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ASharpPenUploaded by
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Activity logs
This page was last updated on 24 April 2024, 5:35PM
- Changelogs
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Version 2.3.13
- Fixed: Unable to datamine dungeons if nothing else had caused them to load. Result was a bunch of unity logs about rooms not being loaded.
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Version 2.3.12
- Compatibility: Valheim v0.217.46.
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Version 2.3.11
- Fixed: Compatibility with Valheim v.0.217.29. Serialization issue when syncing configs from servers resolved.
- Added soft-dependency for LocalizationCache, to help it get loaded earlier.
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Version 2.3.10
- Added DisableResourceModifierScaling to both CharacterDrop and DropTable settings.
- Added support for world-modifier resource scaling when using DropTable configs.
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Version 2.3.9
- Fixed: Compatibility with Valheim v.0.217.14.
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Version 2.3.8
- Fixed: Vanilla bug that causes the internal name of rocks to change. This resulted in Drop That configs for DropTables coming from MineRock5 to be unable to work.
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Version 2.3.7
- Fixed: Compatibility with Valheim v0.216.9.
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Version 2.3.6
- Fixed potential null-reference error when using ConditionHitByEntityTypeRecently, and improved fallback for edge cases.
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Version 2.3.5
- Compatibility with Epic Loot v0.9.5
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Version 2.3.4
- Fixed sync when having a large amount of configs.
- Additional null check while recording hits.
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Version 2.3.3
- Fixed DropTable Epic Loot modifier. Items should now properly be able to roll with non-unique rarity.
- Fixed detection of Spawn That installation.
- Fixed potential transpiler conflict.
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Version 2.3.2
- Null checks null checks null checks.
- Fixed issue with debug file creation breaking during startup, due to unexpected empty objects.
- Fixed dumb mistake in 2.3.1 fix.
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Version 2.3.1
- Additional error handling and checks for empty objects.
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Version 2.3.0
- Added condition ConditionHitByEntityTypeRecently to CharacterDrop, to help with issue of ConditionKilledByEntityType handling status effect deaths as "Other".
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Version 2.2.0
- Added modifier SetDurability to CharacterDrop and DropTable.
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Version 2.1.5
- Fixed bug with DropTable configured loot dropping at (0,0).
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Version 2.1.4
- Added RRR compatibility for ConditionHasItem. Previously did not take into account RRR renaming items with a custom pattern.
- Added additional error handling.
- Reduced debug logs on config load.
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Version 2.1.3
- Fixed potential null-reference errors during DropTable condition checks
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Version 2.1.2
- Fixed CharacterDrop named lists not applying modifiers correctly for ragdolled creatures. Eg., EpicLoot settings skipped.
- Fixed rarity rolling for EpicLoot not skipping rarities with weight 0.
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Version 2.1.1
- Fixed CharacterDrop configuration "ClearAllExistingWhenModified=true" not properly clearing modified tables.
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Version 2.1.0
- Added cllc conditions ConditionWorldLevelMin/Max.
- Fixed DropTable SetAmountMin/Max not being used for some entities.
- Added fallback for DropTable when other mods take control of the item instantiation. This should reduce compatibility issues, although full functionality is not always possible.
- Fixed unmodified DropTable's being affected by Drop That.
- Added internal buffer and dispatcher for packages. Should hopefully reduce server lag and disconnects when joining.
- Splitting config packages based on type, to reduce risk of them growing too big.
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Version 2.0.1
- Fixed potential issue when drop tables woke up before configs were loaded / synced. Default drops will be used for that table until object is reloaded (eg. moving far away and coming back)
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Version 2.0.0
- Massive increase in supported loot tables. Finally you can access those seagals!
- Breaking change: Configuration renaming and changes
- Named lists. Custom lists of drops can now be created and referred to by name when setting up entities.
- Added condition ConditionKilledByEntityType, for identifying if killer was a player, creature or something else.
- Added conditions for distance to center of map.
- Optimized location data sync.
- Documentation moved to wiki
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Version 1.10.1
- Fixed issue with modifiers (eg. SetQualityLevel) not being applied in certain scenarios.
- Fixed issue with Oozer not spawning more blobs when modified with Drop That. Turns out, not all drops are items. I encourage creative use of this knowledge, but wash my hands of the consequences.
- Fixed unintended references to Spawn That, causing errors when not installed.
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Version 1.10.0
- Updated documentation format and moved most to github project
- Optimized config sync.
- Added settings for dropping items in stacks. Both global and/or per item.
- Added settings for limiting max amount of a drop. Both global and/or per item.
- Added conditions for killed while having specified statuses (eg. burning, smoked).
- Added condition for killed by skill type (eg. swords, unarmed).
- Added condition for killed by damage type (eg. blunt, fire).
- Added condition for spawn location, and general setting for outputting all location names in a file.
- Added setting "SetQualityLevel".
- Added additional options for Epic Loot to roll specific unique legendaries.
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Version 1.9.0
- Added conditions for creature faction.
- Added support for Spawn That condition "ConditionTemplateId", allowing for drops only for a specific template.
- Added sub-folder search for supplemental configs. It should now be possible to place Drop That supplemental files in any folder in the bepinex config folder.
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Version 1.8.2
- Updated support for Epic Loot to v0.7.10. Added world luck factor to loot drops. Magic Items should no longer cause endless drops and error spam.
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Version 1.8.1
- Fixed endless drop and error spam when Epic Loot was NOT installed.
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Version 1.8.0
- Added support for Epic Loot
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Version 1.7.0
- Added conditions for mod Creature Level and Loot Control.
- Improved config merging. Supplemental files interacting with same creature will now merge in item configs from each.
- Rewrote internal configuration management to support soft-dependant, mod-specific configurations.
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Version 1.6.2
- Fixed option AlwaysAppend being ignored.
- Fixed drops with no configuration being discarded.
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Version 1.6.1
- Fixed empty ConditionHasItem not being considered "all allowed".
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Version 1.6.0
- Added output file for creature items.
- Added conditions for creature items (eg. skeleton_bow)
- Added conditions for creature states (eg. tamed, event)
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Version 1.5.0
- Adding option in spawn_that.cfg to generate a file containing all default drop table items. Long missing feature, I know.
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Version 1.4.0
- Server-to-client config synchronization added.
- Removed option "LoadDropTableConfigsOnWorldStart". This will be done by default now (including the general config).
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Version 1.3.3
- Fixed quality being set to 3 by mistake. Leftover from discarded feature, ups!
- Fixed readme example.
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- Author's activity
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April 2024
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24 Apr 2024, 5:35PM | Action by: ASharpPen123
File added
'drop-that [version 2.3.13]'
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24 Apr 2024, 5:35PM | Action by: ASharpPen123
Changelog added
'Change log added for version 2.3.13'
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24 Apr 2024, 5:34PM | Action by: ASharpPen123
Attribute change
'Mod version changed to 2.3.13.'
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13 Apr 2024, 5:27PM | Action by: ASharpPen123
File added
'drop-that [version 2.3.12]'
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13 Apr 2024, 5:26PM | Action by: ASharpPen123
Changelog added
'Change log added for version 2.3.12'
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13 Apr 2024, 5:26PM | Action by: ASharpPen123
Attribute change
'Mod version changed to 2.3.12.'
November 2023
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11 Nov 2023, 2:21PM | Action by: ASharpPen123
File added
'drop-that [version 2.3.11]'
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11 Nov 2023, 2:21PM | Action by: ASharpPen123
Changelog added
'Change log added for version 2.3.11'
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11 Nov 2023, 2:21PM | Action by: ASharpPen123
Attribute change
'Mod version changed to 2.3.11.'
October 2023
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22 Oct 2023, 4:59PM | Action by: ASharpPen123
File added
'drop-that [version 2.3.10]'
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22 Oct 2023, 4:59PM | Action by: ASharpPen123
Changelog added
'Change log added for version 2.3.10'
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22 Oct 2023, 4:58PM | Action by: ASharpPen123
Attribute change
'Description changed.
Mod version changed to 2.3.10.'
August 2023
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22 Aug 2023, 11:21PM | Action by: ASharpPen123
File added
'drop-that [version 2.3.9]'
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22 Aug 2023, 11:21PM | Action by: ASharpPen123
Changelog added
'Change log added for version 2.3.9'
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22 Aug 2023, 11:21PM | Action by: ASharpPen123
Attribute change
'Mod version changed to 2.3.9.'
July 2023
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05 Jul 2023, 6:51PM | Action by: ASharpPen123
File added
'drop-that [version 2.3.8]'
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05 Jul 2023, 6:51PM | Action by: ASharpPen123
Changelog added
'Change log added for version 2.3.8'
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05 Jul 2023, 6:51PM | Action by: ASharpPen123
Attribute change
'Mod version changed to 2.3.8.'
June 2023
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12 Jun 2023, 7:21PM | Action by: ASharpPen123
File added
'drop-that [version 2.3.7]'
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12 Jun 2023, 7:20PM | Action by: ASharpPen123
Changelog added
'Change log added for version 2.3.7'
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- Mod page activity
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April 2024
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26 Apr 2024, 9:49PM | Action by: Syrkres
Endorsed
'Drop That'
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26 Apr 2024, 11:03AM | Action by: naonorioz
Endorsed
'Drop That'
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24 Apr 2024, 10:57PM | Action by: AleksandarBG
Endorsed
'Drop That'
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24 Apr 2024, 1:54PM | Action by: ReCaSo
Untracked
'Drop That'
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23 Apr 2024, 5:25PM | Action by: DeusAbsolute
Endorsed
'Drop That'
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22 Apr 2024, 6:00PM | Action by: Papc03
Tracked
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22 Apr 2024, 2:14PM | Action by: Layken888
Endorsed
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19 Apr 2024, 10:45AM | Action by: GerdRoe
Endorsed
'Drop That'
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17 Apr 2024, 1:34AM | Action by: astronautz
Endorsed
'Drop That'
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16 Apr 2024, 5:22AM | Action by: ZeroMain
Tracked
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14 Apr 2024, 5:50PM | Action by: SissyTrashQueen
Tracked
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12 Apr 2024, 6:35PM | Action by: Weedy1409
Endorsed
'Drop That'
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12 Apr 2024, 9:21AM | Action by: mkirkland100
Endorsed
'Drop That'
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10 Apr 2024, 9:56PM | Action by: Kenoda70
Endorsed
'Drop That'
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07 Apr 2024, 7:58PM | Action by: mikegrauohr
Untracked
'Drop That'
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07 Apr 2024, 5:06AM | Action by: migzjed11
Endorsed
'Drop That'
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06 Apr 2024, 3:04PM | Action by: ToStEr200
Endorsed
'Drop That'
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06 Apr 2024, 2:35PM | Action by: heavenhigh027
Endorsed
'Drop That'
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05 Apr 2024, 2:12AM | Action by: EvilPlaything
Tracked
'Drop That'
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03 Apr 2024, 10:44PM | Action by: flo987sa
Endorsed
'Drop That'
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