This page was last updated on 10 November 2023, 5:38PM
Changelogs
Version 1.7.0
Fixed create/unload UI buttons
Added an option to use 'place-stacks' button for unload-all triggering. ([Unload]->nativeButton, disabled by default)
Version 1.6.8
Compatibility fix
Version 1.6.7
Compatibility fix
Version 1.6.6
Fixed controller support: 'transfer' action (LTrigger+X) will trigger mods logic
Items-group creation will now support items from epic-loot mod.
Version 1.6.4
Mistlands compatibility update
Fixed an issue where freshly created chests were ignored
Version 1.6.3
gui-compatibility fix
Version 1.6.2
fixed compatibility issue happening during registering/updating item groups
fixed possibility of unsupported items being processed (which could have led to corrupting chest inventory)
Version 1.6.0
Enhanced merge-groups helper dialog.
The later items-group werecreated the more priorities it will have in case of ambiguity.
User-created item-groups now have more priority over predefined item-groups.
Fixed an issue when sometimes after tweaking config with ConfigurationManager mods ui-buttons disappeared.
Removed strict container-names checking so hopefully modded chests are supported now.
Improved groups editing from BepInEx.ConfigurationManager by using multiline input element.
Added logging(to Console) of matched grouping criteria which caused item to be routed.
Version 1.5.1
Fixed mod initialization issue after a logout & new login
Version 1.5.0
Enhanced item-groups management with UI dialog helping to deduplicate or merge overlapping groups.
Currently-opened-contained will now also be a possible target for group-based items sorting.
Tweaked some processing priorities so that now user-groups will be always processed before checking item-types. (My arrows occasionally were sent to a chest with fish-bait since they are both 'ammo' ¯\_(ツ)_/¯)
added preconfigured "rock" items group (stone,flint,obsidian)