Excellent mod, thank you. I've noticed this mod messes up the Assault Rifle, with or without the full auto mod. Without the full auto mod, the AR will fire 2 rounds then a delayed 3rd round. With the full auto mod, the cyclic rate is very slow, like .5 seconds.
I've removed this mod and the AR fires normally. I am not using any other mods.
I agree that it should be included with the main mod. I can't think of any reason why someone who installs the mod in the first place to shrink their weapons would actually want them expanded again after they mod their weapons. In fact, I was holding off modding a couple of weapons because of that, not realizing until I saw your post just now that I needed to download the optional mod, as well. I suggest simply including both mods in the main zip and if someone happens to want one and not the other, they can choose which to install then.
Regardless, many thanks to fabricator for the mod. It's extremely useful, especially if you're already in the middle of a playthrough. I was disappointed when I learned that the large inventory mods require starting a new game to use, but this one doesn't, so it's been a real lifesaver.
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https://www.nexusmods.com/systemshock2023/mods/14
I've removed this mod and the AR fires normally. I am not using any other mods.
Anyone else experiencing this?
Author has seemingly vanished or has no interest in updating.
P.S. Discovered optional file for modded weapons. Why not include it in main mod?
Good work btw.
Regardless, many thanks to fabricator for the mod. It's extremely useful, especially if you're already in the middle of a playthrough. I was disappointed when I learned that the large inventory mods require starting a new game to use, but this one doesn't, so it's been a real lifesaver.
https://imgur.com/a/Mkikwrv
It still works on 1.2
Crashes game when firing Sparqbeam