Latest Mods
- Refine results Found 43 results.
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Randomly scramble the ports of the Unterzee.
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This is a small mod that adds a new First Officer who can be recruited like the Cladery Heir in Fallen London, or can be found at Port Cecil.The Sightless Watchman levels Pages to 100, boosts Veils and Pages, and has a quest to promote him, Stone willing.
- 272KB
- 34
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This is a small mod that adds a new First Officer who can be recruited like the Cladery Heir in Fallen London, or can be found at Port Cecil.The Sightless Watchman levels Pages to 100, boosts Veils and Pages, and has a quest to promote him, Stone willing.
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"All your favourite mods, in one place! Plus a pony!"
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If you die and start a new game everything will proceed normally (you start with the standard ship, your skills get reduced, etc.) except that the stories / quests won't reset. You can basically continue where you left of.
- 106KB
- 9
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If you die and start a new game everything will proceed normally (you start with the standard ship, your skills get reduced, etc.) except that the stories / quests won't reset. You can basically continue where you left of.
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Adds 27 new cameos from Failbetter Games' previous game Fallen London, for a total of 48 cameos.
- 1.3MB
- 122
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Adds 27 new cameos from Failbetter Games' previous game Fallen London, for a total of 48 cameos.
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Adds a warehouse that you can buy for 500 echoes in London, where you can store most types of cargo.
- 415KB
- 81
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Adds a warehouse that you can buy for 500 echoes in London, where you can store most types of cargo.
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A pack of Cameos to be used during character creation. Very easy to install and use!
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An enormous expansion pack for Sunless Sea, featuring more ships, more Officers, more stories, and less sun than ever before! (Featured on PCGamer and Rock Paper Shotgun!)
- 357KB
- 91
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An enormous expansion pack for Sunless Sea, featuring more ships, more Officers, more stories, and less sun than ever before! (Featured on PCGamer and Rock Paper Shotgun!)
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Currently it is extremely hard to seize/capture a ship, because you have to kill its crew without destroying its hull. This mod simply replaces the victory through sinking your enemy with the seizing/capture event. You now always have the option to decide, if you want to sink the ship or take control over it.
- 9KB
- 45
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Currently it is extremely hard to seize/capture a ship, because you have to kill its crew without destroying its hull. This mod simply replaces the victory through sinking your enemy with the seizing/capture event. You now always have the option to decide, if you want to sink the ship or take control over it.
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Once you've managed to win the game via Aestival you'll have the chance to instantly rebuild your colony there (with 100 estate and 80 crewmen). However, if you do so you will loose the option to finish the game via Aestival again.
- 15KB
- 17
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Once you've managed to win the game via Aestival you'll have the chance to instantly rebuild your colony there (with 100 estate and 80 crewmen). However, if you do so you will loose the option to finish the game via Aestival again.
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This mods adds an event at the Cumaean Canal to instantly fill all your Mirrorcatch Boxes with sunlight and a second one at London to get rid of Menaces: Yearning, Burning all at once. Both events still require the appropriate amount of resources. You just don't need to click 50 times to get everything done.
- 4KB
- 39
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This mods adds an event at the Cumaean Canal to instantly fill all your Mirrorcatch Boxes with sunlight and a second one at London to get rid of Menaces: Yearning, Burning all at once. Both events still require the appropriate amount of resources. You just don't need to click 50 times to get everything done.
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This mod adds an option to store your current ship and buy another one. After that you can switch in London between the ships without buying or selling either one. Version with modification of the story ship quests included.
- 9KB
- 53
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This mod adds an option to store your current ship and buy another one. After that you can switch in London between the ships without buying or selling either one. Version with modification of the story ship quests included.
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The Pirate-Poet For Polythreme
New quests in 10 different locations, new officers, multiple choices (act 3 includes 28 different strategies with 5 possible endings) and more.
- 690KB
- 25
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The Pirate-Poet For Polythreme
New quests in 10 different locations, new officers, multiple choices (act 3 includes 28 different strategies with 5 possible endings) and more.
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All ship holds have 100x their original capacity.
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ADVICE FOR CAPTAINS sells for 500,000,000 echoes instead of 50.
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Pactise with London greatest rivals: the New Khanate! Earn favours to get help in your expeditions, buy new items, or unlock a new Ship!
- 431KB
- 25
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Pactise with London greatest rivals: the New Khanate! Earn favours to get help in your expeditions, buy new items, or unlock a new Ship!
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Flavour text around the Dawn Machine
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Cumaean canal fix plus surface quality of life improvements
This mod fixes wrong fuel requirements for going to surface + allows to buy supplies and fuel in packs of ten, when already there
- 16KB
- 47
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Cumaean canal fix plus surface quality of life improvements
This mod fixes wrong fuel requirements for going to surface + allows to buy supplies and fuel in packs of ten, when already there
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This is a small mod that fixes the infamous "2 crew terror exploit".
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No fuel - No Hunger - Better hull repairs
No fuel consuption, no hunger, supplies repair the hull more efficently.
- 2KB
- 130
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No fuel - No Hunger - Better hull repairs
No fuel consuption, no hunger, supplies repair the hull more efficently.