Hey man, it says you updated the Bepinex version 2 days ago but it aint working. I have Bepinex installed properly because Im using other mods right now and they work fine but yours isnt. Its not showing the locker in the builder tool and its not showing the replenish Reactor Rod in the Fabricator. I even installed the CC2 folder and that version and its not working.
This one removes the recipe from the fabricator. And the lockers unlocked with the reactor rod. I also provided the techtypes on the front page . You can unlock them there .you don't need the cc2 version anymore
I already unlocked the reactor rod blueprints and the lockers aren't showing up anywhere in the habitat builder. UPDATE. Never mind, its working now lol
Can you please set blueprint unlock requirements to be same as Uranium Rods? Kinda weird to know how to replenish rods before knowing how to make them.
I think the new What the Dock update broke this mod. I have everything required, I don't have CustomCraft2 but I don't think it's needed. And the recipe isn't showing up, I have the reactor, can make new rods and the nuclear waste bin, but can't do anything with the spent rods.
Thanks for the update. I couldn't figure out how to use CustomCraft2.
EDIT: It doesn't seem to work though. The cost is still 3 Uranium. Is the mod supposed to go in the Qmods folder like the rest? Are there any prerequisites?
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I also provided the techtypes on the front page . You can unlock them there .you don't need the cc2 version anymore
UPDATE. Never mind, its working now lol
EDIT: It doesn't seem to work though. The cost is still 3 Uranium. Is the mod supposed to go in the Qmods folder like the rest? Are there any prerequisites?
to modify it