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About this mod

Lets you tweak monster behaviour globally or for individual monsters, including whether they target players or buildings, become alerted, are tame by default, and fear or avoid fire, as well as their sight and hearing range.

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This mod has two sets of config entries for the following behaviours:

  • not targeting players
  • not targeting buildings
  • not fleeing
  • never becoming alerted
  • starting tamed
  • fearing fire
  • avoiding fire

You can set these globally by setting the corresponding config variable to true.

You can set them per monster type by adding their spawn name to the corresponding comma-separated list, e.g.:


Here's a list of monster spawn names from a comment on this mod:


The mod also has multipliers for the following variables:

  • sight range
  • sight angle
  • hearing range


A config file BepInEx/config/aedenthorn.MonsterAITweaks.cfg is created after running the game once with this mod).

You can adjust the config values by editing this file using a text editor or in-game using the Config Manager.

To reload the config from the config file, type monsteraitweaks reset into the game's console (F5).


To install this mod, the easiest way is to just use Vortex, the Nexus Mods mod manager. It should take care of all dependencies.

To install manually, place the dll file in the BepInEx/plugins folder. You will need BepInEx.

Code is at

If you want to complain or ask for help or help me test my mods, you can visit my Discord server.

Click here for a list of all my mods for Valheim.