Subnautica
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zorgesho

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zorgesho

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32 comments

  1. zorgesho
    zorgesho
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    If you encountered a bug, please submit a report in the "BUGS" section.

    Be sure to add the game log to your report (%SubnauticaFolder%\qmodmanager_log-Subnautica.txt).
    You can use pastebin.com or something like this for posting the log.

    Also, if this is some visual bug, a screenshot will be really helpful.
  2. sans011
    sans011
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    update to bepinex
    1. 7aichi
      7aichi
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      i second this.
    2. belyadimon
      belyadimon
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      Очень скучаю +1
  3. bandmexd3
    bandmexd3
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    Can you please add this to the Living Large Update? Because my pc runs kinda slowly on the legacy.
    1. PHANTOMHATE
      PHANTOMHATE
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      Edit: thought I found one but it was for cyclops
  4. MagicMakerS
    MagicMakerS
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    Please update this mod to BepInEx version.
  5. MarioGreenboi
    MarioGreenboi
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    i was wondering why i cant see it at the vehicle console thing,just now i realised its a modification of the seamoth so its in the modification station,lol
  6. scott08107
    scott08107
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    Please update this mod to work with BepInEx.  Thank you!
  7. scott08107
    scott08107
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    Can you please get this mod to work with the new   BepInEx I would really appreciate it a lot.  
  8. Jackcooper12
    Jackcooper12
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    will this be updated for living large?
  9. Scarptre
    Scarptre
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    (SMLHelper v2.9.0 required)  Is it v2.9.0 and above or only v2.9.0. I'm new to mods
    1. zorgesho
      zorgesho
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      It almost always means "that version or newer".
  10. NexusModding101
    NexusModding101
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    I wish there was a prawn suit mod where you can put A.I (Artificial Intelligence) upgrade a really expensive upgrade to unmanned Prawn Suits where you can command them to guard you or follow you like the cuddlefish or they can search and gather for scanned materials by the scanner room for you and automatically dock at clear moonpol if it is low on power.

    that would be so cool!
  11. miracleflame
    miracleflame
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    I miss this so much in SN: Below Zero I am inclined to ask what does it take to make compatible version of your mod.. I mean technically and/or financially.
    1. zorgesho
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      I'm going to port it to BZ at some point.