Vehicles and Upgrades
- Refine results Found 51 results. 816 have been filtered out. Currently filtering by: categories. (Clear filters)
-
Laser Cannon (BepInEx - Nautilus)
If you are tired of the constant escape, then it's time to fight!
- 50KB
- 4.5k
- --
Laser Cannon (BepInEx - Nautilus)
If you are tired of the constant escape, then it's time to fight!
-
Seamoth Arms (BepInEx - Nautilus)
Yes! Now can use arms with Seamoth!
-
Adds a new vehicle: a boat. Being slightly larger than the cyclops, it allows you to quickly travel across planet 4546B and gives you plenty of space for building.
- 7.5MB
- 1.7k
- --
Adds a new vehicle: a boat. Being slightly larger than the cyclops, it allows you to quickly travel across planet 4546B and gives you plenty of space for building.
-
Plasma Cannon Arm (BepInEx - Nautilus)
This mod allows to use a new P.R.A.W.N suit Plasma Cannon arm.
- 1.4MB
- 1.0k
- --
Plasma Cannon Arm (BepInEx - Nautilus)
This mod allows to use a new P.R.A.W.N suit Plasma Cannon arm.
-
This mod adds a new submarine: the Odyssey, for more rapid exploration.
-
Adds sonar module to Prawn Suit
-
This mod adds a new submarine: the Atrama, for a more measured experience.
-
Repulsion Cannon Arm (BepInEx - Nautilus)
This mod allows to use a new P.R.A.W.N suit Repulsion Cannon arm.
- 39KB
- 499
- --
Repulsion Cannon Arm (BepInEx - Nautilus)
This mod allows to use a new P.R.A.W.N suit Repulsion Cannon arm.
-
Complementary mod to "Vehicles Improved". Lots of changes: Added configurable light cost for all vehicles. Added volumetric lights for the Prawn Suit and Scanner Room cameras. Scanner Room camera lights and Prawn Suit lights are now toggleable. You can now swap Cyclops light buttons. And more..
- 12KB
- 422
- --
Complementary mod to "Vehicles Improved". Lots of changes: Added configurable light cost for all vehicles. Added volumetric lights for the Prawn Suit and Scanner Room cameras. Scanner Room camera lights and Prawn Suit lights are now toggleable. You can now swap Cyclops light buttons. And more..
-
This mod makes it so when you stop piloting the Cyclops, the HUD doesn't disappear but stays on.
- 3KB
- 347
- --
This mod makes it so when you stop piloting the Cyclops, the HUD doesn't disappear but stays on.
-
More Seamoth Modules(depth MK4 and MK5)(BepInEx)
This mod adds MK4 and MK5 Seamoth depth modules
- 8KB
- 278
- --
More Seamoth Modules(depth MK4 and MK5)(BepInEx)
This mod adds MK4 and MK5 Seamoth depth modules
-
Cyclops Hull Reinforcement Module
Adds a Cyclops Hull Reinforcement Module, which halves all damage to the Cyclops while equipped.
- 4KB
- 265
- --
Cyclops Hull Reinforcement Module
Adds a Cyclops Hull Reinforcement Module, which halves all damage to the Cyclops while equipped.
-
More Engine Efficiency Modules
Adds an Engine Efficiency Module MK2 and 3 for the Seamoth and PRAWN Suit.
- 55KB
- 244
- --
More Engine Efficiency Modules
Adds an Engine Efficiency Module MK2 and 3 for the Seamoth and PRAWN Suit.
-
Super Prawn is a fully customizable set of modifications for the Prawn suit. From infinite health, energy, and torpedoes to speed, damage, and size multipliers - plus a whole lot more. It allows you to turn the Prawn suit in to your own unstoppable giant mech. Breaking the intended design in the best ways possible.
- 12KB
- 222
- --
Super Prawn is a fully customizable set of modifications for the Prawn suit. From infinite health, energy, and torpedoes to speed, damage, and size multipliers - plus a whole lot more. It allows you to turn the Prawn suit in to your own unstoppable giant mech. Breaking the intended design in the best ways possible.
-
Fixes the current "save" load bug when piloting a vehicle.
-
Improves the cyclops' downstairs internal lockers to A. have a bigger and configurable amount of storage spaceB. Work with autosort lockers
- 4KB
- 215
- --
Improves the cyclops' downstairs internal lockers to A. have a bigger and configurable amount of storage spaceB. Work with autosort lockers
-
Complementary mod to "Vehicle Lights Improved". Added a noise based silent running energy cost. Added some alternative Cyclops camera controls. Added a highly customizable Debugging energy info overlay. You can now set the annoying Cyclops camera rotation damper. Moved some changes from Vehicle Lights Improved to this mod.
- 12KB
- 206
- --
Complementary mod to "Vehicle Lights Improved". Added a noise based silent running energy cost. Added some alternative Cyclops camera controls. Added a highly customizable Debugging energy info overlay. You can now set the annoying Cyclops camera rotation damper. Moved some changes from Vehicle Lights Improved to this mod.
-
Hull Reinforcement Fix (BepInEx)
Makes the hull reinforcement module actually reduce damage
- 54KB
- 183
- --
Hull Reinforcement Fix (BepInEx)
Makes the hull reinforcement module actually reduce damage
-
Change Seaglide colorChange Seaglide Light color (if Randyknapps WhiteLights is not installed, use his mod to change the light color if his mod is installed)All settings in Options>Mod Options
- 5KB
- 179
- --
Change Seaglide colorChange Seaglide Light color (if Randyknapps WhiteLights is not installed, use his mod to change the light color if his mod is installed)All settings in Options>Mod Options
-
Adds the Seaglide topographical map hologram to the Seamoth.