Hey, I love the improvements you have made however I wonder why have you not added the expanded storage to the Torpedo arm of the Prawn suit too. Would make it much better.
Q - apparently, was just me not noticing a "conflict" with the explosive torpedos mod, since it cycles with all potential torpedos, whatever torpedos is actually in the bay.
Hey folks, I fixed the Seamoth in Cyclops save game issue. Sorry it took me so long, my daughter was born 11 months ago and this is the first real free time I've had to deal with it.
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I keep deploying my Seamoth n jumping out to access the torpedo bay!
I just noticed that it could very well b bcuz of this mod
https://www.nexusmods.com/subnautica/mods/42
What is the control for choosing torpedos?
Q - apparently, was just me not noticing a "conflict" with the explosive torpedos mod, since it cycles with all potential torpedos, whatever torpedos is actually in the bay.