Yo, this seems to cause crashes on the steam verson. I am using both ini files unmodified from the download and crash frequently during loading screens.
Everything ultra and tested both replacing the original ini files and creating a mod folder in Steamapps \common \The outer worlds\indiana\content\paks\~mods
WHY would you disable mouse smoothing though? Like that literally only makes things better? Aiming is more accurate and the screen doesnt jitter up, down left or right.
Mouse smoothing means that that the programming is controlling how far your mouse moves, not you. It's about predicting where you want the mouse to be and moving it there.
For people who play a lot of shooters, it's an poor experience. It's slower. It's not as precise. It creates subtle input lag as it waits for multiple inputs, then combines them. And like mouse acceleration, it's terrible for people who don't just play shooters, but actively work to improve their control in them (like matching sensitivity between games, practicing aim, etc.) It feels like someone else has their hand on your mouse and is moving it differently than you are, resulting in a constant struggle to get it to do what you want.
For people who primarily play games like this for the RPG/exploration elements and don't care about the shooter elements, it's fine.
tl;dr - a lot of people make an effort to improve their control over this type of game. Smoothing and acceleration actively work to take that control away.
You trolling, or just dont know what mouse smoothing is lmao. It does not make you more accurate, only time thatll happen, is if you dont realize youve been using it for a while and gotten use to it. But 100% chance if you practice with out it, youll be quite a bit better. Itll literally cause the mouse to keep moving after you stopped moving the mouse. For a very short time, but its still very noticeable as it feels like a delay of sorts
THANK YOU! THIS MOD IS A NECESSITY FOR OUTER WORLDS
Took out the no-dof setting, and added two other lines suggested by the commenters, game looks great and it's almost stutter-free now. (I think no-dof is the real setting that helps fix the stutter issues though, but I kinda like that setting so that's a sacrifice I made lol.) Edit: I added a reshader too but the game still looks like crap, but at least I get no headaches anymore.
247 comments
Everything ultra and tested both replacing the original ini files and creating a mod folder in
Steamapps \common \The outer worlds\indiana\content\paks\~mods
both causes crashes
For people who play a lot of shooters, it's an poor experience. It's slower. It's not as precise. It creates subtle input lag as it waits for multiple inputs, then combines them. And like mouse acceleration, it's terrible for people who don't just play shooters, but actively work to improve their control in them (like matching sensitivity between games, practicing aim, etc.) It feels like someone else has their hand on your mouse and is moving it differently than you are, resulting in a constant struggle to get it to do what you want.
For people who primarily play games like this for the RPG/exploration elements and don't care about the shooter elements, it's fine.
tl;dr - a lot of people make an effort to improve their control over this type of game. Smoothing and acceleration actively work to take that control away.
It does not make you more accurate, only time thatll happen, is if you dont realize youve been using it for a while and gotten use to it. But 100% chance if you practice with out it, youll be quite a bit better.
Itll literally cause the mouse to keep moving after you stopped moving the mouse. For a very short time, but its still very noticeable as it feels like a delay of sorts
Took out the no-dof setting, and added two other lines suggested by the commenters, game looks great and it's almost stutter-free now. (I think no-dof is the real setting that helps fix the stutter issues though, but I kinda like that setting so that's a sacrifice I made lol.) Edit: I added a reshader too but the game still looks like crap, but at least I get no headaches anymore.
[/Script/Engine.RendererSettings]
r.PostProcessAAQuality=0
[SystemSettings]
r.MipMapLODBias=-1