Mods
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Makes the game at least slightly survivable.
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No fuel - No Hunger - Better hull repairs
No fuel consuption, no hunger, supplies repair the hull more efficently.
- 2KB
- 131
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No fuel - No Hunger - Better hull repairs
No fuel consuption, no hunger, supplies repair the hull more efficently.
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Adds a warehouse that you can buy for 500 echoes in London, where you can store most types of cargo.
- 415KB
- 81
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Adds a warehouse that you can buy for 500 echoes in London, where you can store most types of cargo.
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Currently it is extremely hard to seize/capture a ship, because you have to kill its crew without destroying its hull. This mod simply replaces the victory through sinking your enemy with the seizing/capture event. You now always have the option to decide, if you want to sink the ship or take control over it.
- 9KB
- 45
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Currently it is extremely hard to seize/capture a ship, because you have to kill its crew without destroying its hull. This mod simply replaces the victory through sinking your enemy with the seizing/capture event. You now always have the option to decide, if you want to sink the ship or take control over it.
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If you die and start a new game everything will proceed normally (you start with the standard ship, your skills get reduced, etc.) except that the stories / quests won't reset. You can basically continue where you left of.
- 106KB
- 9
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If you die and start a new game everything will proceed normally (you start with the standard ship, your skills get reduced, etc.) except that the stories / quests won't reset. You can basically continue where you left of.
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CleverCrumbish's Cameo Selector
Changes the cameo (avatar) selection UI to neatly handle having as many custom avatars as you like, and makes installing them easier and tidier.
- 757KB
- 8
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CleverCrumbish's Cameo Selector
Changes the cameo (avatar) selection UI to neatly handle having as many custom avatars as you like, and makes installing them easier and tidier.
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This mod adds a storylet to fill all your mirrorcatch boxes at once in avernus.