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Cookie_orginal_alexejheroYTB_

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M3dicCookie

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41 comments

  1. Hey man, it says you updated the Bepinex version 2 days ago but it aint working. I have Bepinex installed properly because Im using other mods right now and they work fine but yours isnt. Its not showing the locker in the builder tool and its not showing the replenish Reactor Rod in the Fabricator. I even installed the CC2 folder and that version and its not working.
    1. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      This one removes the recipe from the fabricator. And the lockers unlocked with the reactor rod.
      I also provided the techtypes on the front page . You can unlock them there .you don't need the cc2 version anymore 
    2. I already unlocked the reactor rod blueprints and the lockers aren't showing up anywhere in the habitat builder.
      UPDATE. Never mind, its working now lol
    3. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      welcome give me feed back on it do you like it or you want something else
  2. NiftyAC
    NiftyAC
    • member
    • 0 kudos
    would it be posible to change the crafting recipe? if so how on the newest version.
    1. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      I will change it to json recipe and add an unlock 
    2. NiftyAC
      NiftyAC
      • member
      • 0 kudos
      thank you
    3. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      Release is out
    4. NiftyAC
      NiftyAC
      • member
      • 0 kudos
      thank you so much!
    5. SirRexuz1234
      SirRexuz1234
      • supporter
      • 0 kudos
      Thanks so much for this. I was also wishing I could customize this a little bit for my game and now I can :) Endorsed and Kudos given
  3. Stroichik
    Stroichik
    • member
    • 0 kudos
    Can you please set blueprint unlock requirements to be same as Uranium Rods? Kinda weird to know how to replenish rods before knowing how to make them.
    1. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      I can odd request because people hate me locking things kind story progression
  4. XxRarityx17
    XxRarityx17
    • member
    • 2 kudos
    Does this require customcraft2? or is it good to go with just  SMLhelper?
    1. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      the mod edit needs cc2 , but the main mod doesn't also bz cc2 is in the discord server
    2. CopperBoltwire
      CopperBoltwire
      • supporter
      • 13 kudos
      Will CC3 work?
    3. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      i mean you can try to use cc3 but cc3 isn't customcraft2 which i might rebuild for bz
  5. gphoenix51
    gphoenix51
    • premium
    • 1 kudos
    I think the new What the Dock update broke this mod. I have everything required, I don't have CustomCraft2 but I don't think it's needed. And the recipe isn't showing up, I have the reactor, can make new rods and the nuclear waste bin, but can't do anything with the spent rods.
    1. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      it didn't break the mod , cc2 isn't updated so for 2.0 will not work the default mod doesn't need cc2 the cc2 is only needed for the mod edit part
  6. BuliwyfWolfgar
    BuliwyfWolfgar
    • premium
    • 15 kudos
    Mod requirements: QModManager 3.2SMLHelper Zero and CustomCraft2, which you seem to only be able to get thru Discord correct?
    1. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      well github and thunderstore
  7. Sirsoppa
    Sirsoppa
    • member
    • 0 kudos
    Hey, do I just drop both customcraft2 and this mod into QMODS folder?
    1. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      if you already have customcraft2 installed yes
  8. B3lf4
    B3lf4
    • member
    • 0 kudos
    I cannot make it to work as I am not able to find customcraft for Below zero... any suggestion on how to obtain it, please?
    1. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      https://discord.gg/UpWuWwq its in the customcraft2  channel in the discord in the pin message.
  9. CycloLocke
    CycloLocke
    • member
    • 10 kudos
    Thanks for the update. I couldn't figure out how to use CustomCraft2.

    EDIT: It doesn't seem to work though. The cost is still 3 Uranium. Is the mod supposed to go in the Qmods folder like the rest? Are there any prerequisites?
    1. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      it gots in the qmods folder but you need customcraft 2
    2. Nick0Taylor
      Nick0Taylor
      • premium
      • 1 kudos
      Where the heck do you get customcraft2? i cant find it on the BZ nexus
    3. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      https://discord.gg/UpWuWwq its in the customcraft  channel in the discord
  10. CycloLocke
    CycloLocke
    • member
    • 10 kudos
    Could we get a 2 uranium version?
    1. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      why it should cost more to recharge it , or just make a new one. no point to make a one for one kind of thing .
    2. CycloLocke
      CycloLocke
      • member
      • 10 kudos
      Well, then, can you release the source code so we can make the modification ourselves?
    3. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      you can also use customcraft2
      to modify it
    4. CycloLocke
      CycloLocke
      • member
      • 10 kudos
      Thanks for the tip.