version 1.0.0 ✗not compatible with Big Little update
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
DYGRELAN - For the model! OSubMarin - Enhancements and maintenance.
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Changelogs
Version 2.0.0
Updated: Now works with latest versions of BepInEx and SMLHelper_BepInEx.
Enhanced: The light switch do now save its state when saving game.
Enhanced: The light switch is now fonctional in both bases and Cyclops.
Fixed: Various bugs.
Version 1.0
- Initial Release
Initial release
Fixed it for the Little Big update, and updated code for SMLHelper V2 API.
Adds a new buildable that allows you to turn base (or cyclops) lights OFF or ON!
Installation instructions for regular version: 1. Download and install BepInEx. 2. Download and install Modding Helper. 3. Download the latest version of this mod. 4. Extract the folder from the archive and move it to your Subnautica\BepInEx\plugins folder. 5. Run the game.
Installation instructions for "Legacy" version: 1. Download and install QMods. 2. Download and install the legacy version of Modding Helper. 3. Download the legacy version of this mod (not the latest version!). 4. Extract the folder from the archive and move it to your Subnautica\QMods folder. 5. Run the game.
How does it work? All you have to do is build a light switch from your Habitat Builder -> Interior Modules -> Light Switch and then you can toggle the lights by simply pressing it.