warning
We are aware aware of an issue with authentication on the site. See our status page for details.
Shader: PD80_04_Contrast_Brightness_Saturation.fx with exposure far -1.000
New value added for standard exposure -1.000
Colourfulness: low color increase 0.20
This will reduce brightness everywhere.
CAS: sharpening
Shader: PD80_04_Contrast_Brightness_Saturation.fx with exposure far -1.746
This will reduce brightness everywhere.
CAS: sharpening
Depthbuffer needs to be enabled if it doesn't work.
After Before: compare left and right side, red line in midlle.