Mods
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Sets cost of all talents (Charisma, Science, Crafting, Stealth, Traps/Lockpicking, Exploration) to 0. Please read description for note on usage.
- 1KB
- 69
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Sets cost of all talents (Charisma, Science, Crafting, Stealth, Traps/Lockpicking, Exploration) to 0. Please read description for note on usage.
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Makes crafting ingredients, potions, and traps all weightless. Because I can't be the only hoarder out there.
- 1KB
- 63
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Makes crafting ingredients, potions, and traps all weightless. Because I can't be the only hoarder out there.
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Adds all regularly buyable items and a few NPC items to all usable merchants.
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Makes all useable unique items available for purchase at one of the Noctis merchants.
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Zach's talents all start out at 1 instead of 0.
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Reduces price of all items to 1 serum. Has some caveats, please read the description.
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Let's you procure certain items in Chapter 1 as quest rewards that are normally only obtainable by murdering people.
- 2KB
- 31
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Let's you procure certain items in Chapter 1 as quest rewards that are normally only obtainable by murdering people.
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Adds a few chest armors to give a 'mancer some more wardrobe options.