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blacks7ardev

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blacks7ardev

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22 comments

  1. XenoHaze
    XenoHaze
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    Hi! I keep getting error for the buff duration both basic and advance. Any idea?

    [Error  :Valheim Configuration Manager] Failed to draw setting Advance Buff Cooldown - System.InvalidCastException: Specified cast is not valid.
      at ConfigurationManager.SettingFieldDrawer.DrawRangeField (ConfigurationManager.SettingEntryBase setting) [0x00152] in <d55de3f483144973b8244333edf8e23b>:0
      at ConfigurationManager.SettingFieldDrawer.DrawSettingValue (ConfigurationManager.SettingEntryBase setting) [0x00049] in <d55de3f483144973b8244333edf8e23b>:0
      at ConfigurationManager.ConfigurationManager.DrawSingleSetting (ConfigurationManager.SettingEntryBase setting) [0x00097] in <d55de3f483144973b8244333edf8e23b>:0
    [Error  :Valheim Configuration Manager] Failed to draw setting Basic Buff Cooldown - System.InvalidCastException: Specified cast is not valid.
      at ConfigurationManager.SettingFieldDrawer.DrawRangeField (ConfigurationManager.SettingEntryBase setting) [0x00152] in <d55de3f483144973b8244333edf8e23b>:0
      at ConfigurationManager.SettingFieldDrawer.DrawSettingValue (ConfigurationManager.SettingEntryBase setting) [0x00049] in <d55de3f483144973b8244333edf8e23b>:0
      at ConfigurationManager.ConfigurationManager.DrawSingleSetting (ConfigurationManager.SettingEntryBase setting) [0x00097] in <d55de3f483144973b8244333edf8e23b>:0
    1. blacks7ardev
      blacks7ardev
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      coz you're using a very old configuration manager
      use the one in the description
    2. XenoHaze
      XenoHaze
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      Hi there again mate!

      The one in description isn't working, "The page you are looking for has either never existed, or it has been removed."

      I am using the on advertised on the thunderstore site, (https://thunderstore.io/c/valheim/p/shudnal/ConfigurationManager) it got an update today, still don´t work, can you elaborate what you mean by its an "very old config manager" ?

      EDIT. Saw that it had info on some incompatibility with original manager. 
      "The mod is incompatible with original configuration manager and will not be loaded in that case."

      Mybe I'm still loading  original some how. 

      pastebin consol info starting game to main menu.

      EDIT 2: Started game with bepinex, this mod and mod configuration /with changed menu name so i know it loads) Still same errors.

      LAST EDIT: Got it to work, checked ur link that didnt work and saw it was the Official version!
      https://thunderstore.io/c/valheim/p/Azumatt/Official_BepInEx_ConfigurationManager/
      Settings work with this.
      This comment can be closed mow!

      EDIT: We can now use https://www.nexusmods.com/valheim/mods/2746 as it got an update to work with this mod!

      Thnx!
  2. Wiandar
    Wiandar
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    It is impossible to translate completely

    Thanks to the file .yml I can only translate changed name of workbench and trophy names and his descriptions. 
    But there is also a buffs, as well as an inscription when receiving the power of the trophy!(
  3. shhfiftyfive
    shhfiftyfive
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    "Adds a new crafting station that you can use to craft trophies."
    what is this crafting station and how do i unlock it to get started with this mod?
    1. Syrkres
      Syrkres
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      Yes. similar question, not seeing a new crafting station, unless it's behind a lock/wall of some type. (fairly new to game).
    2. blacks7ardev
      blacks7ardev
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      you need to build the cursed trunk.. it needs copper, surtlingcore, corewood and ancient bark
  4. MrBroccolino
    MrBroccolino
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    Hi mate, I'm sorry but seem that it doesn't work. I put the .dll in the right folder and my BepinEx plugin should be updated. Can you help  me?

    I figured out, nvm :)
  5. Unforgiven13
    Unforgiven13
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    I am impressed with how much effort you have put into this mod.
    How many custom skills are you planning to add? There is a ton of them
    I use only DualWeild and Vitality Skill, but I bet I am in the minority.
    Great mod!
    1. blacks7ardev
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      oh yeah theres still dual wield i forgot about that xD
  6. Unforgiven13
    Unforgiven13
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    Can we have a summary regarding 1.1.5?
    I can't seem to find the loged changes
    1. blacks7ardev
      blacks7ardev
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      Description > Changelogs
    2. Unforgiven13
      Unforgiven13
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      1.1.0 is the last log change...
  7. Unforgiven13
    Unforgiven13
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    Hey, great mod!
    Do you think adding skill increase as an option, is possible?
    I have 8 of your mods now, with this , btw
    1. blacks7ardev
      blacks7ardev
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      thanks ^_^
      you mean permanent skill increase not just a buff?
    2. Unforgiven13
      Unforgiven13
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      yes
    3. manadancer
      manadancer
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      There's a mod that does that: Useful Trophies, though the skill gain is applied to a random skill. It does some other pretty neat stuff too, though.
    4. Unforgiven13
      Unforgiven13
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      Thank you for the implementation
    5. blacks7ardev
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      you're welcome
    6. manadancer
      manadancer
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      Thank you, I love how this mod is turning out
    7. Unforgiven13
      Unforgiven13
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      How would this affect custom skills?
      Could there be an option for a ''random custom skill''  bonus and buff?
      It would be impossible to add all the custom skills added by mods, that's why I think the random assignment is optimal.
    8. blacks7ardev
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      all custom skills were included in the alpha version of this mod but i removed them because theres a bug if you level up 1 custom skill all the rest of the custom skill would gain a level too, and i havent found a way to isolate them separately