Valheim

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Azumatt

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Azumatt

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  1. Azumatt
    Azumatt
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    This mod's Nexus upload no longer works for the current version of the game. Please download my mods from Thunderstore instead.
    This mod can be found here: https://valheim.thunderstore.io/package/Azumatt/BetterWards/
    All of my mods can be found here: https://valheim.thunderstore.io/package/Azumatt/
    I recommend that you use r2modman as your mod manager. Most authors have moved to Thunderstore for this game (and many others) due to Nexus's new Terms of Service regarding mod creators and their uploads. Unless the mod is made by me for the benefit of the OdinPlus community, all of my personal mods will be updated and uploaded to Thunderstore and Thunderstore alone going forward. This does not give rights to re-upload, redistribute, or otherwise use my intellectual works (my mods) in any fashion not approved by me.
    All mods for Valheim on Thundersotre can be quickly downloaded with r2modman? (once r2modman is downloaded, it's literally less than three clicks!)
    Questions? Concerns? Bugs? Anything else? Find me in the OdinPlus Team's Discord
  2. xXIvIercenaryXx
    xXIvIercenaryXx
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    Made one of the advanced wards.....wanted to move it, broke it and it returned zero mats....
    1. Azumatt
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      Then configure it to return the materials via the configuration file.
    2. bnbnbnbnbn
      bnbnbnbnbn
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      I am unable to find where to edit the return of materials in the config file. Can you let me know where I should be looking?
  3. CeperaHemeu
    CeperaHemeu
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    Hi Azumatt!

    First of all thank you for all your excelent mods! Coffee incoming. :)


    Now here is my issue with BetterWards. I've got the latest version installed via r2modman from Thunderstore. I spent 3 days trying to localize it in German. I created Azumatt.BetterWards.Localization.cfg in BepInEx\config folder. I has the following contents.


    [German]
    # Setting type: String
    # Default value: Better Ward
    piece_betterward = Wächterstein des Frühlings
    # Setting type: String
    # Default value: A ward crafted by the gods. Passive poison damage to enemies inside radius
    piece_betterward_description = Ein Wächterstein, von Göttern berührt. Passiver Giftschaden an Feinden innerhalb des Radius.
    # Setting type: String
    # Default value: Better Ward
    piece_betterward2 = Wächterstein des Herbstes
    # Setting type: String
    # Default value: A ward crafted by the gods. Passive lightning damage to enemies inside radius
    piece_betterward_description2 = Ein Wächterstein, von Göttern berührt. Passiver Blitzschaden an Feinden innerhalb des Radius.
    # Setting type: String
    # Default value: Better Ward
    piece_betterward3 = Wächterstein des Sommers
    # Setting type: String
    # Default value: A ward crafted by the gods. Passive fire damage to enemies inside radius
    piece_betterward_description3 = Ein Wächterstein, von Göttern berührt. Passiver Feuerschaden an Feinden innerhalb des Radius.
    # Setting type: String
    # Default value: Better Ward
    piece_betterward4 = Wächterstein des Winters
    # Setting type: String
    # Default value: A ward crafted by the gods. Passive frost damage to enemies inside radius
    piece_betterward_description4 = Ein Wächterstein, von Göttern berührt. Passiver Kälteschaden an Feinden innerhalb des Radius.

    But in game it does not apply the strings. It keeps in English regardless of what I try. What did I do wrong?

    Best Regards
    1. Azumatt
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      Responded to you in the DM that you sent.
    2. Flo4ce
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      Can you send me the German version aswell? Thanks in advance! Because some of my friend don't speak English. Have a nice day! 
  4. Macpab
    Macpab
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    Hi, is there any way to exclude boars from taking damage?
  5. hotwire90
    hotwire90
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    I have a suggestion of sorts.. We use this mod for increasing the radius of the ward to prevent spawns. This was fine until we finally made it to the mistlands. the devgrs have everything warded and because the mod replaces the original ward...i aggro them all the time. start mining in the mistlands, completely unaware that 90 meters away is a devgr base that i just upset. i guess not so much a suggestion but bringing up an issue i see.
  6. Unforgiven13
    Unforgiven13
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    Ehm, for some reason the wards, even the default, are not craftable!
    I even enabled /nocost. They are absent from the game as recipes.

    Any idea why is this happening?
    1. Azumatt
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      You don't have the mod installed.
    2. Unforgiven13
      Unforgiven13
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      You don't have the mod installed.
      LoL


      Seems there was an overlap with a custom building mod, in the crafting menu.
      Nothing wrong from your end.
      Thx for replying.
  7. Treeost
    Treeost
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    Have no idea if you check this, but I notice I get the following when past 3 versions are loaded, including latest at other location.

    [Error : Unity Log] MissingMethodException: void Chat.AddString(string,string,Talker/Type)
    Stack trace:(wrapper dynamic-method) Player.DMD<Player::Update>(Player)

    This is running in red in my command window nonstop when Valheim is running.
    1. Azumatt
      Azumatt
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      Then you aren't running the latest version from Thunderstore.
    2. GoblinSpore
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      Just downloaded latest BepInEx, getting the same error spam
    3. Azumatt
      Azumatt
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      And what version of this mod are you installing? The one from Thunderstore?
  8. Lavenadorn
    Lavenadorn
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    I'm using this mod on single player for the quality of life stuff like automatic door closing, but for some reason, when allowing everyone to enter and having pve and pvp toggles off i can re-enter the ward and i cannot add myself to the list of access since its not a server. I am missing something? 
    1. Azumatt
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      I’m not sure what you mean here exactly. You can’t add yourself to the list if you’re the creator of the ward, or if the ward is on. 
    2. Lavenadorn
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      I meant even tho i am the creator, once i go out i can't go back in and i was guessing cause i was not on the list or i maybe not tech and admin cause i'm in singleplayer.
    3. Azumatt
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      Not sure I have ever heard of that happening. I also, cannot replicate the issue in Singleplayer 
    4. Lavenadorn
      Lavenadorn
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      hm, maybe i should just reinstall it and see if it works, cause all i know is tht when i have everything off tht has to do with players and pve/pvp it still won't let me reenter.
  9. TR1GGER23
    TR1GGER23
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    found now that this mod messes up all other mods now since the latest update,please patch it because i love this mod and it saves my base so many times
    1. Azumatt
      Azumatt
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      What exactly do you mean? I have already posted the latest version.
  10. Ersan191
    Ersan191
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    Please upload v1.8.0 here on Nexus
    1. Azumatt
      Azumatt
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      No. Tell Nexus to change their TOS and not make it to where they own my mod if I do.
  11. WoolSoxxGames
    WoolSoxxGames
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    Hi, do all players on a server need to install this mod client side, or just the server owner? Thanks.
    1. Azumatt
      Azumatt
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      In order for them to utilize the mod, they also must have it installed on their client.

      To enforce settings from the server, it must be installed on the server as well as all clients.