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Original mod by CodeAndLoathing updated by ImonoborUploaded by
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About this mod
Adds a warehouse that you can buy for 500 echoes in London, where you can store most types of cargo.
- Permissions and credits
-What this mod does-
Adds a warehouse that you can buy for 500 echoes in London, where you can store most types of cargo. That is done with a simple shop interface where you can exchange items for their "Stored" versions, which don't take cargo space, but you obviously can't use until you trade them back for the original item in london.
Example: You can sell 1 "Fuel" for 1 "Stored Fuel", which is a token item that you can find under "curiosities", instead of under "cargo". Likewise, you can buy 1 fuel with 1 stored fuel.
Currently you can store Fuel, Supplies, Parabola-Linen, Spider-Silk, Foxfire Candles, Scintillack, Devilbone Dice, Mutersalt, Zzoup, Prisoner's Honey, Sapphires, Stygian Ivory, Soothe&Cooper Longboxes, Approved Romantic Literature, Mushroom Wine, Coffee Beans, Human Souls, Empty Mirrorcatch Boxes, Strange Catches.
You can also sell your warehouse for 250 echoes, which will REMOVE ALL YOUR STORED POSESSIONS INSIDE! So clean your warehouse before you sell it. The main purpose of that is to clean all custom IDs added from the mod to your savegame in case you want to uninstall the mod.
-Installation-
Go to Appdata/LocalLow/Failbetter Games/Sunless Sea/ and extract the archive you downloaded there. Let the folders merge.
To uninstall, first unload your warehouse of all cargo, then sell the warehouse, then go to some port other than london to save. Then you're free to delete Appdata/LocalLow/Failbetter Games/Sunless Sea/addons/London Warehouse
If you uninstall the mod without cleaning your savegame of all custom IDs added by this mod, your save will fail to load.
-Credits-
Original mod made by CodeAndLoathing, originally uploaded to Github. Updated by me.
-Q & A-
Q: What is the difference between this mod and cnl_warehouse by CodeAndLoathing?
A: There are a couple of differences, most noticably in the kinds of items you can store. I've removed a couple of items that didn't take cargo space (like blue feathers and solacefruit) and added some other cargo types which were missing (like mirrorcatch boxes, longboxes, strange catches etc). The warehouse also now costs 500 echoes (instead of 1) and is not a legacy (which means that you have to buy it anew with every new captain).
Q: Is there a limit on how many items you can store?
A: Due to the way the warehouse works, I don't think it's possible to implement such a feature, so your warehouse is essentially unlimited. Rejoice.
Q: Why can't you store X item?
A: Because I haven't added it or because I didn't think it was important/appropriate enough to be able to store it. You can edit the mod files if you know what you're doing to add it to the menu if you so desire.