Apparently, you can use private beta code - properties - betas - private betas to get the old engine version of the game(outdated, of course), 1.5.101 specifically, and all my mods work there
i have installed the mod loader and the pack mods, but i can´t see any castlevania character. I only have the basic 4 characters of the original game. i i saw the archivements but there isn't something of castlevania mood.
i haven´t the steam game, i downloaded it from steamunlocked. But i have done all the steps to install mod loader and mods.
after half a year, i'm here to tell you that it can't be helped. not really, it can but aaaaaaaaaaaa basically the new items combine with the vanilla or this mod's equivalent
Leda too, use qol mod and its minimal magnet range to fix it Like its default behaviour of characters with big sprites, cant be helped without literally copy-pasting qol mod's magnet rework
Hi. I am trying to use the mod, but I get this error as soon as I try to start a game with Trevor Belmont (I don't have any other characters unlocked nor have the money to do so).
Uncaught Error: Audio key "BGM_TREVOR_BELMONT" missing from cache
I checked and the file is in resources, so no idea what's wrong. What can I do?
Hi, nice mod, there's an issue with Richter Belmont, when I want to play with him I get an error saiyng something about bgm_richter_belmont cache missing.
This is about ssd/hdd speed sadly, cant see a way how to make it work for everyone, technically you can go into renderer/mod_loader/mods/Castlevania/characters and simply remove some chars(just remove the entire folder) you are not playing, it will reduce amount of stuff game have to load, so it should load everything for you
Nice upload! I looked in the files and i see you invested a lot of time and effort in this mod - respect! Dracula and Werewolf are my faves! Too bad Dracula has only 2 images in his sprite movement.
Also, can i tempt you in trying to create a Heroes of Might and Magic 2 pack next? I think the artwork and the units fit in well.
As listed in the description its just port of an old mod to modloader(well, not totally since it has bgms from the game now, which was not the case for original mod), so it wont break with the updates, you can checkout my qol mod if you are interested in my work, i like this kind of stuff way more
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private beta code - properties - betas - private betas to get the old engine version of the game(outdated, of course), 1.5.101 specifically, and all my mods work there
i haven´t the steam game, i downloaded it from steamunlocked. But i have done all the steps to install mod loader and mods.
basically the new items combine with the vanilla or this mod's equivalent
Like its default behaviour of characters with big sprites, cant be helped without literally copy-pasting qol mod's magnet rework
or lenore from the anime?
I am trying to use the mod, but I get this error as soon as I try to start a game with Trevor Belmont (I don't have any other characters unlocked nor have the money to do so).
Uncaught Error: Audio key "BGM_TREVOR_BELMONT" missing from cache
I checked and the file is in resources, so no idea what's wrong. What can I do?
Update: trevor as well, game version 1.2.119
Update: same if I change ssd/hdd, tried to load just one character in the character folder, it gives me and error about forEach in castlevania.js
Also, can i tempt you in trying to create a Heroes of Might and Magic 2 pack next? I think the artwork and the units fit in well.