The Witcher 3

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Sergik1945

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Sergik1945

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199 comments

  1. franchivp
    franchivp
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    I wanted to modify some files, but I can't unpack/pack.
    If you can, could you tell me how to unpack/pack archivos W3?
  2. reamur4you
    reamur4you
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    Do we need to install The Enhancement System for this mod?
  3. Diabolo07
    Diabolo07
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    lack of schematics a merchants
  4. raidersGB
    raidersGB
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    can anyone help i have the following problem in the alchemy menu the new upgrade mutagens are not showing. If I type the console commands it appears in the mutagen inventory without problem. I installed the mod version New Mutagens v1.7 for game 1.31 on Next-gen 4.04.
    1. Sergik1945
      Sergik1945
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      Hello!
      You need buy recipes for new mutagens
    2. raidersGB
      raidersGB
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      Yes thanks i already did.
  5. ElementaryLewis
    ElementaryLewis
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    I take the look how the mod was ported. Here some important information:


    • Because you create original mutagens, it's recommend to pack them partially "DLC" rather than adding directly to vanilla xml files. Using the "DLC trick" like CDPR did for Temerian Armour will make the mod friendly compatible/mergeable.
      Look to Unique Mutagens Overhaul for reference.

    • The Next Gen incorporated FCR3, which modify the way Synergy skill are calculated. Hence the stats aren't consistence to Next Gen stats.
      Here what I would change:
    <ability name="master_mutagen_color_green_synergy_bonus">
    <tags>alchemy_s19</tags>
    <vitality type="base" min="33.3333" max="33.3333" />
    </ability>
    <ability name="legendary_mutagen_color_green_synergy_bonus">
    <tags>alchemy_s19</tags>
    <vitality type="base" min="41.6666" max="41.6666" />
    </ability>
    <ability name="unique_mutagen_color_green_synergy_bonus">
    <tags>alchemy_s19</tags>
    <vitality type="base" min="50" max="50" />
    </ability>
    <ability name="master_mutagen_color_blue_synergy_bonus">
    <tags>alchemy_s19</tags>
    <spell_power type="mult" min="0.015" max="0.020" />
    </ability>
    <ability name="legendary_mutagen_color_blue_synergy_bonus">
    <tags>alchemy_s19</tags>
    <spell_power type="mult" min="0.02" max="0.025" />
    </ability>
    <ability name="unique_mutagen_color_blue_synergy_bonus">
    <tags>alchemy_s19</tags>
    <spell_power type="mult" min="0.030" max="0.030" />
    </ability>
    <ability name="legendary_mutagen_color_red_synergy_bonus">
    <tags>alchemy_s19</tags>
    <attack_power type="mult" min="0.02" max="0.020"/>
    </ability>
    <ability name="master_mutagen_color_red_synergy_bonus">
    <tags>alchemy_s19</tags>
    <attack_power type="mult" min="0.015" max="0.025"/>
    </ability>
    <ability name="unique_mutagen_color_red_synergy_bonus">
    <tags>alchemy_s19</tags>
    <attack_power type="mult" min="0.030" max="0.030"/>
    </ability>

    • Scripts are correctly updated. Nice Job.

    If you need help for turning this mod into a "DLC", I invite you joining  Wolven Workshop.
    In the meantime, I'll make Mutagen Tab Alchemy compatible to this mod.
  6. Cadilo
    Cadilo
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    I do not confirm that the mod works for the game version 4.04.
    Merge is successful but the game does not start.
    Tested when only this mod is used.
    All others mods have been removed.

    Error [content0]game\player\playerinput.ws(1387): Could not find function 'GetRadialPopupShown'
    Error [content0]game\player\playerinput.ws(1394): Could not find function 'PotionSelectionPopup'
    Error [content0]game\player\playerinput.ws(1396): Could not find function 'PotionSelectionPopup'
    Error [content0]game\player\playerinput.ws(1410): Could not find function 'PotionSelectionPopup'
    Error [content0]game\player\playerinput.ws(1412): Could not find function 'PotionSelectionPopup'
    Error [content0]game\player\playerinput.ws(1495): Could not find function 'PotionSelectionPopup'
    Error [content0]game\player\playerinput.ws(1498): Could not find function 'PotionSelectionPopup'
    Error [content0]game\player\playerinput.ws(1501): Could not find function 'PotionSelectionPopup'
    Error [content0]game\player\playerinput.ws(1504): Could not find function 'PotionSelectionPopup'
    Error [content0]game\player\playerinput.ws(1526): Could not find function 'OilSelectionPopup'
    Error [content0]game\player\playerinput.ws(1530): Could not find function 'OilSelectionPopup'
    Error [content0]game\player\playerinput.ws(1554): Could not find function 'GetRadialPopupShown'
    Error [content0]game\player\playerinput.ws(1588): Could not find function 'GetRadialPopupShown'
    Error [content0]game\player\playerinput.ws(1620): Could not find function 'GetRadialPopupShown'
    Error [content0]game\player\playerinput.ws(1649): Could not find function 'GetRadialPopupShown'
    Error [content0]game\gui\popups\itemselectionpopup.ws(289): Could not find function 'EnableRadialInput'
    Error [content0]game\gui\popups\itemselectionpopup.ws(300): Could not find function 'EnableRadialInput'
    Error [content0]game\gui\popups\itemselectionpopup.ws(311): Could not find function 'EnableRadialInput'
    Error [content0]game\gui\popups\itemselectionpopup.ws(322): Could not find function 'EnableRadialInput'
    Error [content0]game\gui\popups\itemselectionpopup.ws(333): Could not find function 'EnableRadialInput'
    Error [content0]game\gui\popups\itemselectionpopup.ws(345): Could not find function 'EnableRadialInput'
    Error [content0]game\gui\popups\itemselectionpopup.ws(394): Could not find function 'EnableRadialInput'
    Warning [content0]engine\environment.ws(30): Global native function 'EnableDebugOverlayFilter' was not exported from C++ code.
    Warning [content0]engine\environment.ws(32): Global native function 'EnableDebugPostProcess' was not exported from C++ code.
    Warning [content0]engine\showflags.ws(11): Global native function 'DebugSetEShowFlag' was not exported from C++ code.
    1. Sergik1945
      Sergik1945
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      Hello!
      This mod don't edit playerinput.ws/itemselectionpopup.ws files, so you need check other mods.
    2. ElementaryLewis
      ElementaryLewis
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      Hello.
      Those errors are not cause by playerinput.ws/itemselectionpopup.ws files. You may even notice they are from Content0, which it's the vanilla files.
      When we have "Could not find function" errors, it means another script have missing code, likely because one mod isn't updated to the last version.

      So even if the mod doesn't touch those scripts mentioned in the errors. It might be the cause simply because it's not compatible to 4.04
  7. none100p
    none100p
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    If any1 needs a next gen version - here u go

    download
    1. timasahh
      timasahh
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      Thank you or this. I originally got compilation errors, but it works after changing lines 1654 through 1658 in the inventoryComponent.ws to the following:

              {
                  player.AddCraftingSchematic( itemName );
                  player.GetInventory().AddItemTag(item, 'NoShow');
                  
              }
    2. none100p
      none100p
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      oh, dammit, ur right, i also had those and made a change but didn't actually repack and update it =)
      sorry again :C
    3. timasahh
      timasahh
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      No need to apologize my dude. You’re the only reason I was able to get this to work on the next gen version at all, so thank you.
    4. none100p
      none100p
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      btw, wanted to ask, if u also have issues with icons or it's just me? was checking up the bundle, paths are fine but prooly there's an issue with format as witcher only takes xbm as i'm aware, and those in texture cache provided in png.
    5. timasahh
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      My bad for a late reply. So I actually use this with the Better Icons mod by ODKnights, and I have no issues, though I did have to also install the Custom Localization Fix in order to have the names properly display. Admittedly I have no idea how to do anything with bundles.
    6. none100p
      none100p
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      no worries mate, thanks for ur answer =)
      i actually was trying "better icons" thing, but god it wasn't working for me as i was trying to install as guided, by replacing mods original texture cache, which was resulting in the same thing where i had no icons for those new ingredients/mutagens, at this point i was just giving it an ignoring try and installing it with mod manager and apparently it worked, great advice though <3
    7. timasahh
      timasahh
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      Maybe it's a load order issue? I have mine prioritized pretty high compared to other texture mods.
    8. Sarevok34
      Sarevok34
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      Hello,

      The file seems to not be working anymore...
    9. LittleSpatzel
      LittleSpatzel
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      Recipes for mutagens cannot be found
    10. Gyros666
      Gyros666
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      I second this, the file can be installed no problem, but the mutagens are nowhere to be found.....
      Is is because of the 4.04 patch, or does the file need a reupload?
  8. raidersGB
    raidersGB
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    confirmed to work V1.7 for next gen 4.04! 
  9. domiino215
    domiino215
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    Someone tested this mod with next-gen update?
    1. tomipopi1
      tomipopi1
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      yeah,does not work
    2. HolographicWings
      HolographicWings
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      • 4 kudos
      i made it work with some edits, but it's boring to do
    3. Sarevok34
      Sarevok34
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      Could you share your file bro ? I can't make it work for the life of me 
  10. Mustang052484
    Mustang052484
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    Love to see this updated!