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Last updated
Original upload
Created by
NeoboticsUploaded by
AstevusVirus scan
Tags for this mod
Activity logs
This page was last updated on 05 April 2025, 4:10PM
- Changelogs
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Version 0.3.6
- Additional compatibilty fix with Adventure Backpack (stone stacks consumed on build)
- Fixed exclude prefab file read for Linux dedicated servers.
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Version 0.3.5
- Compatibility fix with Adventure Backpacks
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Version 0.3.4
- Compatibility fix with CombatOverhaulREwrite
- Fixed Atgeir secondary attack damage & added better compatibility with other damage modifying mods
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Version 0.3.3
- Added compatibility with Magic Plugin & Teddy Bears
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Version 0.3.1
- Additional fixes for compatibility with OdinHorse, MagicPlugin and others
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Version 0.3.0
- Rewrite of the projectile attack chain
- Rewrite of stackable weapons
- Added Throwing skill
- Added compatibility with Terraheim, Jewelcrafting, MagicPlugin
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Version 0.2.5
- Removed Axe secondary melee attack.
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Version 0.2.4
- Updated for Mistlands
- Added compatibility with Azumatt's Mjolnir
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Version 0.2.2
- Fix for bug (unreported) preventing crafting non-weapon items. Introduced in 0.2.0
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Version 0.2.1
- Compatibility fix for Equipment and Quickslots. Picking up thrown items no longer adds a duplicate them in inventory;
- Compatibility fix for ValheimPlus. Fixes issues with stacks adjusted with "itemStackMultiplier", including not being able to turn off StackableWeapons when stack size exceeded default size.
- WeaponStones can now be toggled in-game. Note that Clubs still needs to be enabled to use stones as weapons.
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Version 0.2.0
- Added configuratoin for Frostner to return when thrown.
- Provided (hopefully) fix for some users spam item spawn possibly linked to weapon trail. Added config to force 'simple' weapon trail. Unable to replicate so 'fix' is unverified.
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Version 0.1.10
- Moved stack text in front of durability bar with configurable text color
- Removed "flashing" throwing status when unarmed
- Fixed bug keeping recycling mods from recycling non-weapon stacked items, e.g., nails
- Tweaked Axe secondary melee speed and damage (removed windup 'hitch' and slightly reduced damage)
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Version 0.1.9
- Added throwing round shields with config for overhand or underhand throw
- Added configuration for throwing Swords
- Added throwing Tankards
- Revised key handling to allow throwing and changing throwing status while moving
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Version 0.1.8
- Added throwing and melee Stones
- Fixed durablity reset on stacked items
- Fixed issue with thrown axe corrupting normal axe attack with DualWield
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Version 0.1.7
- Resolved compatibility issues with Valheim Legends and DualWield
- Fixed weapons that break during throw or on impact appearing in inventory as a broken weapon
- Fixed stack durability after throwing weapon. 'Next' weapon in stack now has full durability.
- Fixed inability to turn off StackableWeapons in-game (You still have to unstack weapons in player inventory to do this)
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Version 0.1.6
- Added key to throw current weapon (if throwable) in melee mode. Default is "T"
- Added "Throwing" status to bar to display throwing weapon when in throwing mode. Weapons that are not throwable (& unarmed) blink red.
- Revised stacked item durability from "shared" to "individual". This simulates each weapon in a stack decreasing it's durability individually.
- Added trail to make tracking a thrown weapon in flight easier. A simple short white streak following a thrown weapon until it hits.
- Revised Axe secondary melee attack speed to match other weapon's secondary melee attacks. Interval between secondary attacks is now approximately the same as a mace.
- mproved Stackable Weapons configuration handling to help prevent accidental stack loss. Stacking config is 'mostly' changeable in-game, with restrictions that help prevent accidentally losing weapons in stacks.
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Version 0.1.5
- Emergency bugfix for error introduced in fishing.
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Version 0.1.4
- Added config for auto-equip. Added throwing flaming torches. Bugfix for item loss when attempting to upgrade stacked weapons (now disallows upgrading stacked weapons)
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Version 0.1.3
- RE-RELEASED after fixing initial 'out of zone' bug and adding compatibility with Epic Loot. Added weapon finder.
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- Author's activity
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April 2025
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05 Apr 2025, 4:10PM | Action by: Astevus
Attribute change
'Description changed.'
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05 Apr 2025, 4:10PM | Action by: Astevus
File added
'Neobotics-MaxAxe.zip [version 0.5.7]'
October 2024
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29 Oct 2024, 6:10PM | Action by: Astevus
Attribute change
'Description changed.
Mod version changed to 0.5.6.'
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29 Oct 2024, 6:10PM | Action by: Astevus
File added
'Neobotics-MaxAxe.zip [version 0.5.6]'
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29 Oct 2024, 6:09PM | Action by: Astevus
Attribute change
'Description changed.'
September 2024
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07 Sep 2024, 5:59PM | Action by: Astevus
Attribute change
'Description changed.'
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07 Sep 2024, 5:57PM | Action by: Astevus
File added
'Neobotics-MaxAxe.zip [version 0.5.4]'
August 2024
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04 Aug 2024, 2:11PM | Action by: Astevus
Attribute change
'Description changed.
Mod version changed to 0.5.3.'
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04 Aug 2024, 2:10PM | Action by: Astevus
File added
'Neobotics-MaxAxe.zip [version 0.5.3]'
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04 Aug 2024, 2:09PM | Action by: Astevus
Attribute change
'Description changed.'
July 2024
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21 Jul 2024, 4:10PM | Action by: Astevus
File added
'Neobotics-MaxAxe.zip [version 0.5.2]'
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21 Jul 2024, 4:09PM | Action by: Astevus
Attribute change
'Description changed.'
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21 Jul 2024, 4:08PM | Action by: Astevus
Attribute change
'Description changed.'
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12 Jul 2024, 2:22PM | Action by: Astevus
File added
'Neobotics-MaxAxe.zip [version 0.5.1]'
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12 Jul 2024, 2:21PM | Action by: Astevus
Attribute change
'Description changed.'
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07 Jul 2024, 2:16PM | Action by: Astevus
File added
'Neobotics-MaxAxe.zip [version 0.5.0]'
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07 Jul 2024, 2:14PM | Action by: Astevus
Attribute change
'Summary changed.
Description changed.'
May 2024
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29 May 2024, 2:28AM | Action by: Astevus
File added
'Neobotics-MaxAxe.zip [version 0.4.9]'
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29 May 2024, 2:27AM | Action by: Astevus
Attribute change
'Description changed.'
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26 May 2024, 4:08PM | Action by: Astevus
File added
'Neobotics-MaxAxe.zip [version 0.4.8]'
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- Mod page activity
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May 2025
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12 May 2025, 4:24PM | Action by: maxfaded
Tracked
'MaxAxe (Throw Things)'
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01 May 2025, 11:57PM | Action by: d4rks41nt
Tracked
'MaxAxe (Throw Things)'
April 2025
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29 Apr 2025, 9:39PM | Action by: GADULALA
Tracked
'MaxAxe (Throw Things)'
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16 Apr 2025, 10:51PM | Action by: Dainiusdrgs
Tracked
'MaxAxe (Throw Things)'
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09 Apr 2025, 11:19PM | Action by: Cathryn
Tracked
MaxAxe (Throw Things)
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06 Apr 2025, 1:59AM | Action by: metallus
Tracked
'MaxAxe (Throw Things)'
February 2025
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10 Feb 2025, 2:33AM | Action by: belowcosmic
Tracked
'MaxAxe (Throw Things)'
January 2025
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05 Jan 2025, 8:23PM | Action by: IBeaviSI
Tracked
'MaxAxe (Throw Things)'
December 2024
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04 Dec 2024, 12:56AM | Action by: Viilks
Endorsed
'MaxAxe (Throw Things)'
November 2024
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07 Nov 2024, 5:04PM | Action by: KitzMods
Untracked
'MaxAxe (Throw Things)'
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07 Nov 2024, 3:46AM | Action by: KitzMods
Tracked
'MaxAxe (Throw Things)'
October 2024
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29 Oct 2024, 8:43PM | Action by: Repseki
Tracked
'MaxAxe (Throw Things)'
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29 Oct 2024, 12:08PM | Action by: rpedro86
Tracked
'MaxAxe (Throw Things)'
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09 Oct 2024, 12:26PM | Action by: willsurratt
Endorsed
'MaxAxe (Throw Things)'
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05 Oct 2024, 11:03PM | Action by: digitaldan024
Endorsed
'MaxAxe (Throw Things)'
September 2024
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29 Sep 2024, 2:50AM | Action by: CreusFT
Endorsed
'MaxAxe (Throw Things)'
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23 Sep 2024, 4:35AM | Action by: Gedaleah
Endorsed
'MaxAxe (Throw Things)'
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22 Sep 2024, 12:31PM | Action by: Razorfane81
Tracked
'MaxAxe (Throw Things)'
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20 Sep 2024, 11:37PM | Action by: Gedaleah
Tracked
'MaxAxe (Throw Things)'
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05 Sep 2024, 9:44PM | Action by: Nexusaccount0053
Tracked
'MaxAxe (Throw Things)'
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