The Technomancer
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Aleirdra

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Aleirdra

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About this mod

Zach's talents all start out at 1 instead of 0.

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I would think after training for years Zach would know some things, so now he does. All six talents (Charisma, Science, Crafting, Stealth, Traps/Lockpicking, Exploration) start at level 1 instead of 0, and you'll still be given an initial point to allocate as you see fit upon character creation.

Installation:
1. Extract the ZachKnowsThings folder from the archive
2. Place it in your datalocal folder, typically located at C:\Program Files (x86)\Steam\steamapps\common\The Technomancer\datalocal
3. Venture forth with your shiny new +1 Knowledge.

Uninstallation:
Delete ZachKnowsThings folder from datalocal

Compatibility:
Incompatible with anything that modifies talent_variables.sli

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