0 of 0

File information

Last updated

Original upload

Created by

DrStalker

Uploaded by

drstalker

Virus scan

Safe to use

Tags for this mod

147 comments

  1. Vortox14
    Vortox14
    • premium
    • 6 kudos
    Locked
    Sticky
    I've updated the mod to the latest game version. (At the time of posting.)

    Things I've tested;
    Item stacking: ✅
    Ageing Barrels Inventory Stacking: ✅
    Taps/Kegs/Animal Feeders Inventory Stacking: ✅
    Movement Speed Adjustments: ✅
    Crop Growth & Harvest: ✅
    Crop Tree Growth: ✅
    Crop Tree Harvest: ❌ (Function doesn't handle this)
    Wood Farm Tree Growth: ❌ (Was intentionally skipped in the function to grow the trees.) (I've built a feature for this, but it doesn't work as intended yet.)
    Tavern Goods Price Adjustments: ✅
    Bird alterations: Untested
    Employee Alterations: ✅
    Recipe Crafting Time Adjustments: ✅
    Fireplace Infinite Fuel: ✅
    Tavern Size Adjustments: ✅
    Tavern XP/Rep Gain Adjustments: ✅
    Infinite Water Bucket: ✅
    Infinite Animal Milking: ✅
    Infinite Shop Stock: ✅
    Stores showcase all their possible items: ✅
    Crafting Stations - No Fuel Required: ✅ (Might be the cause of certain recipes from not being craft able, like Toasted Malts.)
    Always Clean Tavern/Rooms: ✅
    Animal Slaughtered Drops: ✅
    Walk Through Crops: ✅

    RestfulTweaksRedux Download, If the Mod Author returns and asks for me to remove the link, I shall.
    For international users, it's not pretty, and done improper but you can get it here. Github Download
    1. hazerhyme
      hazerhyme
      • member
      • 0 kudos
      You are a lifesaver! 🙏 thank you for all you do!
    2. Kokuhane
      Kokuhane
      • premium
      • 0 kudos
      Hiya! I set Recipe Crafting Time Adjustments to 1 (not -1), but I don't see any changes to crafting times (Was hoping it'll be done in 1 minute). I was wondering if I did something wrong configuring it.
    3. Vortox14
      Vortox14
      • premium
      • 6 kudos
      Hiya! I set Recipe Crafting Time Adjustments to 1 (not -1), but I don't see any changes to crafting times (Was hoping it'll be done in 1 minute). I was wondering if I did something wrong configuring it.
      Hmm, I wondered about that, I know when I set it to 0, it was instant, but I also assumed if set to anything between 0 and 5, it would still take 5 in-game minutes. This assumption is because of how the in-game time appears to tick. Meaning, I'm under the impression you'd need to increment it by 5. IE: 0, 5, 10, 15, 20, 25 and so on. This is not how it works.
      ----
      Setting to 1 does work for me. So can I ask for some logs?
    4. Kokuhane
      Kokuhane
      • premium
      • 0 kudos
      OH nevermind, it worked the moment I restarted the game haha, didn't know I had to do that. Thank you for your hard work!
    5. drstalker
      drstalker
      • premium
      • 28 kudos
      You have my blessing to make your own fork of the mod for updates/new features/any other reason you feel like.  While I have intended to get things updated that obviously hasn't happened, and I'm not going to get a chance to play/mod Traveller's Rest again for a while.

    6. SAGVDCGFN
      SAGVDCGFN
      • member
      • 0 kudos
      这条评论下面的链接坏了吗?我无法从此链接下载您的模组
    7. SAGVDCGFN
      SAGVDCGFN
      • member
      • 0 kudos
      你能把模组上传到这个网站吗?我无法打开此链接,非常感谢您的一切
    8. AoldSanqsj
      AoldSanqsj
      • member
      • 0 kudos
      if [Shop](Update Stock Daily = true), (All Items = true) is NOT IMPLEMENTED.
      //Used translation software
      And I hope all the crops can be harvested again.
    9. scotchbryte
      scotchbryte
      • member
      • 0 kudos
      Thank you so, SO much!
    10. Tabbykittykat
      Tabbykittykat
      • premium
      • 0 kudos
      As of this post -
      - Game updated Apr 3rd.
      - Redux Mod made April 8th, no updates made to the redux as of his post.

      if [Shop](Update Stock Daily = true), (All Items = true) is NOT IMPLEMENTED.
      //Used translation software
      And I hope all the crops can be harvested again.
      I have tested and found the redux mod to still be working as it did when I first downloaded it on April 8th. Including these.

      Fresh mod install+new character

      • Load game to get the config
      • Might as well play Day 1 daily stuff; mining and foraging
      • Fill your water bucket!! Make a second one while at it, and fill it
      • Go to Bed/save
      • Exit game
      • Edit config file - take note the "DO NOT USE DURING TUTORIAL" for the Unlimited Water Bucket, and the why-
        - If the bucket is empty... the water bucket can not be refilled using this mod; recipes/crafts/pet bowl will see an Empty Bucket, but the Well will tell you there's no empty buckets to fill... while enabled
        - If the bucket is full, it will never become empty... while enabled

      • Start Day 2 with all the mod has to offer

      Existing saves

      • Fill your water buckets!!
      • Go to Bed/save
      • Edit config file
      • Turn on Unlimited Water Bucket
      • Profit of everything the mod offers and start your journey the next game day
    11. HexiMoonveil
      HexiMoonveil
      • supporter
      • 3 kudos
      with todays update It 100% broke.
    12. aksparky35
      aksparky35
      • premium
      • 6 kudos
      I concur, the latest update (Today's) broke the mod.  Need another update when possible.  Some of the OTHER mods still work since the update, but this one does not.
    13. Mara1681
      Mara1681
      • supporter
      • 0 kudos
      ou no... I can't play this game without this awesome mod... >.<
    14. Tabbykittykat
      Tabbykittykat
      • premium
      • 0 kudos
      The Pet Party update has broken many features of this mod. Still working on getting it to work as it did.

      As the current downloadable Redux stands right now, unchanged, only some features do still work, like-

      • Unlimited Fuel still works!
      • Unlimited Water Bucket does still work, but not on the new feeders...
      • Keeping the Tavern clean!
      • Guests don't complain while eating, but they do still get angry over waiting for food/drink...
      • Keeping the Garden Watered works!

      There are a lot of features to test in the mod, and the ones we love from the mod are the ones we're saying are broken. This is understood.

      Been passing this mod back and forth with Vortox, as to what is and isn't working. Very much aware this being one of the most beloved mods for the game that make it playable for many, with all of its features.
      Vortox wants to get it right, but also will happily let someone else take over the project if someone wants to take up responsibility for the mod.
    15. Lines09
      Lines09
      • supporter
      • 0 kudos
      i hope there is an update soon. 
    16. SparkleArts
      SparkleArts
      • premium
      • 3 kudos
      This Mod is amazing but sadly not working for the latest version...
    17. HexiMoonveil
      HexiMoonveil
      • supporter
      • 3 kudos
      any news or is it just to broken?
      -guess not. :(
  2. irinakhoi
    irinakhoi
    • member
    • 0 kudos
    Hi!  I can't find how to activated the mod for the clock.  Could you help me please?  
    Thanks in advance
    1. HexiMoonveil
      HexiMoonveil
      • supporter
      • 3 kudos
      It's broken and well likely remain that way sadly.. unless someone else picks up the mod.
  3. chocolatebug33
    chocolatebug33
    • member
    • 0 kudos
    Hi should I also have the zip aswell as the .dll in the plugin or just the .dll
    1. Vortox14
      Vortox14
      • premium
      • 6 kudos
      Just the .dll is enough.
    2. chocolatebug33
      chocolatebug33
      • member
      • 0 kudos
      Should I also have have the bepinex zip in it? I'm new so a picture of what to do would be lovely.
    3. chocolatebug33
      chocolatebug33
      • member
      • 0 kudos
      And by it I mean the plugins folder.
    4. chocolatebug33
      chocolatebug33
      • member
      • 0 kudos
      And if not the plugins folder where in the bepinex folder.
    5. chocolatebug33
      chocolatebug33
      • member
      • 0 kudos
      If in the folder at all.
  4. zorrow45
    zorrow45
    • supporter
    • 0 kudos
    I'm trying to play with this mod but the game keeps crashing. The log is showing the following error. Can you please tell me how to resolve this? I get the error even if restful tweaks is the only mod I'm running. Thank you in advance.

    [Error  : Unity Log] AmbiguousMatchException: Ambiguous match found.
    Stack trace:
    System.RuntimeType.GetMethodImplCommon (System.String name, System.Int32 genericParameterCount, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Reflection.CallingConventions callConv, System.Type[] types, System.Reflection.ParameterModifier[] modifiers) (at <b11ba2a8fbf24f219f7cc98532a11304>:0)
    System.RuntimeType.GetMethodImpl (System.String name, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Reflection.CallingConventions callConv, System.Type[] types, System.Reflection.ParameterModifier[] modifiers) (at <b11ba2a8fbf24f219f7cc98532a11304>:0)
    System.Type.GetMethod (System.String name, System.Reflection.BindingFlags bindingAttr) (at <b11ba2a8fbf24f219f7cc98532a11304>:0)
    HarmonyLib.AccessTools.DeclaredMethod (System.Type type, System.String name, System.Type[] parameters, System.Type[] generics) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
    HarmonyLib.PatchTools.GetOriginalMethod (HarmonyLib.HarmonyMethod attr) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
    Rethrow as HarmonyException: Ambiguous match for HarmonyMethod[(class=AnimalNPC, methodname=Hit, type=Normal, args=undefined)]
    HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
    HarmonyLib.PatchClassProcessor.Patch () (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
    HarmonyLib.Harmony.PatchAll (System.Type type) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
    HarmonyLib.Harmony.CreateAndPatchAll (System.Type type, System.String harmonyInstanceId) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
    RestfulTweaks.Plugin.Awake () (at <60ab8323f797460c8e9f480231b559b0>:0)
    UnityEngine.GameObject:AddComponent(Type)
    BepInEx.Bootstrap.Chainloader:Start()
    UnityEngine.Application:.cctor()
    Sirenix.Serialization.UnitySerializationInitializer:Initialize()
    Sirenix.Serialization.UnitySerializationInitializer:InitializeRuntime()
    1. loboteatrero
      loboteatrero
      • member
      • 0 kudos
      This mod needs an update, you just have to uninstall and wait.
  5. killquew
    killquew
    • member
    • 0 kudos
    This seems to be awsome sadly not working anymore is it dead
  6. Garfield1997
    Garfield1997
    • member
    • 0 kudos
    希望尽快更新,谢谢!
  7. squintlysays
    squintlysays
    • supporter
    • 0 kudos
    Hey, yall: took a look at the logs and it seems the Galaxy Service error has to do with the multiplayer - it wants you to be logged in to GOG Galaxy and if you aren't it gives that error. If you aren't playing multiplayer it should be fine. The actual error is higher up in the log. Provided for developer convenience. I'm not super great with programming but it looks like something changed with the animals (specifically something called AnimalNPC). It's probably beyond my ability to fix (oh my god, why did they use randomly named methods, this is madness) but I could conceivably create a fork with the animal bits taken out that might work, if drstalker is okay with that, just to bridge any gap between now and a real fix. 
    1. variableman
      variableman
      • member
      • 1 kudos
      I'd be up for a fork and would be willing to help if I can. Cheers.
  8. variableman
    variableman
    • member
    • 1 kudos
    Not sure if you are still supporting this mod, Drstalker. But I am getting an error when the mod is being loaded (see below). This is the only mod that I am attempting to load, btw. The game version is now 0.7.0.6 (as of Mar 3, 2025). Love the idea of this mod and would be willing to try and help more if I can. Thanks.

    [Info   :   BepInEx] Loading [net.nep.bepinex.restfultweaks 1.5.1]
    [Error  : Unity Log] AmbiguousMatchException: Ambiguous match found.
    Stack trace:
    System.RuntimeType.GetMethodImplCommon (System.String name, System.Int32 genericParameterCount, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Reflection.CallingConventions callConv, System.Type[] types, System.Reflection.ParameterModifier[] modifiers) (at <b11ba2a8fbf24f219f7cc98532a11304>:0)
    System.RuntimeType.GetMethodImpl (System.String name, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Reflection.CallingConventions callConv, System.Type[] types, System.Reflection.ParameterModifier[] modifiers) (at <b11ba2a8fbf24f219f7cc98532a11304>:0)
    System.Type.GetMethod (System.String name, System.Reflection.BindingFlags bindingAttr) (at <b11ba2a8fbf24f219f7cc98532a11304>:0)
    HarmonyLib.AccessTools.DeclaredMethod (System.Type type, System.String name, System.Type[] parameters, System.Type[] generics) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
    HarmonyLib.PatchTools.GetOriginalMethod (HarmonyLib.HarmonyMethod attr) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
    Rethrow as HarmonyException: Ambiguous match for HarmonyMethod[(class=AnimalNPC, methodname=Hit, type=Normal, args=undefined)]
    HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
    HarmonyLib.PatchClassProcessor.Patch () (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
    HarmonyLib.Harmony.PatchAll (System.Type type) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
    HarmonyLib.Harmony.CreateAndPatchAll (System.Type type, System.String harmonyInstanceId) (at <474744d65d8e460fa08cd5fd82b5d65f>:0)
    RestfulTweaks.Plugin.Awake () (at <ac88d759515241eb8ecd95fdf13e81b0>:0)
    UnityEngine.GameObject:AddComponent(Type)
    BepInEx.Bootstrap.Chainloader:Start()
    UnityEngine.Application:.cctor()
    Sirenix.Serialization.UnitySerializationInitializer:Initialize()
    Sirenix.Serialization.UnitySerializationInitializer:InitializeRuntime()
  9. BUGSWORLD
    BUGSWORLD
    • member
    • 0 kudos
    Hello,  (Google Translator)

    it's completely outdated (almost every mod here. For example: Prices, Aging and so on). Many settings don't work, the stack amount is one that doesn't work. It's a real shame, it's one of the best mods for Travellers Rest. An upgrade would be really nice.

    See You
  10. Alukay
    Alukay
    • member
    • 0 kudos
    mod not working anymore since update: Failed to sign in for reason FAILURE_REASON_GALAXY_SERVICE_NOT_AVAILABLE
    how can we fix that?
  11. aikatepp
    aikatepp
    • supporter
    • 3 kudos
    Hopefully this gets updated!