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This page was last updated on 19 August 2022, 8:52AM
- Changelogs
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Version 1.6.5
- Update to ServerSync.
- If you have configuration manager and are an admin on a dedicated server, you can now change the options from within the game.
- Config options now say in their descriptions if they sync with the server or not. Just to add additional help if you're confused.
- Please note: This is probably the last update I am going to make to this version of code. There will be a new mod released by me that has a new name, but all (and more) of the same features. Some that you have wanted for ages. See you on the other side.
- I will now only be uploading my mods to Thunderstore. Please find them there, and download from there. https://valheim.thunderstore.io/package/Azumatt/BetterWards/
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Version 1.6.4
- Added Oven & HotTub unlimited fuel options
- Added Crafting Station & Smelter interaction options (denied by default if not permitted)
- Continuous Interaction fix with hearths, smelters, etc.
- Additonal overlap checking to fix "clipping" a ward into something to still allow placement when not permitted
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Version 1.6.3
- Fix issue with structural integrity found on some servers.
- Attempt to fix previous ability to overlap a ward you aren't permitted on.
- Attempt to fix issues with ServerSide Simulations compatibility.
- Pull code from my test environment to fix other issues, commands being the top one.
- Will look into the interaction issue with SeedTotem for the next update.
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Version 1.6.2
- No food drain fix after Hearth & Home
- Commented out Changelog patch, might make my own for updates.
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Version 1.6.1
- BepInEx update
- Compatibility with Hearth & Home
- Auto close door time control
- Show Flash config option added
- Fireplace Buff Bug fixed
- Nerf Ward damage a bit.
- BIG UPDATE coming soon!!!
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Version 1.6.0
- BepInEx update
- Compatibility with Project Auga
- Autorepair tick time control
- Call to Arms update to allow toggle of PvP for permitted players
- Better Wards now have NoMonsterAreas, tames are unaffected
- Permanent fix to localization
- PlanBuild Compatibility fix
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Version 1.5.4
- Remove developmental assets. I made an oopsie
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Version 1.5.3
- Structure damage fix
- Haldor Trader Bubble fix, should now work like it used to (Shop in peace!)
- Dirty, temporary localization fix. I'll have more time to look at a permanent solution soon
- NOTE: If you have photos or videos you'd like to upload to the nexus page for this mod, feel free!
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Version 1.5.2
- Call to Arms BETA, PvP toggle updates & notification config option added
- Config: Default ward description update...I really have to quit copying/pasting my code for these lol
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Version 1.5.1
- In game changelog can now be disabled
- Call to Arms BETA, couldn't test this one alone. Found in PvP section of configs
- Admin Permission Sync is less spammy.
- Ward recipe fixes & added default ward to configurable recipes
- Ward entry message now configurable (applies to all wards, server enforced)
- No food drain option added
- Config file comments cleaned (oops)
- Offline raiding compatibility fix & improvements
- Code optimizations
- Logs for versioning updated, less confusion server side
- BepInEx updated to latest version (again lol)
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Version 1.5.0
- NOTE: Folder structure and default config file now provided in download from here on. If you have the DLL outside of a folder currently, you will need to remove that to avoid duplicate installs
- NOTE: BepInEx version this mod targets is now 5.4.1001 to prevent the warning most of you are getting.
- MCE DEPENDENCY DROPPED, config settings now syncs to self
- Configurable ward recipes for Better Wards. "Increased Cost" config option removed.
- Auto repair for structures inside ward (configurable)
- Spawn area Boss Stone interaction fix
- Raid Notifications moved to chat window, display once.
- Ships can no longer be stolen inside a warded area.
- New Better Ward benefits (Configurable passive damage to creatures inside warded area)
- Better Ward descriptions updated
- General refactoring & Optimizations
- "Pushout" feature now limited to Better Wards
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Version 1.4.3
- RPC damage fix if you're a new player in a new world
- New Versioning checks (people already trying to bypass the Offline Raiding Prevention)
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Version 1.4.2
- Update to latest BepInEx version
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Version 1.4.1
- Compatibility update (To further update everyone. PlantEverything pushed out an update to fix some issues with Jotunn installed. Jotunn has changed some things that were causing issues in our mods. If you are using it, please update to the latest version)
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Version 1.4.0
- * Localization
- * Offline raiding prevention BETA phase
- * New ward cosmetics
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Version 1.3.4
- Hotfix - Increase ward cost wasn't working correctly, config option should now take effect.
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Version 1.3.3
- Bug fixes on interaction for non-permittees
- Unlimited fire is now configurable
- Increased ward cost now toggleable (30 Surtling Cores, 25 Silver, 2 Dragon Eggs) geared towards late game
- Admin command changes / now required, commands shortened
- Ward visual bubble toggle
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Version 1.3.2
- No Death Penalty (skill loss) when permitted users die inside wards (configurable)
- No weather damage inside a warded area (configurable)
- Pickaxe disabled for non-permitted players (configurable)
- Admins can now REMOVE themselves as permitted players on a ward
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Version 1.3.1
- Hotfix - It appears the permitted toggle was being patched in incorrectly. This has been fixed, wards are now toggleable by permittees once more
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Version 1.3.0
- Server version checking, must have mod & must be same version as server
- Admin only commands can now be used in chat window
- Admin auto permit now toggleable client side
- Warded portal interact/teleport configurable
- Ward pushout
- Nexus Update Check compatibility
- Unlimited fireplace fuel
- MCE 2.0.2 & BepInEx 5.4.10 compatibility
- Configurable interaction in warded area
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Version 1.2.1.0
- Config file is now named azumatt.BetterWards.cfg! (Requested for easier finding of the file)
- Admin only commands (permitwards, enablewards, disablewards, destroywards)
- Admins auto permit on enabled wards nearby!
- Damage Increase to NPCs inside ward
- Ward radius/edge has returned and is now configurable!
- Indestructible structures can be defined for further custom config
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Version 1.2.0.0
- Auto Close Doors inside ward, now configurable
- Notification of being inside a ward and who the owner is (configurable)
- Ward radius/edge temporarily removed until workaround is found. The required change for FPS increase broke this. An urgent request to remove this option resulted in early upload.
- Indestructible structures can be defined for further custom config. Default values are recommendations on what should be indestructible on most PvP servers.
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Version 1.1.2.0
- Enforce server config sync with MCE (optional)
- Placement mode: log spam fix
- Damage reduction to structures inside a ward (applies to everything)
- Auto close doors that have been opened inside a ward
- Indestructible structures inside a ward except doors, chests, beds and items.
- Health/Stamina can now be increased when inside a ward, value is configurable
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Version 1.1.0.0
- Dependencies on INIFileParser have been removed. Config file format changed
- INIFileParser's removal allows for Vortex download
- Better Wards version notifications are now in the Chat box.
- Your chosen HotKey is now shown on hover when permitted and not the owner of a ward.
- Area Marker is now shown to the ward's allowed users. Showing the border of your ward
- PvP can now be forced on. If PvE is enabled inside a ward, PvP will only be on outside a ward or for players not permitted to use the ward.
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Version 1.0.0.3
- Fix issue of not being able to change hotkey via config Config file was misconfigured. This update allows you to change the hotkey for toggling wards to one of your choosing as originally intended.
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Version 1.0.0.2
- White Box fix for those without Valheim+
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Version 1.0.0.1
- Update to Hugin's dialog on player spawn.
- Minor updates to dependencies
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Version 1.0.0.0
- Initial Release
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- Author's activity
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August 2022
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19 Aug 2022, 8:52AM | Action by: Azumatt
Attribute change
'Description changed.'
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19 Aug 2022, 8:48AM | Action by: Azumatt
Attribute change
'Description changed.'
December 2021
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08 Dec 2021, 10:58AM | Action by: Azumatt
File added
'Better Wards [version 1.7.0]'
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08 Dec 2021, 9:02AM | Action by: Azumatt
Changelog added
'Change log added for version 1.6.5'
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08 Dec 2021, 9:00AM | Action by: Azumatt
Changelog added
'Change log added for version 1.6.5'
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08 Dec 2021, 9:00AM | Action by: Azumatt
File added
'Better Wards [version 1.6.5]'
October 2021
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03 Oct 2021, 6:19AM | Action by: Azumatt
Attribute change
'file visible to the public'
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03 Oct 2021, 6:19AM | Action by: Azumatt
Changelog added
'Change log added for version 1.6.4'
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03 Oct 2021, 6:18AM | Action by: Azumatt
File added
'Better Wards [version 1.6.4]'
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03 Oct 2021, 6:11AM | Action by: Azumatt
Attribute change
'file hidden from public viewing'
September 2021
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27 Sep 2021, 1:24AM | Action by: Azumatt
Attribute change
'file visible to the public'
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27 Sep 2021, 1:24AM | Action by: Azumatt
Changelog added
'Change log added for version 1.6.3'
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27 Sep 2021, 1:23AM | Action by: Azumatt
File added
'Better Wards [version 1.6.3]'
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27 Sep 2021, 1:17AM | Action by: Azumatt
Attribute change
'file hidden from public viewing'
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18 Sep 2021, 10:51AM | Action by: Azumatt
Attribute change
'file visible to the public'
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18 Sep 2021, 10:51AM | Action by: Azumatt
Changelog added
'Change log added for version 1.6.2'
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18 Sep 2021, 10:51AM | Action by: Azumatt
File added
'Better Wards [version 1.6.2]'
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18 Sep 2021, 10:50AM | Action by: Azumatt
Attribute change
'file hidden from public viewing'
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17 Sep 2021, 5:46AM | Action by: Azumatt
Changelog added
'Change log added for version 1.6.1'
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17 Sep 2021, 5:44AM | Action by: Azumatt
Attribute change
'file visible to the public'
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