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Flueno

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Flueno

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218 comments

  1. zhanshiDE
    zhanshiDE
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    This mod delete sometimes complete box inventory
  2. leeds21
    leeds21
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    Seems to be an issue after the new Ashlands update - shift clicking into furnaces just deletes the items
  3. cerberus28
    cerberus28
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    Missing resources.

    I transferred copper ore from the inventory to the ship so that it would move to a nearby cart. There was sound and animation of transfer. But after I put everything down and went to the cart, it turned out to be empty. All the ore has disappeared, it is not in the chests anywhere, nor in the cart. Also, once I lost the ore when I put it in a box and it moved to another box. Nobody knows how to avoid this?
  4. Hi, I'm missing the "sun" symbol even though it is enabled. Is that a bug, or normal behaviour? Do I have to enable something else?
  5. Dethedrus
    Dethedrus
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    Just wanted to thank you for the update Flueno... one of the more indispensable mods out there!
  6. talesofjules
    talesofjules
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    Anyone figure out the Take All Button bug (another take all button overlays the other bigger Take All button) as well as the unload all button isn't showing up...
  7. Dethedrus
    Dethedrus
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    Broken as of the most recent patch (10/5/2023). The game loads and it works, but spams the console with errors o' plenty.
    1. LordDelacroix01
      LordDelacroix01
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      [Error  :Smart Containers Mod] Failed to properly patch GUI with additional buttons: System.NullReferenceException: Object reference not set to an instance of an object
        at SmartContainers.GuiFactory.CreateButton (System.String btnObjName, System.String text, UnityEngine.Transform parent, UnityEngine.Vector2 size, UnityEngine.Vector2 pos) [0x00081] in <747db97c916f4c739df22a505d32be23>:0
        at SmartContainers.GuiFactory.AddContainerGuiButton (System.String btnObjName, System.String text, UnityEngine.Vector2 size, UnityEngine.Vector2 pos) [0x00016] in <747db97c916f4c739df22a505d32be23>:0
        at SmartContainers.Gui_Patch.AddCreateGroupBtn (InventoryGui __instance) [0x00030] in <747db97c916f4c739df22a505d32be23>:0
        at SmartContainers.Gui_Patch.InitButtons (InventoryGui __instance) [0x00038] in <747db97c916f4c739df22a505d32be23>:0
    2. Takaneshi
      Takaneshi
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      This is error log is most likely due to other mod that changes UI and overrides buttons. And only solutions here are:
      -disable one of the mods;
      -disable button in smart container's cfg;
      -ask creator very nicely to make some compatibility patch.
    3. drdoomslab
      drdoomslab
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      Thanks Takaneshi. I was able to get it to work by disabling the button in the smart containers cfg. The option is around line 90. Cheers.
    4. ASkyMen
      ASkyMen
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      i dont really understand what button to disable/turn to false ? i get the same big code in red and in chests i see "take all" double, one works and one doesn't
    5. ASkyMen
      ASkyMen
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      Getting the same error in log, after some thinking.. does valheim plus chest size configuration affect the button maybe? since you can change the size of the chests 
    6. Dethedrus
      Dethedrus
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      You're looking for a file called flueno.SmartContainers.cfg in your Bepinex > config folder.

      This is the section that needs to be changed:

      ## Adds to the chest UI button [☼] which creates items-group based on the current items set in the chest.
      # Setting type: Boolean
      # Default value: true
      createGroupBtnEnabled = true

      Change the last entry to:

      createGroupBtnEnabled = false
  8. Tides
    Tides
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    I hope this excellent mod gets an update for 0.217.25 as it stands right now it is most definitely broken.
  9. AlligatorSE
    AlligatorSE
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    Version 1.6.8 is no longer working.
    1. Wafell185
      Wafell185
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      Im play with this mod right now and everything working
    2. Dethedrus
      Dethedrus
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      Have you looked at your log (assuming you play on PC)? Mine fills with angry red text every time I deposit something.
  10. Kobayen
    Kobayen
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    Anyone here knows if I can disable specific chest types from Smarter Containers?
    I mostly want it to not affect Personal Chests and Adventurer Backpacks. (as in, if I Ctrl-Click an item while interacting with one of these, it goes into my pack, instead of being thrown into the General Storage around me.)