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Vitality Modifications 1.5.0.0 final version:
The vitality skill have influence on many character properties. Here you can see the complete list.
The vitalityskill will be raised if you are jumping, swimming or running.
All modifications are calculated with the vitality skill.
You can enable a hardcore modus for that all modifications calculated additionally with jumping,running and swimming.
Description:
Modification -> ConfigSettings - > defaultvalues
HealPointsModifications:
MaxHealPoints -> between 0.0 and 5.0 -> 1.0
Increase your max HealPoints (max bonus 125)
FoodTimeTicker -> between 0.0 and 3.0 -> 0.5
Accelerated the FoodTimeTicker
SelfHeal -> Enable/Disable -> enable
Add SelfHeal in dependence from FoodTimeTicker and statuseffects like nearby fire
StaminaModifications:
MaxStamina -> between 0.0 and 5.0 -> 0.5
Increase your maax Stamina (max bonus 375)
StaminaRegen -> between 0.0 and 5.0 -> 0.12
Accelerated the Stamina regeneration
StaminaRegenDelay -> between 0.0 and 0.75 -> 0.5
Reduce the time between stamina drain and stamina refresh
JumpStaminaDrain -> 0.0 and 0.75 -> 0.25
Reduce the value of stamina drain by jumping (max 75%)
SwimStaminaDrain -> 0.0 and 0.75 -> 0.33
Reduce the value of stamina drain by swimming (max 75%)
SpeedModifications:
RunSpeed -> between 0.0 and 1.0 -> 0.5
Increase your runspeed (max 150%)
WalkSpeed -> between 0.0 and 1.0 -> 0.25
Increase your walkspeed (max 150%)
SwimSpeed -> between 0.0 and 2.0 -> 1.00
Increase your swimspeed (max 200%)
CarryWeight -> between 0.0 and 4.0 -> 4.0
Increase your carryweight (max 400)
XP-Gain/RaiseSkill:
AutoRaise -> Enable/Disable -> disable
running -> 0.002
jumpung -> 0.015
swimming -> 0.005
woodcutting -> 0.01
mining -> 0.01