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KX11

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kx11

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8 comments

  1. grakino
    grakino
    • supporter
    • 2 kudos
    when you zone out, the foliage settings do not work anymore (back to game stock settings)... for anyone else ? only first game load has this setting for foliage/grass working.
  2. moidave
    moidave
    • member
    • 0 kudos
    It looks stunning but gives me 15fps with 99%GPU usage on my core i513600k, RTX4080, FSR>DLSS mod at 1440pUW in Longren! Anyway to keep the shadows and LOD levels while lowering the quality of things at a distance? BTW, I also tried TKIMMEL90 mod, and WIP1 looks good too, while WIP2 (latest) gives me a out of memory error. 
    1. kx11
      kx11
      • premium
      • 1 kudos
      Where would you put the files?

      next to the game's exe??

      like??

      steamapps\common\VisionsofMana\VisionsofMana\Binaries\Win64
  3. tkimmel90
    tkimmel90
    • premium
    • 2 kudos
    Nice! I just copy and pasted my SMTV .ini I put together for VoM and it cooked my 4090, lol. I'm going to post pictures on my mod page (Turbo Graphics). Been using SMTV to learn params for variables, since I can't find a way to get the console to work for VoM. Dropped to 5 FPS at the starting town, and 20ish in the snow area. 


    (This is really for SMTV, so some are obviously redundant and some desperately need to get tweaked/removed for VoM specifically)

    DO NOT USE THIS! A LOT OF THESE SETTINGS WORK IN VoM, BUT A LOT OF THEM ARE SET TO RIDICULOUS LEVELS TO DETECT GRAPHICS BOUNDARIES! IF YOU DO GET CRAZY, USE GPU-Z OR ANY OTHER MONITOR APP THAT DETECTS HOTSPOT TEMPS!

    [SystemSettings]
    r.DefaultFeature.MotionBlur=False
    r.LightFunctionQuality=3
    r.ShadowQuality=5
    r.ShadowQuality=5
    r.Shadow.CSM.MaxCascades=3
    r.Shadow.MaxResolution=8192
    r.Shadow.RadiusThreshold=0 ;
    r.Shadow.DistanceScale=2
    r.Shadow.CSM.TransitionScale=10
    r.DistanceFieldShadowing=1
    r.DistanceFieldAO=1
    r.DistanceFields.MaxPerMeshResolution=512
    r.DistanceFields.DefaultVoxelDensity=512
    r.DistanceFieldBuild.EightBit=0
    r.ReflectionEnvironment=2
    r.ReflectionCaptureResolution=1024
    r.ReflectionEnvironmentLightmapMixing=1
    r.ReflectionEnvironmentLightmapMixLargestWeigh=1
    r.ReflectionCaptureUpdateEveryFrame=1
    r.ReflectionCaptureSupersampleFactor=8
    r.Reflections.Denoiser=2
    r.Water.SingleLayer.Reflection=1
    r.Reflections.Denoiser.ReconstructionSamples=64
    sg.ShadingQuality=5
    sg.ShadingQuality=5
    sg.TextureQuality=5
    sg.TextureQuality=5
    sg.ShadowQuality=5
    sg.ShadowQuality=5
    r.AmbientOcclusion.Method=1
    r.SSR.Quality=4
    r.AOQuality=2
    r.EyeAdaptationQuality=3
    r.AOApplyToStaticIndirect=1
    r.MotionBlurSeparable=0
    r.MotionBlurQuality=0
    r.Shadow.SpotLightTransitionScale=8192
    r.Shadow.TransitionScale=16384
    r.VolumetricFog=1
    r.VolumetricFog.TemporalReprojection=1
    r.VolumetricFog.TemporalReprojection=1
    r.VolumetricFog.Jitter=1
    r.VolumetricFog.GridPixelSize=4
    r.VolumetricFog.GridSizeZ=128
    r.VolumetricFog.HistoryMissSupersampleCount=16
    r.VolumetricRenderTarget.Mode=1
    r.VolumetricRenderTarget=1
    r.VolumetricCloud.SkyAO.MaxResolution=4096
    r.VolumetricCloud.SkyAO.Filtering=1
    r.VolumetricCloud.SkyAO=1
    r.VolumetricCloud.ShadowMap.MaxResolution=4096
    r.VolumetricCloud.ShadowMap=1
    r.VolumetricCloud.HighQualityAerialPerspective=1
    r.VolumetricCloud.EnableDistantSkyLightSampling=1
    r.VolumetricCloud.EnableAtmosphericLightsSampling=1
    r.VolumetricCloud.EnableAerialPerspectiveSampling=1
    r.VolumetricCloud=1
    r.AmbientOcclusionMaxQuality=-100
    r.AmbientOcclusionLevels=1
    r.AmbientOcclusionLevels=2
    r.AmbientOcclusionMipLevelFactor=0
    r.AmbientOcclusionStaticFraction=1
    r.AmbientOcclusion.FadeRadiusScale=1
    r.AmbientOcclusion.Denoiser=2
    r.AllowOcclusionQueries=0
    r.SkeletalMeshLODBias=-15
    r.MaterialQualityLevel=3
    r.MipMapLodBias=-1
    r.StaticMeshLODDistanceScale=0.01
    r.MaxQualityMode=1
    r.HighQualityLightMaps=1
    r.SceneColorFringeQuality=0
    r.NormalMapsForStaticLighting=1
    r.AllowStaticLighting=1
    r.SubsurfaceScattering=1
    r.SSS.Scale=1
    r.SSS.Scale=1
    r.SSS.SampleSet=2
    r.SSS.SampleSet=2
    r.SSS.Filter=1
    r.SSS.Filter=1
    r.SSS.Checkerboard=0
    r.SSS.Checkerboard=0
    r.AllowPointLightCubemapShadows=1
    r.MaxAnisotropy=16
    r.Tonemapper.Quality=1
    r.DFShadowQuality=3
    r.ParticleLightQuality=2
    r.GenerateMeshDistanceFields=1
    r.DistanceFieldGI=1
    r.ParticleLODBias=-3
    r.Shadow.TexelsPerPixel=16384
    r.HairStrands.DeepShadow.SuperSampling=1
    r.HairStrands.DeepShadow.Resolution=8192
    r.HairStrands.DeepShadow.KernelType=2
    r.Shadow.MaxNumFarShadowCascades=10
    r.ContactShadows=1
    r.AOHeightfieldOcclusion=1
    r.AOUpdateGlobalDistanceField=1
    r.AOUseJitter=1
    r.CapsuleShadows=1
    r.Downsample.Quality=3
    r.SSR.HalfResSceneColor=0
    r.RefractionQuality=3
    r.HeightfieldGlobalIllumination=1
    r.Shadow.EnableModulatedSelfShadow=1
    r.LightShaftAllowTAA=0
    r.DistanceFields=1
    r.SkyLight.RealTimeReflectionCapture=1
    r.SkyLight.RealTimeReflectionCapture=1
    r.SSGI.Quality=4
    r.SSGI.Enable=1
    r.SSGI.HalfRes=0
    r.SkyAtmosphere.MultiScatteringLUT.HighQuality=1
    r.SupportStationarySkylight=1
    r.SkyAtmosphere.LUT32=1
    r.DFFullResolution=1
    r.DFFullResolution=1
    r.Shadow.MinResolution=4096
    r.Shadow.MinPreShadowResolution=4096
    r.SkyAtmosphere=1
    r.Shadow.RadiusThresholdRSM=0
    r.ViewDistanceScale=8
    r.Shadow.PreShadowFadeResolution=8192
    r.DynamicRes.OperationMode=0
    r.LightMaxDrawDistanceScale=10
    r.MaxCSMRadiusToAllowPerObjectShadows=-1
    r.DistanceFadeMaxTravel=32768
    r.ViewDistanceScale.ApplySecondaryScale=1
    r.GTAO.NumAngles=16
    r.GTAO.FilterWidth=4
    r.GTAO.Downsample=0
    r.GTAO.Combined=1
    r.EmitterSpawnRateScale=2
    r.ViewDistanceScale.SecondaryScale=10
    sg.ViewDistanceQuality=5
    sg.EffectsQuality=5
    sg.FoliageQuality=5
    r.Shadow.CSM.MaxMobileCascades=4
    r.TranslucentLightingVolume=1
    r.TranslucencyLightingVolumeDim=128
    r.GTAO.Upsample=1
    r.Shadow.MaxCSMResolution=8192
    r.ClearCoatNormal=1
    r.SSR.HalfResReflections=0
    grass.DisableDynamicShadows=0
    r.Shadow.FarShadowDistanceOverride=1
    r.Shadow.PerObjectCastDistanceRadiusScale=1
    r.LightShaftRenderToSeparateTranslucency=1
    r.AllowPrecomputedVisibility=0
    r.Atmosphere=1
    r.SupportSkyAtmosphere=1
    r.SupportSkyAtmosphereAffectsHeightFog=1
    r.SupportPointLightWholeSceneShadows=1
    r.SupportAtmosphericFog=1
    r.DFShadowCullTileWorldSize=1
    r.DFTwoSidedMeshDistanceBias=0.01
    r.DFFarTransitionScale=10
    r.DFShadowAverageObjectsPerCullTile=1
    r.LightShaftDownSampleFactor=8
    r.LightShaftQuality=1
    r.PathTracing.LightGridMaxCount=4096
    r.PathTracing.LightGridResolution=4096
    r.PathTracing.MaxBounces=16
    r.PathTracing.MaxSSSBounces=16
    r.PathTracing.SamplesPerPixel=4096
    r.PathTracing.WiperMode=0
    r.Streaming.Boost=0
    r.Streaming.PoolSize=0
    r.Streaming.LimitPoolSizeToVRAM=1
    r.CreateShadersOnLoad=1
    r.Shaders.Optimize=1
    r.Shaders.FastMath=1
    r.EarlyZPass=2
    r.EarlyZPassMovable=True
    r.EarlyZPassOnlyMaterialMasking=True
    r.Streaming.FullyLoadUsedTextures=1
    r.FastBlurThreshold=15
    r.FullScreenMode=0
    r.color.mid=0.6
    r.hdr.ui.compositemode=1
    r.hfshadowquality=3
    r.SceneColorFormat=4
    r.irisnormal=1
    r.lightculling.quality=0
    r.hfshadowaverageobjectsperculltile=64
    r.gbufferformat=5
    r.generatelandscapegidata=1
    foliage.loddistancescale=8
    r.defaultfeature.lightunits=2
    r.defaultfeature.lightunits=2
    r.DefaultFeature.AmbientOcclusionStaticFraction=1
    r.DefaultFeature.AmbientOcclusionStaticFraction=1
    r.disablelodfade=1
    r.streaming.maxtempmemoryallowed=150
    r.dfdistancescale=5000
    [/script/engine.renderersettings]
    r.LightFunctionQuality=3
    r.ShadowQuality=5
    r.Shadow.CSM.MaxCascades=3
    r.Shadow.MaxResolution=4096
    r.Shadow.RadiusThreshold=0
    r.Shadow.DistanceScale=2
    r.Shadow.CSM.TransitionScale=10
    r.DistanceFieldShadowing=1
    r.DistanceFieldShadowing=1
    r.DistanceFieldAO=1
    r.DistanceFieldAO=1
    r.DistanceFields.MaxPerMeshResolution=1024
    r.DistanceFields.DefaultVoxelDensity=512
    r.DistanceFieldBuild.EightBit=0
    r.ReflectionEnvironment=2
    r.ReflectionCaptureResolution=1024
    r.ReflectionEnvironmentLightmapMixing=1
    r.ReflectionEnvironmentLightmapMixLargestWeigh=1
    r.ReflectionCaptureUpdateEveryFrame=1
    r.ReflectionCaptureSupersampleFactor=8
    r.Reflections.Denoiser=2
    r.Water.SingleLayer.Reflection=1
    r.Reflections.Denoiser.ReconstructionSamples=64
    sg.ShadingQuality=5
    sg.ShadingQuality=5
    sg.TextureQuality=5
    sg.TextureQuality=5
    sg.ShadowQuality=5
    sg.ShadowQuality=5
    r.AmbientOcclusion.Method=1
    r.AmbientOcclusionLevels=1
    r.AmbientOcclusionLevels=2
    r.SSR.Quality=4
    r.AOQuality=2
    r.EyeAdaptationQuality=3
    r.AOApplyToStaticIndirect=1
    r.MotionBlurSeparable=0
    r.MotionBlurQuality=0
    r.Shadow.SpotLightTransitionScale=8192
    r.Shadow.TransitionScale=16384
    r.VolumetricFog=1
    r.VolumetricFog.TemporalReprojection=1
    r.VolumetricFog.TemporalReprojection=1
    r.VolumetricFog.Jitter=1
    r.VolumetricFog.GridPixelSize=4
    r.VolumetricFog.GridSizeZ=128
    r.VolumetricFog.HistoryMissSupersampleCount=16
    r.VolumetricRenderTarget.Mode=1
    r.VolumetricRenderTarget=1
    r.VolumetricCloud.SkyAO.MaxResolution=4096
    r.VolumetricCloud.SkyAO.Filtering=1
    r.VolumetricCloud.SkyAO=1
    r.VolumetricCloud.ShadowMap.MaxResolution=4096
    r.VolumetricCloud.ShadowMap=1
    r.VolumetricCloud.HighQualityAerialPerspective=1
    r.VolumetricCloud.EnableDistantSkyLightSampling=1
    r.VolumetricCloud.EnableAtmosphericLightsSampling=1
    r.VolumetricCloud.EnableAerialPerspectiveSampling=1
    r.VolumetricCloud=1
    r.AmbientOcclusionMaxQuality=-100
    r.AmbientOcclusionMipLevelFactor=0
    r.AmbientOcclusionStaticFraction=1
    r.AmbientOcclusion.FadeRadiusScale=1
    r.AmbientOcclusion.Denoiser=2
    r.AllowOcclusionQueries=0
    r.SkeletalMeshLODBias=-15
    r.MaterialQualityLevel=3
    r.MipMapLodBias=-1
    r.StaticMeshLODDistanceScale=0.01
    r.MaxQualityMode=1
    r.HighQualityLightMaps=1
    r.SceneColorFringeQuality=0
    r.NormalMapsForStaticLighting=1
    r.AllowStaticLighting=1
    r.SubsurfaceScattering=1
    r.SSS.Scale=1
    r.SSS.Scale=1
    r.SSS.SampleSet=2
    r.SSS.SampleSet=2
    r.SSS.Filter=1
    r.SSS.Filter=1
    r.SSS.Checkerboard=0
    r.SSS.Checkerboard=0
    r.AllowPointLightCubemapShadows=1
    r.MaxAnisotropy=16
    r.Tonemapper.Quality=1
    r.Shadow.PerObject=1
    r.DFShadowQuality=3
    r.ParticleLightQuality=2
    r.GenerateMeshDistanceFields=1
    r.DistanceFieldGI=1
    r.ParticleLODBias=-3
    r.Shadow.TexelsPerPixel=8192
    r.HairStrands.DeepShadow.SuperSampling=1
    r.HairStrands.DeepShadow.Resolution=8192
    r.HairStrands.DeepShadow.KernelType=2
    r.Shadow.MaxNumFarShadowCascades=4
    r.ContactShadows=1
    r.AOHeightfieldOcclusion=1
    r.AOUpdateGlobalDistanceField=1
    r.AOUseJitter=1
    r.CapsuleShadows=1
    r.Downsample.Quality=3
    r.SSR.HalfResSceneColor=0
    r.RefractionQuality=3
    r.HeightfieldGlobalIllumination=1
    r.Shadow.EnableModulatedSelfShadow=1
    r.LightShaftAllowTAA=0
    r.DistanceFields=1
    r.SkyLight.RealTimeReflectionCapture=1
    r.SkyLight.RealTimeReflectionCapture=1
    r.SSGI.Quality=4
    r.SSGI.Enable=1
    r.SSGI.HalfRes=0
    r.SkyAtmosphere.MultiScatteringLUT.HighQuality=1
    r.SupportStationarySkylight=1
    r.SkyAtmosphere.LUT32=1
    r.DFFullResolution=1
    r.DFFullResolution=1
    r.Shadow.MinResolution=4096
    r.Shadow.MinPreShadowResolution=4096
    r.SkyAtmosphere=1
    r.Shadow.RadiusThresholdRSM=0
    r.ViewDistanceScale=10
    r.Shadow.PreShadowFadeResolution=8192
    r.DynamicRes.OperationMode=0
    r.LightMaxDrawDistanceScale=10
    r.MaxCSMRadiusToAllowPerObjectShadows=-1
    r.DistanceFadeMaxTravel=32768
    r.ViewDistanceScale.ApplySecondaryScale=1
    r.GTAO.NumAngles=16
    r.GTAO.FilterWidth=4
    r.GTAO.Downsample=0
    r.GTAO.Combined=1
    r.EmitterSpawnRateScale=2
    r.ViewDistanceScale.SecondaryScale=10
    sg.ViewDistanceQuality=5
    sg.EffectsQuality=5
    sg.FoliageQuality=5
    r.Shadow.CSM.MaxMobileCascades=3
    r.TranslucentLightingVolume=1
    r.TranslucencyLightingVolumeDim=128
    r.GTAO.Upsample=1
    r.Shadow.MaxCSMResolution=8192
    r.ClearCoatNormal=1
    r.SSR.HalfResReflections=0
    grass.DisableDynamicShadows=0
    r.Shadow.FarShadowDistanceOverride=1
    r.Shadow.PerObjectCastDistanceRadiusScale=1
    r.LightShaftRenderToSeparateTranslucency=1
    r.AllowPrecomputedVisibility=0
    r.Atmosphere=1
    r.SupportSkyAtmosphere=1
    r.SupportSkyAtmosphereAffectsHeightFog=1
    r.SupportPointLightWholeSceneShadows=1
    r.SupportAtmosphericFog=1
    r.DFShadowCullTileWorldSize=1
    r.DFTwoSidedMeshDistanceBias=0.01
    r.DFFarTransitionScale=10
    r.DFShadowAverageObjectsPerCullTile=32
    r.LightShaftDownSampleFactor=8
    r.LightShaftQuality=1
    r.PathTracing.LightGridMaxCount=4096
    r.PathTracing.LightGridResolution=4096
    r.PathTracing.MaxBounces=16
    r.PathTracing.MaxSSSBounces=16
    r.PathTracing.SamplesPerPixel=4096
    r.PathTracing.WiperMode=0
    r.Streaming.Boost=0
    r.Streaming.PoolSize=0
    r.Streaming.LimitPoolSizeToVRAM=1
    r.CreateShadersOnLoad=1
    r.Shaders.Optimize=1
    r.Shaders.FastMath=1
    r.EarlyZPass=2
    r.EarlyZPassMovable=True
    r.Streaming.FullyLoadUsedTextures=1
    r.FastBlurThreshold=15
    r.FullScreenMode=0
    r.color.mid=0.6
    r.hdr.ui.compositemode=1
    r.hfshadowquality=3
    r.SceneColorFormat=4
    r.irisnormal=1
    r.lightculling.quality=0
    r.hfshadowaverageobjectsperculltile=64
    r.gbufferformat=5
    r.generatelandscapegidata=1
    foliage.loddistancescale=8
    r.disablelodfade=1
    r.streaming.maxtempmemoryallowed=150
    r.dfdistancescale=5000
    r.defaultfeature.lightunits=2
    r.DefaultFeature.AmbientOcclusionStaticFraction=1
    [ScalabilityGroups]
    sg.ViewDistanceQuality=5
    sg.TextureQuality=5
    sg.EffectsQuality=5
    sg.FoliageQuality=5
    sg.ShadingQuality=5
    sg.ShadowQuality=5
    1. kx11
      kx11
      • premium
      • 1 kudos
      That's cool man, reloaded mine now and the grass is just not the same as the game's Vanilla grass lol it's a lot bigger and covers like all of the map
  4. Noctis89
    Noctis89
    • premium
    • 0 kudos
    Why crash my Game with 4090 Amd Ryzen 7950x3d and 64 gb Memory DDR 5
    1. oblifion31
      oblifion31
      • supporter
      • 12 kudos
      the game has leaked memory, use MemoryReduce.
  5. oblifion31
    oblifion31
    • supporter
    • 12 kudos
    don't forget to use ReduceMemory shareware (lock to 70% like hogwart legacy) to avoid memory leaks and crashes during cutscenes