when you zone out, the foliage settings do not work anymore (back to game stock settings)... for anyone else ? only first game load has this setting for foliage/grass working.
It looks stunning but gives me 15fps with 99%GPU usage on my core i513600k, RTX4080, FSR>DLSS mod at 1440pUW in Longren! Anyway to keep the shadows and LOD levels while lowering the quality of things at a distance? BTW, I also tried TKIMMEL90 mod, and WIP1 looks good too, while WIP2 (latest) gives me a out of memory error.
Nice! I just copy and pasted my SMTV .ini I put together for VoM and it cooked my 4090, lol. I'm going to post pictures on my mod page (Turbo Graphics). Been using SMTV to learn params for variables, since I can't find a way to get the console to work for VoM. Dropped to 5 FPS at the starting town, and 20ish in the snow area.
(This is really for SMTV, so some are obviously redundant and some desperately need to get tweaked/removed for VoM specifically)
DO NOT USE THIS! A LOT OF THESE SETTINGS WORK IN VoM, BUT A LOT OF THEM ARE SET TO RIDICULOUS LEVELS TO DETECT GRAPHICS BOUNDARIES! IF YOU DO GET CRAZY, USE GPU-Z OR ANY OTHER MONITOR APP THAT DETECTS HOTSPOT TEMPS!
8 comments
next to the game's exe??
like??
steamapps\common\VisionsofMana\VisionsofMana\Binaries\Win64
(This is really for SMTV, so some are obviously redundant and some desperately need to get tweaked/removed for VoM specifically)
DO NOT USE THIS! A LOT OF THESE SETTINGS WORK IN VoM, BUT A LOT OF THEM ARE SET TO RIDICULOUS LEVELS TO DETECT GRAPHICS BOUNDARIES! IF YOU DO GET CRAZY, USE GPU-Z OR ANY OTHER MONITOR APP THAT DETECTS HOTSPOT TEMPS!
[SystemSettings]
r.DefaultFeature.MotionBlur=False
r.LightFunctionQuality=3
r.ShadowQuality=5
r.ShadowQuality=5
r.Shadow.CSM.MaxCascades=3
r.Shadow.MaxResolution=8192
r.Shadow.RadiusThreshold=0 ;
r.Shadow.DistanceScale=2
r.Shadow.CSM.TransitionScale=10
r.DistanceFieldShadowing=1
r.DistanceFieldAO=1
r.DistanceFields.MaxPerMeshResolution=512
r.DistanceFields.DefaultVoxelDensity=512
r.DistanceFieldBuild.EightBit=0
r.ReflectionEnvironment=2
r.ReflectionCaptureResolution=1024
r.ReflectionEnvironmentLightmapMixing=1
r.ReflectionEnvironmentLightmapMixLargestWeigh=1
r.ReflectionCaptureUpdateEveryFrame=1
r.ReflectionCaptureSupersampleFactor=8
r.Reflections.Denoiser=2
r.Water.SingleLayer.Reflection=1
r.Reflections.Denoiser.ReconstructionSamples=64
sg.ShadingQuality=5
sg.ShadingQuality=5
sg.TextureQuality=5
sg.TextureQuality=5
sg.ShadowQuality=5
sg.ShadowQuality=5
r.AmbientOcclusion.Method=1
r.SSR.Quality=4
r.AOQuality=2
r.EyeAdaptationQuality=3
r.AOApplyToStaticIndirect=1
r.MotionBlurSeparable=0
r.MotionBlurQuality=0
r.Shadow.SpotLightTransitionScale=8192
r.Shadow.TransitionScale=16384
r.VolumetricFog=1
r.VolumetricFog.TemporalReprojection=1
r.VolumetricFog.TemporalReprojection=1
r.VolumetricFog.Jitter=1
r.VolumetricFog.GridPixelSize=4
r.VolumetricFog.GridSizeZ=128
r.VolumetricFog.HistoryMissSupersampleCount=16
r.VolumetricRenderTarget.Mode=1
r.VolumetricRenderTarget=1
r.VolumetricCloud.SkyAO.MaxResolution=4096
r.VolumetricCloud.SkyAO.Filtering=1
r.VolumetricCloud.SkyAO=1
r.VolumetricCloud.ShadowMap.MaxResolution=4096
r.VolumetricCloud.ShadowMap=1
r.VolumetricCloud.HighQualityAerialPerspective=1
r.VolumetricCloud.EnableDistantSkyLightSampling=1
r.VolumetricCloud.EnableAtmosphericLightsSampling=1
r.VolumetricCloud.EnableAerialPerspectiveSampling=1
r.VolumetricCloud=1
r.AmbientOcclusionMaxQuality=-100
r.AmbientOcclusionLevels=1
r.AmbientOcclusionLevels=2
r.AmbientOcclusionMipLevelFactor=0
r.AmbientOcclusionStaticFraction=1
r.AmbientOcclusion.FadeRadiusScale=1
r.AmbientOcclusion.Denoiser=2
r.AllowOcclusionQueries=0
r.SkeletalMeshLODBias=-15
r.MaterialQualityLevel=3
r.MipMapLodBias=-1
r.StaticMeshLODDistanceScale=0.01
r.MaxQualityMode=1
r.HighQualityLightMaps=1
r.SceneColorFringeQuality=0
r.NormalMapsForStaticLighting=1
r.AllowStaticLighting=1
r.SubsurfaceScattering=1
r.SSS.Scale=1
r.SSS.Scale=1
r.SSS.SampleSet=2
r.SSS.SampleSet=2
r.SSS.Filter=1
r.SSS.Filter=1
r.SSS.Checkerboard=0
r.SSS.Checkerboard=0
r.AllowPointLightCubemapShadows=1
r.MaxAnisotropy=16
r.Tonemapper.Quality=1
r.DFShadowQuality=3
r.ParticleLightQuality=2
r.GenerateMeshDistanceFields=1
r.DistanceFieldGI=1
r.ParticleLODBias=-3
r.Shadow.TexelsPerPixel=16384
r.HairStrands.DeepShadow.SuperSampling=1
r.HairStrands.DeepShadow.Resolution=8192
r.HairStrands.DeepShadow.KernelType=2
r.Shadow.MaxNumFarShadowCascades=10
r.ContactShadows=1
r.AOHeightfieldOcclusion=1
r.AOUpdateGlobalDistanceField=1
r.AOUseJitter=1
r.CapsuleShadows=1
r.Downsample.Quality=3
r.SSR.HalfResSceneColor=0
r.RefractionQuality=3
r.HeightfieldGlobalIllumination=1
r.Shadow.EnableModulatedSelfShadow=1
r.LightShaftAllowTAA=0
r.DistanceFields=1
r.SkyLight.RealTimeReflectionCapture=1
r.SkyLight.RealTimeReflectionCapture=1
r.SSGI.Quality=4
r.SSGI.Enable=1
r.SSGI.HalfRes=0
r.SkyAtmosphere.MultiScatteringLUT.HighQuality=1
r.SupportStationarySkylight=1
r.SkyAtmosphere.LUT32=1
r.DFFullResolution=1
r.DFFullResolution=1
r.Shadow.MinResolution=4096
r.Shadow.MinPreShadowResolution=4096
r.SkyAtmosphere=1
r.Shadow.RadiusThresholdRSM=0
r.ViewDistanceScale=8
r.Shadow.PreShadowFadeResolution=8192
r.DynamicRes.OperationMode=0
r.LightMaxDrawDistanceScale=10
r.MaxCSMRadiusToAllowPerObjectShadows=-1
r.DistanceFadeMaxTravel=32768
r.ViewDistanceScale.ApplySecondaryScale=1
r.GTAO.NumAngles=16
r.GTAO.FilterWidth=4
r.GTAO.Downsample=0
r.GTAO.Combined=1
r.EmitterSpawnRateScale=2
r.ViewDistanceScale.SecondaryScale=10
sg.ViewDistanceQuality=5
sg.EffectsQuality=5
sg.FoliageQuality=5
r.Shadow.CSM.MaxMobileCascades=4
r.TranslucentLightingVolume=1
r.TranslucencyLightingVolumeDim=128
r.GTAO.Upsample=1
r.Shadow.MaxCSMResolution=8192
r.ClearCoatNormal=1
r.SSR.HalfResReflections=0
grass.DisableDynamicShadows=0
r.Shadow.FarShadowDistanceOverride=1
r.Shadow.PerObjectCastDistanceRadiusScale=1
r.LightShaftRenderToSeparateTranslucency=1
r.AllowPrecomputedVisibility=0
r.Atmosphere=1
r.SupportSkyAtmosphere=1
r.SupportSkyAtmosphereAffectsHeightFog=1
r.SupportPointLightWholeSceneShadows=1
r.SupportAtmosphericFog=1
r.DFShadowCullTileWorldSize=1
r.DFTwoSidedMeshDistanceBias=0.01
r.DFFarTransitionScale=10
r.DFShadowAverageObjectsPerCullTile=1
r.LightShaftDownSampleFactor=8
r.LightShaftQuality=1
r.PathTracing.LightGridMaxCount=4096
r.PathTracing.LightGridResolution=4096
r.PathTracing.MaxBounces=16
r.PathTracing.MaxSSSBounces=16
r.PathTracing.SamplesPerPixel=4096
r.PathTracing.WiperMode=0
r.Streaming.Boost=0
r.Streaming.PoolSize=0
r.Streaming.LimitPoolSizeToVRAM=1
r.CreateShadersOnLoad=1
r.Shaders.Optimize=1
r.Shaders.FastMath=1
r.EarlyZPass=2
r.EarlyZPassMovable=True
r.EarlyZPassOnlyMaterialMasking=True
r.Streaming.FullyLoadUsedTextures=1
r.FastBlurThreshold=15
r.FullScreenMode=0
r.color.mid=0.6
r.hdr.ui.compositemode=1
r.hfshadowquality=3
r.SceneColorFormat=4
r.irisnormal=1
r.lightculling.quality=0
r.hfshadowaverageobjectsperculltile=64
r.gbufferformat=5
r.generatelandscapegidata=1
foliage.loddistancescale=8
r.defaultfeature.lightunits=2
r.defaultfeature.lightunits=2
r.DefaultFeature.AmbientOcclusionStaticFraction=1
r.DefaultFeature.AmbientOcclusionStaticFraction=1
r.disablelodfade=1
r.streaming.maxtempmemoryallowed=150
r.dfdistancescale=5000
[/script/engine.renderersettings]
r.LightFunctionQuality=3
r.ShadowQuality=5
r.Shadow.CSM.MaxCascades=3
r.Shadow.MaxResolution=4096
r.Shadow.RadiusThreshold=0
r.Shadow.DistanceScale=2
r.Shadow.CSM.TransitionScale=10
r.DistanceFieldShadowing=1
r.DistanceFieldShadowing=1
r.DistanceFieldAO=1
r.DistanceFieldAO=1
r.DistanceFields.MaxPerMeshResolution=1024
r.DistanceFields.DefaultVoxelDensity=512
r.DistanceFieldBuild.EightBit=0
r.ReflectionEnvironment=2
r.ReflectionCaptureResolution=1024
r.ReflectionEnvironmentLightmapMixing=1
r.ReflectionEnvironmentLightmapMixLargestWeigh=1
r.ReflectionCaptureUpdateEveryFrame=1
r.ReflectionCaptureSupersampleFactor=8
r.Reflections.Denoiser=2
r.Water.SingleLayer.Reflection=1
r.Reflections.Denoiser.ReconstructionSamples=64
sg.ShadingQuality=5
sg.ShadingQuality=5
sg.TextureQuality=5
sg.TextureQuality=5
sg.ShadowQuality=5
sg.ShadowQuality=5
r.AmbientOcclusion.Method=1
r.AmbientOcclusionLevels=1
r.AmbientOcclusionLevels=2
r.SSR.Quality=4
r.AOQuality=2
r.EyeAdaptationQuality=3
r.AOApplyToStaticIndirect=1
r.MotionBlurSeparable=0
r.MotionBlurQuality=0
r.Shadow.SpotLightTransitionScale=8192
r.Shadow.TransitionScale=16384
r.VolumetricFog=1
r.VolumetricFog.TemporalReprojection=1
r.VolumetricFog.TemporalReprojection=1
r.VolumetricFog.Jitter=1
r.VolumetricFog.GridPixelSize=4
r.VolumetricFog.GridSizeZ=128
r.VolumetricFog.HistoryMissSupersampleCount=16
r.VolumetricRenderTarget.Mode=1
r.VolumetricRenderTarget=1
r.VolumetricCloud.SkyAO.MaxResolution=4096
r.VolumetricCloud.SkyAO.Filtering=1
r.VolumetricCloud.SkyAO=1
r.VolumetricCloud.ShadowMap.MaxResolution=4096
r.VolumetricCloud.ShadowMap=1
r.VolumetricCloud.HighQualityAerialPerspective=1
r.VolumetricCloud.EnableDistantSkyLightSampling=1
r.VolumetricCloud.EnableAtmosphericLightsSampling=1
r.VolumetricCloud.EnableAerialPerspectiveSampling=1
r.VolumetricCloud=1
r.AmbientOcclusionMaxQuality=-100
r.AmbientOcclusionMipLevelFactor=0
r.AmbientOcclusionStaticFraction=1
r.AmbientOcclusion.FadeRadiusScale=1
r.AmbientOcclusion.Denoiser=2
r.AllowOcclusionQueries=0
r.SkeletalMeshLODBias=-15
r.MaterialQualityLevel=3
r.MipMapLodBias=-1
r.StaticMeshLODDistanceScale=0.01
r.MaxQualityMode=1
r.HighQualityLightMaps=1
r.SceneColorFringeQuality=0
r.NormalMapsForStaticLighting=1
r.AllowStaticLighting=1
r.SubsurfaceScattering=1
r.SSS.Scale=1
r.SSS.Scale=1
r.SSS.SampleSet=2
r.SSS.SampleSet=2
r.SSS.Filter=1
r.SSS.Filter=1
r.SSS.Checkerboard=0
r.SSS.Checkerboard=0
r.AllowPointLightCubemapShadows=1
r.MaxAnisotropy=16
r.Tonemapper.Quality=1
r.Shadow.PerObject=1
r.DFShadowQuality=3
r.ParticleLightQuality=2
r.GenerateMeshDistanceFields=1
r.DistanceFieldGI=1
r.ParticleLODBias=-3
r.Shadow.TexelsPerPixel=8192
r.HairStrands.DeepShadow.SuperSampling=1
r.HairStrands.DeepShadow.Resolution=8192
r.HairStrands.DeepShadow.KernelType=2
r.Shadow.MaxNumFarShadowCascades=4
r.ContactShadows=1
r.AOHeightfieldOcclusion=1
r.AOUpdateGlobalDistanceField=1
r.AOUseJitter=1
r.CapsuleShadows=1
r.Downsample.Quality=3
r.SSR.HalfResSceneColor=0
r.RefractionQuality=3
r.HeightfieldGlobalIllumination=1
r.Shadow.EnableModulatedSelfShadow=1
r.LightShaftAllowTAA=0
r.DistanceFields=1
r.SkyLight.RealTimeReflectionCapture=1
r.SkyLight.RealTimeReflectionCapture=1
r.SSGI.Quality=4
r.SSGI.Enable=1
r.SSGI.HalfRes=0
r.SkyAtmosphere.MultiScatteringLUT.HighQuality=1
r.SupportStationarySkylight=1
r.SkyAtmosphere.LUT32=1
r.DFFullResolution=1
r.DFFullResolution=1
r.Shadow.MinResolution=4096
r.Shadow.MinPreShadowResolution=4096
r.SkyAtmosphere=1
r.Shadow.RadiusThresholdRSM=0
r.ViewDistanceScale=10
r.Shadow.PreShadowFadeResolution=8192
r.DynamicRes.OperationMode=0
r.LightMaxDrawDistanceScale=10
r.MaxCSMRadiusToAllowPerObjectShadows=-1
r.DistanceFadeMaxTravel=32768
r.ViewDistanceScale.ApplySecondaryScale=1
r.GTAO.NumAngles=16
r.GTAO.FilterWidth=4
r.GTAO.Downsample=0
r.GTAO.Combined=1
r.EmitterSpawnRateScale=2
r.ViewDistanceScale.SecondaryScale=10
sg.ViewDistanceQuality=5
sg.EffectsQuality=5
sg.FoliageQuality=5
r.Shadow.CSM.MaxMobileCascades=3
r.TranslucentLightingVolume=1
r.TranslucencyLightingVolumeDim=128
r.GTAO.Upsample=1
r.Shadow.MaxCSMResolution=8192
r.ClearCoatNormal=1
r.SSR.HalfResReflections=0
grass.DisableDynamicShadows=0
r.Shadow.FarShadowDistanceOverride=1
r.Shadow.PerObjectCastDistanceRadiusScale=1
r.LightShaftRenderToSeparateTranslucency=1
r.AllowPrecomputedVisibility=0
r.Atmosphere=1
r.SupportSkyAtmosphere=1
r.SupportSkyAtmosphereAffectsHeightFog=1
r.SupportPointLightWholeSceneShadows=1
r.SupportAtmosphericFog=1
r.DFShadowCullTileWorldSize=1
r.DFTwoSidedMeshDistanceBias=0.01
r.DFFarTransitionScale=10
r.DFShadowAverageObjectsPerCullTile=32
r.LightShaftDownSampleFactor=8
r.LightShaftQuality=1
r.PathTracing.LightGridMaxCount=4096
r.PathTracing.LightGridResolution=4096
r.PathTracing.MaxBounces=16
r.PathTracing.MaxSSSBounces=16
r.PathTracing.SamplesPerPixel=4096
r.PathTracing.WiperMode=0
r.Streaming.Boost=0
r.Streaming.PoolSize=0
r.Streaming.LimitPoolSizeToVRAM=1
r.CreateShadersOnLoad=1
r.Shaders.Optimize=1
r.Shaders.FastMath=1
r.EarlyZPass=2
r.EarlyZPassMovable=True
r.Streaming.FullyLoadUsedTextures=1
r.FastBlurThreshold=15
r.FullScreenMode=0
r.color.mid=0.6
r.hdr.ui.compositemode=1
r.hfshadowquality=3
r.SceneColorFormat=4
r.irisnormal=1
r.lightculling.quality=0
r.hfshadowaverageobjectsperculltile=64
r.gbufferformat=5
r.generatelandscapegidata=1
foliage.loddistancescale=8
r.disablelodfade=1
r.streaming.maxtempmemoryallowed=150
r.dfdistancescale=5000
r.defaultfeature.lightunits=2
r.DefaultFeature.AmbientOcclusionStaticFraction=1
[ScalabilityGroups]
sg.ViewDistanceQuality=5
sg.TextureQuality=5
sg.EffectsQuality=5
sg.FoliageQuality=5
sg.ShadingQuality=5
sg.ShadowQuality=5