This page was last updated on 07 March 2019, 10:56AM
Changelogs
Version 1.6.2
Added SET_IF_MISSING operation to JSON patching
Files in /overrides/ act as if they were modified files in /data/ when packing a mod
Version 1.6.1
Adjusted patching system to allow patching mulitple files using one patch file. Modders please read /docs/patches.txt
Version 1.6.0
Added SpriteSheet patching system. Allows adding and replacing of sprites with any dimensions. Modders please read /docs/patches.txt
Version 1.5.0
Added patching system. Allows for much better mod compatibility. Modders please read /docs/patches.txt
Minimally increased mod installation speed
Increased speed of repeated consecutive "Apply current changes" usage
Version 1.4.0
Improved mod installation speed in case not all .dat files need to be edited
Improved config file conversion (should be easier to read and modify now)
Version 1.3.2
Add Animation Extractor (for easier editing of animations and single sprites spread across a spritesheet). (See readme for usage)
Improved error reporting
Version 1.3.1
Fix loading of .zip files with special characters (including spaces)
Version 1.3.0
Added support for loading .hmd files from a .zip (the zip can only contain a single .hmd and nothing else) for better nexusmods support
Fixed ImageTools palette swap "deleting" some colors (such as shadows)
New and improved .hmd format (Mods created with 1.2.X are still supported)
This only saves changed pixels for images. This both lowers mod file size and allows multiple mods to edit the same SpriteSheet (as long as they edit different parts)
Version 1.2.3
Mods are now packed with more meaningfull filenames
Version 1.2.2
Added ImageTools for swapping palettes to something more workable (don't forget to swap back when you are done)
Version 1.2.1
Added easy mod testing during development: Pressing "Apply changes to game" will directly apply the currently made changes to the game without having to pack a mod.
Version 1.2.0
Added SpriteSheet and Animation definition file to JSON conversion.
Now renames most PNG images to have an actual .png file ending for easier modification.
Version 1.1.0
Added config file to JSON conversion. For easier and human readable config file modding.