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THE WITCHER 3 Skill System overhaul in Witcher 3
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--- Strength ---
Strength I
Description: Melee damage: +5%. Vitality: +25.
Requirements: None
Strength II
Description: Melee damage: +7%. Vitality: +50.
Requirements: Requires Bronze Talent and Strength level 1.
Strength III
Description: Melee damage: +10%. Vitality: +75. Knockdown chance: +2%.
Requirements: Requires Silver Talent and Strength level 2.
Strength IV
Description: Melee damage: +15%. Vitality: +100. Knockdown chance: +5%. Unlocks the special ability for strong attacks. Rend Deals additional damage in proportion to the Stamina consumed. Ignores enemy Defense and increases critical hit chance by 20%. Adrenaline Points increase total damage by 33%. Hold to perform.
Requirements: Requires Silver Talent and Strength level 3.
Strength V
Description: Melee damage: +20%. Vitality: +150. Knockdown chance: +7%.
Requirements: Requires Gold Talent and Strength level 4.
Buzz
Description: [DESCRIPTION MISSING/PLACEHOLDER]
Requirements: Requires Bronze Talent and Strength level 1.
True Grit
Description: When Geralt's health falls below 25%, damage is increased by 50%.
Requirements: Requires Bronze Talent and Strength level 1.
Knockdown resistance
Description: Knockdown resistance: +10%.
Requirements: Requires Bronze Talent and Strength level 2.
Regeneration
Description: Vitality regeneration: +10/sec.
Requirements: Requires Bronze Talent and Strength level 2.
Brawl
Description: Fistfighting damage: +20%.
Requirements: Requires Bronze Talent and Strength level 2.
Vigor
Description: [DESCRIPTION MISSING/PLACEHOLDER]
Requirements: Requires Silver Talent and Strength level 3.
Bludgeoning Resistance
Description: Bludgeoning resistance: +10%.
Requirements: Requires Silver Talent and Strength level 3.
Survival Instinct
Description: While Geralt is bleeding, damage is increased by 30%.
Requirements: Requires Silver Talent and Strength level 3.
Resistance to Bleeding
Description: Bleeding resistance: +10%.
Requirements: Requires Silver Talent and Strength level 4.
Stone Skin
Description: [DESCRIPTION MISSING/PLACEHOLDER]
Requirements: Requires Silver Talent and Strength level 4.
Aggression
Description: [DESCRIPTION MISSING/PLACEHOLDER]
Requirements: Requires Silver Talent and Strength level 4.
Wound Resistance
Description: [DESCRIPTION MISSING/PLACEHOLDER]
Requirements: Requires Gold Talent and Strength level 5.
Added Vitality
Description: Each fatal blow dealt by a sword dismembers the enemy or activates a finisher. Each blow dealt by a weapon in melee combat increases Attack Power by 5% until combat ends (to a maximum of 250%). The bonus is lost if you take damage (not including damage from Toxicity).
Requirements: Requires Gold Talent and Strength level 5.
--- Dexterity ---
Dexterity I
Description: Attack speed: +1%. Dodge speed: +1%.
Requirements: None
Dexterity II
Description: Attack speed: +2%. Dodge speed: +2%.
Requirements: Requires Bronze Talent and Dexterity level 1.
Dexterity III
Description: Attack speed: +4%. Dodge speed: +4%. Unlocks level 4 Fast Styles.
Requirements: Requires Silver Talent and Dexterity level 2.
Dexterity IV
Description: Attack speed: +6%. Dodge speed: +6%. Unlocks the special ability for fast attacks. Whirl Spinning attack that strikes all foes in the surrounding area. Maintaining the attack consumes Stamina and Adrenaline. Hold to perform. Unlocks level 5 Fast Styles.
Requirements: Requires Silver Talent and Dexterity level 3.
Dexterity V
Description: Attack speed: +8%. Dodge speed: +8%.
Requirements: Requires Gold Talent and Dexterity level 4.
Flaying
Description: [DESCRIPTION MISSING/PLACEHOLDER]
Requirements: Requires Bronze Talent and Dexterity level 1.
Predator
Description: Attack Speed: +10% (only at night).
Requirements: Requires Bronze Talent and Dexterity level 1.
Deflect Arrows
Description: [DESCRIPTION MISSING/PLACEHOLDER]
Requirements: Requires Bronze Talent and Dexterity level 2.
Repel
Description: [DESCRIPTION MISSING/PLACEHOLDER]
Requirements: Requires Bronze Talent and Dexterity level 2.
Fistfight
Description: Fistfighting attack speed: +20%.
Requirements: Requires Bronze Talent and Dexterity level 2.
Resistance to Shock
Description: Resistance to shock: +50%.
Requirements: Requires Silver Talent and Dexterity level 3.
Agility
Description: [DESCRIPTION MISSING/PLACEHOLDER]
Requirements: Requires Silver Talent and Dexterity level 3.
Limit Incineration
Description: Burning effect duration: -20%.
Requirements: Requires Silver Talent and Dexterity level 3.
Finesse
Description: [DESCRIPTION MISSING/PLACEHOLDER]
Requirements: Requires Silver Talent and Dexterity level 4.
Feint
Description: Critical strike chance: +10%.
Requirements: Requires Silver Talent and Dexterity level 4.
Incineration Resistance
Description: Resistance to burning: +20%.
Requirements: Requires Silver Talent and Dexterity level 4.
Vigilance
Description: Sword attacks deal 25% more damage to human opponents immune to counterattacks and monsters. In all other cases, if the attacker's Vitality is less than 25%, a counterattack immediately triggers a finisher.
Requirements: Requires Gold Talent and Dexterity level 5.
Precision
Description: Each Adrenaline Point adds 2% to the chance of killing an opponent instantly. This effect cannot be triggered more than once every 15s.
Requirements: Requires Dexterity level 5.
[skill_desc_sword_s9 - No name] (Name Missing)
Description: Damage from hits received while dodging is reduced by 10%.
Requirements: Requires Silver Talent and Dexterity level 3.
[skill_desc_sword_s10 - No name] (Name Missing)
Description: Pairing blows also allows you to deflect arrows.
Requirements: Requires Bronze Talent and Dexterity level 2.
[skill_desc_sword_s11 - No name] (Name Missing)
Description: After a successful counterattack, the next attack deals +30%.
Requirements: Requires Silver Talent and Dexterity level 4.
--- Stamina ---
Stamina I
Description: Stamina + 10. Stamina Regeneration +2%. Resistance to damage dealt by monsters +1%. Resistance to elemental damage +1%.
Requirements: None
Stamina II
Description: Stamina + 10. Stamina Regeneration +4%. Resistance to damage dealt by monsters +2%. Resistance to elemental damage +2%.
Requirements: Requires Bronze Talent and Stamina level 1.
Stamina III
Description: Stamina + 20. Stamina Regeneration +8%. Resistance to damage dealt by monsters +3%. Resistance to elemental damage +3%.
Requirements: Requires Silver Talent and Stamina level 2.
Stamina IV
Description: Stamina + 25. Stamina Regeneration +12%. Resistance to damage dealt by monsters +4%. Resistance to elemental damage +4%.
Requirements: Requires Silver Talent and Stamina level 3.
Stamina V
Description: Stamina + 35. Stamina Regeneration +20%. Resistance to damage dealt by monsters +5%. Resistance to elemental damage +5%.
Requirements: Requires Gold Talent and Stamina level 4.
Heavyweight
Description: [DESCRIPTION MISSING/PLACEHOLDER]
Requirements: Requires Bronze Talent and Stamina level 1.
Mutation
Description: [DESCRIPTION MISSING/PLACEHOLDER]
Requirements: Requires Bronze Talent and Stamina level 1.
Absorption
Description: Using the Place of Power for the first time increases Stamina by 2.
Requirements: Requires Bronze Talent and Stamina level 2.
Poison Resistance
Description: Poison Resistance: +50%.
Requirements: Requires Bronze Talent and Stamina level 2.
Stamina Regeneration I
Description: Stamina regeneration rate: +25%.
Requirements: Requires Bronze Talent and Stamina level 2.
Revive
Description: Knockdown duration: -20%.
Requirements: Requires Silver Talent and Stamina level 3.
Piercing Resistance
Description: Piercing Resistance: +2%.
Requirements: Requires Silver Talent and Stamina level 3.
Stamina Regeneration II
Description: Stamina regeneration rate: +50%.
Requirements: Requires Silver Talent and Stamina level 3.
Euphoria
Description: Each point of Toxicity increases damage dealt by swords and Sign Intensity by 0.75% (to a maximum of 75%).
Requirements: Requires Silver Talent and Stamina level 4.
Potion Tolerance
Description: [DESCRIPTION MISSING/PLACEHOLDER]
Requirements: Requires Silver Talent and Stamina level 4.
Altered Metabolism
Description: [DESCRIPTION MISSING/PLACEHOLDER]
Requirements: Requires Silver Talent and Stamina level 4.
Mutated Skin
Description: Each Adrenaline Point decreases damage received by 15% (to a maximum of 45%).
Requirements: Requires Gold Talent and Stamina level 5.
Toxic Blood
Description: Each time you are injured in melee combat, the attacking opponent receives damage in the amount of 3% of damage dealt for every point of your Toxicity level to a maximum of 300%.
Requirements: Requires Gold Talent and Stamina level 5.
--- Intelligence ---
Intelligence I
Description: Base Sign Intensity +5%. Unlocks level 2 Signs.
Requirements: None
Intelligence II
Description: Base Sign Intensity +5%. Unlocks level 3 Signs.
Requirements: Requires Bronze Talent and Intelligence level 1.
Intelligence III
Description: Base Sign Intensity +10%. Unlocks level 4 Signs.
Requirements: Requires Silver Talent and Intelligence level 2.
Intelligence IV
Description: Base Sign Intensity +15%. Unlocks level 5 Signs.
Requirements: Requires Silver Talent and Intelligence level 3.
Intelligence V
Description: Base Sign Intensity +25%.
Requirements: Requires Gold Talent and Intelligence level 4.
Potion Brewing
Description: Increases potion overdose threshold from 50% to 60%.
Requirements: Requires Bronze Talent and Intelligence level 1.
Rising Moon
Description: Increases potion overdose threshold from 50% to 60%.
Requirements: Requires Bronze Talent and Intelligence level 1.
Herbalism
Description: [TODO - DESCRIPTION MISSING]
Requirements: Requires Bronze Talent and Intelligence level 2.
Monster Lore
Description: Adds 5% protection against attacks from the monster type the oil targets.
Requirements: Requires Bronze Talent and Intelligence level 2.
Oil Preparation
Description: Blade oils now have 33% more charges.
Requirements: Requires Bronze Talent and Intelligence level 2.
Knowledge of the Ritual
Description: The bonus from a Place of Power lasts indefinitely - but only one such bonus can be active at a given time.
Requirements: Requires Silver Talent and Intelligence level 3.
Ingredient Extraction
Description: [TODO - DESCRIPTION MISSING]
Requirements: Requires Silver Talent and Intelligence level 3.
Bomb Preparation
Description: All bombs, even those that usually do not inflict damage, now deal +15 damage in addition to their normal effects.
Requirements: Requires Silver Talent and Intelligence level 3.
Focus
Description: Adrenaline Points increase both weapon damage and Sign intensity.
Requirements: Requires Silver Talent and Intelligence level 4.
Knowledge of the Life Ritual
Description: Increases Adrenaline generation by 5%. Using Signs now generates Adrenaline Points.
Requirements: Requires Silver Talent and Intelligence level 4.
Magic Frenzy
Description: Sign Intensity increased by 25% when Geralt's health drops below 40%.
Requirements: Requires Silver Talent and Intelligence level 4.
Mental Endurance
Description: If your current Stamina level is too low, Signs can be cast using Adrenaline Points.
Requirements: Requires Gold Talent and Intelligence level 5.
Adrenaline Burst
Description: Increases Adrenaline generation by 5%. Using Signs now generates Adrenaline Points.
Requirements: Requires Silver Talent and Intelligence level 4.
Magic Sensibilities
Description: Signs can deal critical hits. Their critical hit chance and damage increase with Sign Intensity. Opponents killed by critical hits from Signs explode.
Requirements: Requires Gold Talent and Intelligence level 5.
--- Strong Steel ---
Strong Steel I
Description: Adds 20-30 damage from strong attacks with a steel sword. 30% chance to cause bleeding. Attacks reduce enemy armor by 10%.
Requirements: None
Strong Steel II
Description: Adds 40-80 damage from strong attacks with a steel sword. 40% chance to cause bleeding. Attacks reduce enemy armor by 20%.
Requirements: Requires Bronze Talent and Strength level 1.
Strong Steel III
Description: Adds 80-160 damage from strong attacks with a steel sword. 50% chance to cause bleeding. Attacks reduce enemy armor by 35%.
Requirements: Requires Silver Talent and Strength level 2.
Strong Steel IV
Description: Adds 130-260 damage from strong attacks with a steel sword. 50% chance to cause bleeding. Attacks reduce enemy armor by 40%. Chance to stun an enemy.
Requirements: Requires Silver Talent and Strength level 3.
Strong Steel V
Description: Adds 160-320 damage from strong attacks with a steel sword. 75% chance to cause bleeding. Attacks reduce enemy armor by 60%. The attacks have now a chance to stun the opponent.
Requirements: Requires Gold Talent and Strength level 4.
Cut at the Jugular I
Description: Bleeding caused by strong steel sword attacks deals +15% damage.
Requirements: Requires Bronze Talent and Strong Style level 1.
Cut at the Jugular II
Description: Bleeding caused by strong steel sword attacks deals +30% damage.
Requirements: Requires Bronze Talent and Strong Style level 2.
Cut at the Jugular III
Description: Bleeding caused by strong steel sword attacks deals +50% damage.
Requirements: Requires Silver Talent and Strong Style level 3.
Crushing Blow I
Description: Damage from strong steel sword attacks increased by 20%.
Requirements: Requires Bronze Talent and Strength level 1.
Crushing Blow II
Description: Damage from strong steel sword attacks increased by 30%.
Requirements: Requires Bronze Talent and Strong Style level 2.
Crushing Blow III
Description: Damage from strong steel sword attacks increased by 40%.
Requirements: Requires Silver Talent and Strong Style level 3.
Bloody Rage I
Description: When Geralt's health falls below 40%, he enters a bloody rage, increasing damage dealt by 40%.
Requirements: Requires Bronze Talent and Strong Style level 1.
Bloody Rage II
Description: When Geralt's health falls below 40%, he enters a bloody rage, increasing damage dealt by 50%.
Requirements: Requires Bronze Talent and Strong Style level 2.
Bloody Rage III
Description: Damage increased by 60% when Geralt's health falls below 40%.
Requirements: Requires Silver Talent and Strong Style level 3.
--- Fast Steel ---
Fast Steel I
Description: Adds 6-8 damage from fast attacks with a steel sword. 30% chance to cause Pain for 3 sec. +3% Attack Speed.
Requirements: None
Fast Steel II
Description: Adds 12-20 damage from fast attacks with a steel sword. 40% chance to cause Pain for 3 sec. +6% Attack Speed.
Requirements: Requires Bronze Talent and Dexterity level 1.
Fast Steel III
Description: Adds 20-35 damage from fast attacks with a steel sword. 50% chance to cause Pain for 3 sec. +9% Attack Speed.
Requirements: Requires Silver Talent and Dexterity level 2.
Fast Steel IV
Description: Adds 60-95 damage from fast attacks with a steel sword. 50% chance to cause Pain for 3 sec. +11% Attack Speed.
Requirements: Requires Silver Talent and Dexterity level 3.
Fast Steel V
Description: Adds 80-120 damage from fast attacks with a steel sword. 75% chance to cause Pain for 3 sec. +15% Attack Speed.
Requirements: Requires Gold Talent and Dexterity level 4.
Sever Sinews I
Description: Critical hit chance increased by 6% and critical hit damage increased by 20%. Works only if the opponent has less than 40% life.
Requirements: Requires Bronze Talent and Fast Style level 1.
Sever Sinews II
Description: Critical hit chance increased by 6% and critical hit damage increased by 30%. Works only if the opponent has less than 40% life.
Requirements: Requires Bronze Talent and Fast Style level 2.
Sever Sinews III
Description: Critical hit chance increased by 6% and critical hit damage increased by 40%. Works only if the opponent has less than 40% life.
Requirements: Requires Silver Talent and Fast Style level 3.
Hail of Blows I
Description: Damage from fast steel sword attacks increased by 20%.
Requirements: Requires Bronze Talent and Fast Style level 1.
Hail of Blows II
Description: Damage from fast steel sword attacks increased by 30%.
Requirements: Requires Bronze Talent and Fast Style level 2.
Hail of Blows III
Description: Damage from fast steel sword attacks increased by 40%.
Requirements: Requires Silver Talent and Fast Style level 3.
Paralysis I
Description: Increases the duration of the Pain effect by 0.5 seconds.
Requirements: Requires Bronze Talent and Fast Style level 1.
Paralysis II
Description: Increases the duration of the Pain effect by 1 second.
Requirements: Requires Bronze Talent and Fast Style level 2.
Paralysis III
Description: Increases the duration of the Pain effect by 1.5 seconds.
Requirements: Requires Silver Talent and Fast Style level 3.
--- Strong Silver ---
Strong Silver I
Description: Adds 10-20 damage from strong attacks with a silver sword. 30% chance to cause bleeding. Attacks reduce enemy armor by 10%.
Requirements: None
Strong Silver II
Description: Adds 20-40 damage from strong attacks with a silver sword. 40% chance to cause bleeding. Attacks reduce enemy armor by 20%.
Requirements: Requires Bronze Talent and Strength level 1.
Strong Silver III
Description: Adds 40-80 damage from strong attacks with a silver sword. 50% chance to cause bleeding. Attacks reduce enemy armor by 30%.
Requirements: Requires Silver Talent and Strength level 2.
Strong Silver IV
Description: Adds 60-130 damage from strong attacks with a silver sword. 50% chance to cause bleeding. Attacks reduce enemy armor by 40%.
Requirements: Requires Silver Talent and Strength level 3.
Strong Silver V
Description: Adds 80-160 damage from strong attacks with a silver sword. 75% chance to cause bleeding. Attacks reduce enemy armor by 50%.
Requirements: Requires Gold Talent and Strength level 4.
Deep Cut I
Description: Bleeding caused by strong silver sword attacks deals +15% damage.
Requirements: Requires Bronze Talent and Strong Style level 1.
Deep Cut II
Description: Bleeding caused by strong silver sword attacks deals +30% damage.
Requirements: Requires Bronze Talent and Strong Style level 2.
Deep Cut III
Description: Bleeding caused by strong silver sword attacks deals +50% damage.
Requirements: Requires Silver Talent and Strong Style level 3.
Mortal Blow I
Description: Damage from strong silver sword attacks increased by 20%.
Requirements: Requires Bronze Talent and Strong Style level 1.
Mortal Blow II
Description: Damage from strong silver sword attacks increased by 30%.
Requirements: Requires Bronze Talent and Strong Style level 2.
Mortal Blow III
Description: Damage from strong silver sword attacks increased by 40%.
Requirements: Requires Silver Talent and Strong Style level 3.
Patinado I
Description: Strong silver sword attacks deal +40% damage to enemies affected by Burning.
Requirements: Requires Bronze Talent and Strong Style level 1.
Patinado II
Description: Strong silver sword attacks deal +50% damage to enemies affected by Burning.
Requirements: Requires Bronze Talent and Strong Style level 2.
Patinado III
Description: Strong silver sword attacks deal +60% damage to enemies affected by Burning.
Requirements: Requires Silver Talent and Strong Style level 3.
--- Fast Silver ---
Fast Silver I
Description: Adds 2-4 damage from fast attacks with a silver sword. 30% chance to cause Pain for 3 sec. +3% Attack Speed.
Requirements: None
Fast Silver II
Description: Adds 5-10 damage from fast attacks with a silver sword. 40% chance to cause Pain for 3 sec. +6% Attack Speed.
Requirements: Requires Bronze Talent and Dexterity level 1.
Fast Silver III
Description: Adds 10-20 damage from fast attacks with a silver sword. 50% chance to cause Pain for 3 sec. +9% Attack Speed.
Requirements: Requires Silver Talent and Dexterity level 2.
Fast Silver IV
Description: Adds 33-45 damage from fast attacks with a silver sword. 50% chance to cause Pain for 3 sec. +11% Attack Speed.
Requirements: Requires Silver Talent and Dexterity level 3.
Fast Silver V
Description: Adds 40-60 damage from fast attacks with a silver sword. 75% chance to cause Pain for 3 sec. +11% Attack Speed.
Requirements: Requires Gold Talent and Dexterity level 4.
Crippling Pain I
Description: Increases the duration of the Pain effect by 0.5 seconds.
Requirements: Requires Bronze Talent and Fast Style level 1.
Crippling Pain II
Description: Increases the duration of the Pain effect by 1 second.
Requirements: Requires Bronze Talent and Fast Style level 2.
Crippling Pain III
Description: Duration of Pain + 1.5 sec.
Requirements: Requires Silver Talent and Fast Style level 3.
Flash Cuts I
Description: Damage from fast silver sword attacks increased by 20%.
Requirements: Requires Bronze Talent and Fast Style level 1.
Flash Cuts II
Description: Damage from fast silver sword attacks increased by 30%.
Requirements: Requires Bronze Talent and Fast Style level 2.
Flash Cuts III
Description: Damage from fast silver sword attacks increased by 40%.
Requirements: Requires Silver Talent and Fast Style level 3.
Sinister I
Description: Fast silver sword attacks deal +40% damage to enemies affected by Blinding.
Requirements: Requires Bronze Talent and Fast Style level 1.
Sinister II
Description: Fast silver sword attacks deal +50% damage to enemies affected by Blinding.
Requirements: Requires Bronze Talent and Fast Style level 2.
Sinister III
Description: Fast silver sword attacks deal +60% damage to enemies affected by Blinding.
Requirements: Requires Silver Talent and Fast Style level 3.
--- Signs - Aard ---
Aard I
Description: 10% chance to extend the stagger effect on the opponent. Angle 60°. Range 7m.
Requirements: None
Aard II
Description: 15% chance to extend the stagger effect on the opponent. Angle 60°. Range 8m.
Requirements: Requires Bronze Talent and Intelligence level 1.
Aard III
Description: 15% chance to knockdown the opponent. Angle 60°. Range 9m.
Requirements: Requires Silver Talent and Intelligence level 2.
Aard IV
Description: 20% chance to knockdown the opponent. Angle 60°. Range 10m.
Requirements: Requires Silver Talent and Intelligence level 3.
Aard V
Description: 25% chance to heavy knockdown the opponent. Angle 60°. Range 11m.
Requirements: Requires Gold Talent and Intelligence level 4.
Aard Blast I
Description: Alternate Sign Mode: Hold to perform. Angle 180°. Range 5m.
Requirements: Requires Bronze Talent and Aard level 1.
Aard Blast II
Description: Alternate Sign Mode: Hold to perform. Angle 180°. Range 6m.
Requirements: Requires Bronze Talent and Aard level 2.
Aard Blast III
Description: Alternate Sign Mode: Hold to perform. Angle 270°. Range 6m.
Requirements: Requires Silver Talent and Aard level 3.
Aard Blast IV
Description: Alternate Sign Mode: Hold to perform. Angle 270°. Range 7m.
Requirements: Requires Silver Talent and Aard level 4.
Aard Blast V
Description: Alternate Sign Mode: Hold to perform. Angle 360°. Range 7m.
Requirements: Requires Gold Talent and Aard level 5.
Stun
Description: Aard Sign gains a chance to stun opponents hit.
Requirements: Requires Bronze Talent and Aard level 1.
Disarm
Description: Aard Sign gains a chance to disarm opponents hit.
Requirements: Requires Bronze Talent and Aard level 1.
Gust
Description: Aard Sign deals an additional 50 points of damage.
Requirements: Requires Bronze Talent and Aard level 2.
Blasting Fist
Description: Disarmed opponents receive double damage.
Requirements: Requires Silver Talent and Aard level 3.
Thunder
Description: Aard Sign deals an additional 75 points of damage.
Requirements: Requires Silver Talent and Aard level 3.
Extended Duration
Description: Increases the duration of the Stun effect by 2 seconds.
Requirements: Requires Silver Talent and Aard level 4.
Added Efficiency
Description: Aard Sign deals an additional 100 points of damage.
Requirements: Requires Silver Talent and Aard level 4.
Boreas
Description: Aard Sign gains a 30% chance to freeze opponents. Knocked down and frozen enemies might die instantly.
Requirements: Requires Gold Talent and Aard level 5.
--- Signs - Igni ---
Igni I
Description: Base Sign Damage: 15 pts. Angle 45°. Stamina Cost: 15.
Requirements: None
Igni II
Description: Base Sign Damage: 25 pts. Angle 135°. Stamina Cost: 15.
Requirements: Requires Bronze Talent and Intelligence level 1.
Igni III
Description: Base Sign Damage: 45 pts. Angle 225°. Stamina Cost: 20.
Requirements: Requires Silver Talent and Intelligence level 2.
Igni IV
Description: Base Sign Damage: 65 pts. Angle 315°. Stamina Cost: 20.
Requirements: Requires Silver Talent and Intelligence level 3.
Igni V
Description: Base Sign Damage: 100 pts. Angle 360°. Stamina Cost: 25.
Requirements: Requires Gold Talent and Intelligence level 4.
Harm's Way I
Description: Increases Igni Sign damage by 10%.
Requirements: Requires Bronze Talent and Igni level 1.
Firestream I
Description: [DESCRIPTION MISSING/PLACEHOLDER]
Requirements: Requires Bronze Talent and Igni level 1.
Harm's Way II
Description: Increases Igni Sign damage by 20%.
Requirements: Requires Bronze Talent and Igni level 2.
Incineration
Description: Increases the chance of burning an enemy by 15%.
Requirements: Requires Bronze Talent and Igni level 2.
Firestream II
Description: [DESCRIPTION MISSING/PLACEHOLDER]
Requirements: Requires Bronze Talent and Igni level 2.
Burning Blade
Description: Igni Sign gains a chance to disarm opponents.
Requirements: Requires Silver Talent and Igni level 3.
Wall of Fire
Description: Increases the chance of burning an enemy by 30%.
Requirements: Requires Silver Talent and Igni level 3.
Firestream III
Description: [DESCRIPTION MISSING/PLACEHOLDER]
Requirements: Requires Silver Talent and Igni level 3.
Inferno
Description: Igni Sign gains a 30% chance of causing the Pain effect.
Requirements: Requires Silver Talent and Igni level 4.
Added Efficiency
Description: Reduces the Stamina cost of casting Igni Sign by 50%.
Requirements: Requires Silver Talent and Igni level 4.
Firestream IV
Description: [DESCRIPTION MISSING/PLACEHOLDER]
Requirements: Requires Silver Talent and Igni level 4.
Melt
Description: Damage dealt by Igni also permanently weakens enemy Armor. Effect scales with Sign Intensity (max reduction 45%).
Requirements: Requires Gold Talent and Igni level 5.
Firestream V
Description: [DESCRIPTION MISSING/PLACEHOLDER]
Requirements: Requires Gold Talent and Igni level 5.
--- Signs - Yrden ---
Yrden I
Description: Sign duration: 10 sec. Range: 3 m. Stamina cost: 15.
Requirements: None
Yrden II
Description: Sign duration: 12 sec. Range: 3.5 m. Stamina cost: 15.
Requirements: Requires Bronze Talent and Intelligence level 1.
Yrden III
Description: Sign duration: 14 sec. Range: 4 m. Stamina cost: 20.
Requirements: Requires Silver Talent and Intelligence level 2.
Yrden IV
Description: Number of traps: 2. Sign duration: 16 sec. Range: 4 m. Stamina cost: 20.
Requirements: Requires Silver Talent and Intelligence level 3.
Yrden V
Description: Number of traps: 3. Sign duration: 18 sec. Range: 5 m. Stamina cost: 25.
Requirements: Requires Gold Talent and Intelligence level 4.
Pain Sign
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Bronze Talent and Yrden level 1.
Magic Trap I
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Bronze Talent and Yrden level 1.
Prowess
Description: Sign duration +25%.
Requirements: Requires Bronze Talent and Yrden level 2.
Inscriptions
Description: Max. number of traps +1.
Requirements: Requires Bronze Talent and Yrden level 2.
Magic Trap II
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Bronze Talent and Yrden level 2.
Blinding Sign
Description: 10% chance of blinding an opponent in the Yrden circle.
Requirements: Requires Silver Talent and Yrden level 3.
Crippling Sign
Description: 10% chance of poison an opponent in the Yrden circle.
Requirements: Requires Silver Talent and Yrden level 3.
Magic Trap III
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Silver Talent and Yrden level 3.
Yrden Intensity
Description: Increases Sign Intensity by 25%.
Requirements: Requires Silver Talent and Yrden level 4.
Added Efficiency
Description: Cost of casting Yrden –50%.
Requirements: Requires Silver Talent and Yrden level 4.
Magic Trap IV
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Silver Talent and Yrden level 4.
Circle of Death
Description: Enemies under the influence of Yrden lose 30 point(s) of Vitality or Essence per second. Damage scales with Sign Intensity.
Requirements: Requires Gold Talent and Yrden level 5.
Magic Trap V
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Gold Talent and Yrden level 5.
--- Signs - Quen ---
Quen I
Description: [NO DESCRIPTION PROVIDED]
Requirements: None
Quen II
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Bronze Talent and Intelligence level 1.
Quen III
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Silver Talent and Intelligence level 2.
Quen IV
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Silver Talent and Intelligence level 3.
Quen V
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Gold Talent and Intelligence level 4.
Barrier I
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Bronze Talent and Quen level 1.
Active Shield I
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Bronze Talent and Quen level 1.
Barrier II
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Bronze Talent and Quen level 2.
Extended Duration
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Bronze Talent and Quen level 2.
Active Shield II
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Bronze Talent and Quen level 2.
Barrier III
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Silver Talent and Quen level 3.
Added Intensity
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Silver Talent and Quen level 3.
Active Shield III
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Silver Talent and Quen level 3.
Survival Zone
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Silver Talent and Quen level 4.
Added Efficiency
Description: Cost of casting Quen –50%.
Requirements: Requires Silver Talent and Quen level 4.
Active Shield IV
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Silver Talent and Quen level 4.
Resonance
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Gold Talent and Quen level 5.
Active Shield V
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Gold Talent and Quen level 5.
--- Signs - Axii ---
Axii I
Description: [NO DESCRIPTION PROVIDED]
Requirements: None
Axii II
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Bronze Talent and Intelligence level 1.
Axii III
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Silver Talent and Intelligence level 2.
Axii IV
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Silver Talent and Intelligence level 3.
Axii V
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Gold Talent and Intelligence level 4.
Spell
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Bronze Talent and Axii level 1.
Puppet I
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Bronze Talent and Axii level 1.
Hypnosis
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Bronze Talent and Axii level 2.
Extended Duration I
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Bronze Talent and Axii level 2.
Puppet II
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Bronze Talent and Axii level 2.
Faze
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Silver Talent and Axii level 3.
Extended Duration II
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Silver Talent and Axii level 3.
Puppet III
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Silver Talent and Axii level 3.
Terror
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Silver Talent and Axii level 4.
Added Efficiency
Description: Cost of casting Axii –50%.
Requirements: Requires Silver Talent and Axii level 4.
Puppet IV
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Silver Talent and Axii level 4.
Ally
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Gold Talent and Axii level 5.
Puppet V
Description: [NO DESCRIPTION PROVIDED]
Requirements: Requires Gold Talent and Axii level 5.
--- Alchemy & Perks ---
[skill_desc_alchemy_s1 - No name] (Name Missing)
Description: Increases potion overdose threshold from 50% to 60%.
Requirements: [NO REQUIREMENTS IN DATA]
[skill_desc_alchemy_s5 - No name] (Name Missing)
Description: Adds 5% protection against attacks from the monster type the oil targets.
Requirements: [NO REQUIREMENTS IN DATA]
[skill_desc_alchemy_s10 - No name] (Name Missing)
Description: All bombs, even those that usually do not inflict damage, now deal +15 damage in addition to their normal effects.
Requirements: [NO REQUIREMENTS IN DATA]
[skill_desc_alchemy_s19 - No name] (Name Missing)
Description: Increases bonus for mutagen placed in mutagen slot by 5%.
Requirements: Requires Bronze Talent and Stamina level 1.
[skill_desc_alchemy_s20 - No name] (Name Missing)
Description: Increases maximum Vitality by 10% when Toxicity exceeds the safe threshold.
Requirements: Requires Silver Talent and Stamina level 4.
[skill_desc_alchemy_s6_2 - No name] (Name Missing)
Description: Blade oils now have 33% more charges. Two different oils can be applied to a sword at a time.
Requirements: [NO REQUIREMENTS IN DATA]
[skill_desc_perk_4 - No name] (Name Missing)
Description: Increases maximum Vitality by 15%.
Requirements: Requires Silver Talent and Strength level 3.
[skill_desc_perk_12 - No name] (Name Missing)
Description: Increases maximum Toxicity by 60 points.
Requirements: Requires Stamina level 4.
[skill_desc_perk_21 - No name] (Name Missing)
Description: Each defensive action generates Adrenaline Points: Parries 0.1 points, Counterattacks 0.4 points, Dodges 0.3 points, Rolls 0.2 points. Cannot be activated more than once every 5 seconds.
Requirements: Requires Bronze Talent and Dexterity level 2.
--- General/Combat ---
[skill_desc_sword_s16 - No name] (Name Missing)
Description: Adrenaline Point loss upon taking damage is lowered by 33%.
Requirements: Requires Silver Talent and Strength level 4.
[skill_desc_sword_s18 - No name] (Name Missing)
Description: When Vitality reaches 0, Adrenaline Points will immediately be consumed to restore it. The amount restored is based on the number of Adrenaline Points used.
Requirements: Requires Gold Talent and Strength level 5.
[skill_desc_sword_s20 - No name] (Name Missing)
Description: Instantly gain one Adrenaline Point when entering combat. The Adrenaline Points generated by sword blows are increased by 10%.
Requirements: Requires Silver Talent and Strength level 4.