Titan Quest Anniversary Edition
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Argonil

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Argonil

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About this mod

More loot and more monsters. This mod is a combination of Loot Plus, XMAX, and A Few Bug Fixes. You can choose between 8 different spawn settings. With this mod, you won't have to farm forever to get the drops you want, and you'll have plenty of enemies to challenge your build.

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Changelogs
More loot and more monsters. This mod is a combination of Loot Plus, XMAX, and A Few Bug Fixes. You can choose between 8 different spawn settings. The mod supports Ragnarok, Atlantis, and has fixes for DLC boss spawns, but the DLCs aren't required to use the mod. I've put in a lot of effort to integrate the mods with each other and design a good experience. I've also improved all Divine artifacts because they were worse than many Greater artifacts.

All credit goes to the original authors. See the links below for details about each mod.


[Loot Plus]
https://steamcommunity.com/sharedfiles/filedetails/?id=1742876226


[XMAX]
https://steamcommunity.com/sharedfiles/filedetails/?id=755731339


[A Few Bug Fixes And Some More] - Outdated fixes have been updated or removed.
https://steamcommunity.com/sharedfiles/filedetails/?id=2632591258


[Awesome Artifacts]
https://steamcommunity.com/sharedfiles/filedetails/?id=2741915012



The following skill changes are inspired by Skill Reworks to some extent, and can be safely overwritten by any mod. Skill Reworks is a great cookie-cutter rework, but I personally prefer to just improve these buffs and their durations, and leave the other skills at their original strength.

Hunting: Herbal Remedy

Herbal Remedy lasts up to 2 hours and adds up to +80% health regeneration depending on level. Its flat health regeneration bonus now increases by +1.0 per Ultimate Level, and the poison resistance now scales up to 120% to make it more competitive on Legendary difficulty with XMAX.

Rune: Rune of Life

Rune of Life lasts 2 hours, and its Strength and movement speed bonuses now take turns in gaining +1% per level, resulting in a total of +10% Strength and +15% movement speed at Max Level. It increases to +15% Strength and +20% movement speed during Ultimate Levels.

Earth: Heat Shield
Heat Shield also lasts 2 hours, and its physical resistance now scales up to 20%. As you might expect, its low burn retaliation damage has been increased, particularly in the Ultimate Levels.

Storm: Energy Shield
Energy Shield now lasts 2 hours with a 30 second cooldown, and adds a moderate amount of Defensive Ability. Its modifier skill "Reflection" now grants up to 20% chance for 1.0-1.5 seconds of Stun Retaliation, and its damage reflection scales to 50% chance of 200% damage reflected.

Reduced Vitality & Bleeding resistance penalties on Epic and Legendary
The penalties for Vitality and Bleeding resistance have been cut in half. Originally, they would not receive penalties on Epic and Legendary difficulty, but that was changed in Anniversary Edition even though there isn't enough vitality/bleeding resistance gear to make up for it. With this change you'll end up with -50% instead of -100%, which is a fair middle-ground. People won't be forced to use one of three very rare items just for the vitality resistance anymore.

Reduced experience from killing monsters
You gain reduced experience from kills depending on the spawn multiplier you're playing on. You will still outlevel enemies, but not as grossly.
x2: -15% exp. from kills. Total exp. gain: 170%
x3: -30% exp. from kills. Total exp. gain: 210%
x4: -40% exp. from kills. Total exp. gain: 240%
x5: -50% exp. from kills. Total exp. gain: 250%
xMax: -60% exp. from kills. Total exp. gain: 300%
x3x1:  -50% exp. from kills. Easy mode.

I recommend x3 for a standard playthrough, or xMax+ if you want maps that are overfilled with 10x mobs, and 5x boss battles that kick your butt. Both x1, x3x1 and xMax- only have 1x bosses that spawn as their highest level variants. You don't need all this gear and exp. to beat just 1 boss so I don't recommend those versions, but they're available. All versions have slightly increased champion and hero spawns.

The mod has system changes from AE, such as support for damage display. The exp. penalty on death is reduced by 20%, and the mod also increases shrine and aura buff radius, so all of your pets and teammates can fit within the buff radius of shrines and auras.

Full changelog: https://pastebin.com/raw/akunp235


Enjoy.




Installation
1. Extract the folders to Documents/My Games/Titan Quest - Immortal Throne/CustomMaps/
2. Launch the mod in Play Custom Quest from the main menu. You will have to create a Custom Quest character to launch the bounce mod, which bounces you back to the character selection screen for Play Titan Quest. Then select your real character and start the game.

Loot Plus XMAX FTW can also be found on the Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1779344333