This page was last updated on 14 December 2022, 3:08AM
Changelogs
Version 1.3.1
Maintenance update for SMLHelper 2.9
Version 1.3
Updated for QMM4, SMLHelper 2.8 and VersionChecker 1.1.2
Fixed a bug where when no binding was set for a keybind, the keybind was erroneously triggered
Version 1.2
VersionChecker is now an optional dependency rather than a requirement.
Version 1.1
New feature: Delay between tracks can now customised in the options menu or config.json.
New feature: Automatically lets you know when a new update is available.
Version 1.0.2
HOTFIX: Fixed a breaking change in version 1.0.1 that caused issues for users without .NET Framework 4.5 installed.
Version 1.0.1
Bugfix: Better error handling and a fallback for checking audio file types when Urlmon.dll is not available.
Tweak: In-game sound FX will now be paused when preloading songs that have been added while the game is live. Previously, sound FX would still play even though the game was paused, leading in some cases to the false belief that the game was not paused during preloading.