This page was last updated on 28 March 2022, 12:15PM
Changelogs
Version 2.0
Minor issue: Twisty Base has no jukebox and speaker system yet.
Minor issue: The resource hack got used by deleting parts of the savegame that save collected resources. By doing that completely new resources get generated. Unfortunately this has a bad effect on the scanner room as it will also show uncollected previous resources that are now gone as of the deletion of this part of the savegame.
No posters got collected, so you still need to visit all the places for the collectible goodies.
ALL alien artifacts have a beacon this time.
Various additional beacons
Nothing got scanned except building parts.
A shitload of bases also in the arctict areas.
The bridge didn't got repaired yet.
Game might still be good for achievements.
Version 1.4
This update doesn't contain much changes, except of stacking 3 additional large rooms onto the 2 ones in the Deep Lilypad Caves.
These rooms stay pretty plain as usual except, I added also 3 new alien containments into, which stacked with the existing one. So this is the highest amount of stacked alien compartments in a large room in my game.
Thought it would be unfair for Glow Whales and Squid Sharks to have such a tiny compartment.
When looking for resources, I found a Cryptosuchus egg, which I also added into that new big compartment.
Version 1.3
The void observatory now has pre-prepared rooms for restrooms (as soon as you unlock the respective blueprints by progressing in the quests). For that, the glass roof got removed as nobody likes being watched when taking a crap. :P The other side got additional 2 large rooms stacked and a 3 level alien containment got added.
New base in the crystal caves. Uses one nuclear reactor and one bio reactor for powering.
New base in the Lilypad islands. Has a way down into the Deep Lilypad caves, but uses solar energy.
Version 1.2
I've added a void observatory base. Be careful at night. If you remove all the stuff from the water filtration machines and put a vehicle in the moonpool, chances are high that the 1200 energy will be drained til the morning. It's merely used as a research base.
Version 1.1
When I just made another run through the tunnels with the jukebox being on, I heard various issues while being at the end of the ice passage. Playback was fading out and in randomly, so I completely re-arranged the setup of the speakers there including some new ones. Should still sound funny as of the speakers always being one-sided, but at least it should be at a proper volume level without getting suddenly silent.