Back then in vanilla game, I used to use the Griffin trophy for appearance only (I love its HairWorks animation) then I also switched to large monster trophies like Ekimmmara or Katakan for 10% bonus exp and also for nice appearance when strapped on Roach's saddle. Now with your latest mod I even more love those large monster trophies especially Griffin family trophies for great general bonuses and not to mention great appearance as well.
LOVE THIS MOD! Makes hunting monsters actually worth it. Any chance to add a standard chance to dismember? Since the very act of cutting off the monster head, counts as dismemberment? Nothing extreme. Just a 10% or less chance. Don't really care, your getting kudo's and endorsed anyway.
hello, is there a way to make the % between 1 to a maximum of 5%, I think something OP to take it to 10% or 15%, it's great to have the trophies and that they are useful.
melhor mod, jogava nos console e mudei recetemente para o pc e coloquei mod, só tenho a dizer que é incrivel me deu realmente vontade de caçar os grander monstro é recompensador saber😁 agr fico com vontade de caçar um monstro que eu não tenho para adicionar a coleção e me ajudar a combate certo tipos de inimigos você é dez bro ❤❤
So, should i choose C from BiA just on that specific conflict you mentioned above? Or C from BiA in both xml's everywhere? Sorry for asking tho, never used BiA before, but it's great so far, and don't wanna break it.
The game used duplicated XMLs files, one for normal game, the others for New Game Plus. Generally you'll see many duplicated conflicts in the bundled text list.
Ah. I didn't realize that there were duplicate files that both needed merging, and somehow the one in items ended up different than the one in items_plus. Thanks for the bump. It's loading fine now, and stats on trophies are the modified ones, so it seems to be working.
Thank you for this ElementaryLewis. I honestly was playing without merging that bundle text and I could start the game just fine. So I wonder, what did that conflict exactly cause? Because apparently, I was getting the new stats from Better Trophies and everything, so I dont really know what this solved (just asking, in case you know). Must be something like some item description or something like that, right?
Brothers In Arms restore the correct "Wyvern trophy" acquired during "Contract: Patrol Gone Missing" quest. So now it is different than a regular wyvern trophy.
@ElementaryLewis , So if I don't do the merge with BiA, and I have BiA with a higher priority, what would happen with that trophy you mentioned, would the stats that are shown be from BiA?
Isn't obvious? The conflicted mod will entirely disable Better Trophies. I just share an easy solution so you can benefit both the mods when you merge them.
Thank you very much ElementaryLewis. When i ran script merger, i saw no conflict with 2 mods. Only i saw Bundled Text section on the left side of tne script merger app. Than i merged 2 mods and than Bundled Text appeared on the right side.
I haven't seen conflict as you can see the above picture, is this normal? Can i see any problems in game after some time? :)
Mod work great but it need to be updated for some issues compatibilities like Leshen trophy that do not consider bonus effect drop chance for herb with Corvo bianco new plants like Winter cherry, then others plants for blue mutagen and green mutagen conversion alchemy.
Can confirm this mod is working with 4.04 as of 7/19/2023! Sorry if it's a useless comment, I've been trying to work out which mods need updating and which don't.
Is this mod set to autoequip every now trophy? i have this issue and im not sure if its because of this mod or what, after every single monster my trophy changes
247 comments
Back then in vanilla game, I used to use the Griffin trophy for appearance only (I love its HairWorks animation) then I also switched to large monster trophies like Ekimmmara or Katakan for 10% bonus exp and also for nice appearance when strapped on Roach's saddle. Now with your latest mod I even more love those large monster trophies especially Griffin family trophies for great general bonuses and not to mention great appearance as well.
Thank you very much.
Any chance to add a standard chance to dismember? Since the very act of cutting off the monster head, counts as dismemberment?
Nothing extreme. Just a 10% or less chance. Don't really care, your getting kudo's and endorsed anyway.
edit: I mean like 10% or less, on all trophies.
SELECT C!! When you got this merged conflict!
Don't hesitate to keep this up.
So, should i choose C from BiA just on that specific conflict you mentioned above? Or C from BiA in both xml's everywhere? Sorry for asking tho, never used BiA before, but it's great so far, and don't wanna break it.
So the solution applied to both files.
These are the bundle conflicts I have
I just share an easy solution so you can benefit both the mods when you merge them.
Better Trophies is one of the lucky old mod being Next Gen Compatible.
Should be pinned or something.
Thank you very much ElementaryLewis. When i ran script merger, i saw no conflict with 2 mods. Only i saw Bundled Text section on the left side of tne script merger app. Than i merged 2 mods and than Bundled Text appeared on the right side.
I haven't seen conflict as you can see the above picture, is this normal? Can i see any problems in game after some time? :)
btw, should i merge the scripts on the top left side of the picture i uploaded or should i not touch them? game works fine i guess.
Mod work great but it need to be updated for some issues compatibilities like Leshen trophy that do not consider bonus effect drop chance for herb with Corvo bianco new plants like Winter cherry, then others plants for blue mutagen and green mutagen conversion alchemy.
Thank you for your attention.
Korppi.
(this should really be in the mod description, though)