>This mod only supports new game. I added support to change the logo https://www.nexusmods.com/survivingmars/mods/7
If you want to do it yourself with say Mod Config, then you just need to do: g_CurrentMissionParams.idMissionLogo = "NasaDecal01" --using nasa for example
then loop through any rockets/buildings to change their logos:
for _,object in ipairs(UICity.labels.AllRockets or empty_table) do local tempLogo = object:GetAttach("Logo") if tempLogo then tempLogo:ChangeEntity(DataInstances.MissionLogo[g_CurrentMissionParams.idMissionLogo].entity_name) end end
for _,object in ipairs(UICity.labels.Building or empty_table) do local tempLogo = object:GetAttach("Logo") if tempLogo then tempLogo:ChangeEntity(DataInstances.MissionLogo[g_CurrentMissionParams.idMissionLogo].entity_name) end end
ps. you're missing a few Canadian Space Agency United Kingdom Space Agency Korean Aerospace Research Institute Japan Aerospace Exploration Agency Israel Space Agency Centre National D'etudes Spatiales
3 comments
I added support to change the logo
https://www.nexusmods.com/survivingmars/mods/7
If you want to do it yourself with say Mod Config, then you just need to do:
g_CurrentMissionParams.idMissionLogo = "NasaDecal01" --using nasa for example
then loop through any rockets/buildings to change their logos:
for _,object in ipairs(UICity.labels.AllRockets or empty_table) do
local tempLogo = object:GetAttach("Logo")
if tempLogo then
tempLogo:ChangeEntity(DataInstances.MissionLogo[g_CurrentMissionParams.idMissionLogo].entity_name)
end
end
for _,object in ipairs(UICity.labels.Building or empty_table) do
local tempLogo = object:GetAttach("Logo")
if tempLogo then
tempLogo:ChangeEntity(DataInstances.MissionLogo[g_CurrentMissionParams.idMissionLogo].entity_name)
end
end
ps. you're missing a few
Canadian Space Agency
United Kingdom Space Agency
Korean Aerospace Research Institute
Japan Aerospace Exploration Agency
Israel Space Agency
Centre National D'etudes Spatiales