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Klubargutan

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Klubargutan

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17 comments

  1. silencer711
    silencer711
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    Thank you so much for this mod, Klubargutan I use it personally and have featured it in my guide:


    Your hard work and attention to detail is worthy of a Kudo and my full Endorsement.

    Very Respectfully,
    ~ S I L E N C E R
  2. skynetassassin
    skynetassassin
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    So the path

    The Witcher 2\CookedPC\game\npc\dialogs

    Looking at my Steam version, I didn't seem to have dialogs there, do I just need to make a new file
  3. abhilashatthili
    abhilashatthili
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    May I know where is Dandelion after I return from the Mist on Iorveth's path? Because as soon as I return from the mist, Battle of Vergen starts...
    1. Klubargutan
      Klubargutan
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      I think You have mistaken which return from the mist i meant:). Well, first you go to find Triss and then you get captured by Shilard. After that, you can speak to Dandelion:)
      The return you mention, is the one where you battle the Draug - by this point, it's already too late.
  4. nekoceko
    nekoceko
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    Thank you! I love little mods like this, that fix small but annoying issues that seemingly most people don't give a s#*! about
  5. Lozlozl
    Lozlozl
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    Wonderful to find a mod for this after all these years. Thank you!
  6. LordMazour
    LordMazour
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    • 19 kudos
    Thanks, it works! Are you planning any other fixes?
  7. Razrback16
    Razrback16
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    Love mods like this that add content to the game that should have been there all along.
    I assume we just extract the contents of the zip into the "CookedPC" folder?
    Thx.
    1. Klubargutan
      Klubargutan
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      Yes, you assume correctly.
      It's written in the docs tab, but I will update the description as well....since we're at it, the title contains some typos so i'll take care of that too:)

      Also, the content "has been" there all along...but somehow...it didn't work (i guess the redkit hasn't really been programmed correctly), so some code in there that should be working, in fact is not working....therefore i had to make a "workaround" that, luckily, addressed some issues and unlocked the conversation option....but fate was against me and the conversation wasn't adding any journal entry, even with proper "dbfact" settings...so i had to "force" the journal as well:)

      That is probably the reason people (well excluding me) hadn't fixed it for so long - because it was quite tricky to make it work (both, unlocking the conversation option in ACT II, and giving a journal entry for it) :)
    2. Razrback16
      Razrback16
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      Well I certainly appreciate it, I'm looking forward to these additional convos next time I do a playthrough of the series (likely the back end of this year) :)
    3. Klubargutan
      Klubargutan
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      Happy to hear that -
      you might also be interested in this fix https://www.nexusmods.com/witcher2/mods/886 concerning the Walls have ears and Suspect: Thorak quests (a bugfix that addressed the issue of when those quests automatically failed, even if they had been completed).

      Perhaps I'll also find a way to fix "Draugir trophy" (or "Wraith knight trophy") that is supposed to be dropped by Draugirs...
    4. Razrback16
      Razrback16
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      Thanks - any way to tweak the Prince Stennis quest where it only lets you talk to so many suspects before it triggers the next phase of the quest? That always annoyed the crap outta me - I wanted to get all the convos during the investigation portion but it only lets you get like 2 or 3 before it triggers the next phase.
    5. Klubargutan
      Klubargutan
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      It lets you get 4 out of 7 (3 if you "leave" to talk to the hiding peasant and then come back)....I actually think this is a good thing, because not always you have time for everything. I suggest speaking to 1) dwarves 2) peasants 3) anyone else (zoltan and dandelion, nomblemen, stennis himself or that irritating dude who calls you to speak to him despite not knowing a thing) (i personally chose zoltan and dandelion) 4) the hiding peasant.

      Anyway it shouldn't really be easy to do the tweak, because the redkit doesn't let me mod the w2phase files as i should be able to....This goes to w2ent files as well (the tool just cuts the file size, removing vital contents) - hence why i haven't been able to properly fix the draugir thing.

      But you are more or less like me - trying to get every possible conversation in the game (even the one liners that give you nothing)....so far it took me 100 hours in the witcher 2 and 200 hours in the witcher 1:)
    6. Razrback16
      Razrback16
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      Yep that's basically what it comes down to for me - I want maximum dialogue for maximum story. If you ever find a way to do it, I would be quite interested. :) Thanks.
    7. Razrback16
      Razrback16
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      Hey I sent you a PM Klubargutan - had a question about some unrelated Witcher 2 modding for you.
  8. Metalunacy
    Metalunacy
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    Someone actually did it after all these years. Thank you so much, Klubargutan!
  9. Ramesses77
    Ramesses77
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    • 10 kudos
    Nice fix. Don't think I've ever seen that conversation with Dandelion. Thanks!