Edit: Wow, fortunately I have a visual memory, it's what I call a true maze ! There 3/4 things I wanted to ask but I don't wanna spoil anyone, but I believe I can ask why there is beacons named from 1 to 7 ? I'm just curious ^^
WTF? Sorry for the language but how can you enjoy that? It´s lagging like crazy even on lowest settings. And don´t tell me that all of you have a much better graphics card and/or CPU
This is by far the COOLEST mod EVER!!! A giant super uber KUDOS to statefull!!! Enjoyed through and through. Absolutely LOVED it!!!!!
No comments or complaints on the occassional lags in certain places. I can't even begin to imagine what it might have been like to build such a ginormous base.
Just one question though, why are there beacons in several (seemingly random) places? I think there are seven of them. I have gone through every single of them but couldn't find anything interesting apart from the usual surroundings.
How does this work? I put the fish into the bioreactor but it didn't generate any power. And where do I go after find the bag? There are no directions! I just keep running out of oxygen and then I die. And the map runs so bad! 30 fps is not playable!
So I got this about an hour ago from the time of posting, I must say, marvelous work, I can't imagine the hair pulling you must've gone through building such a massive complex. I've completed a few puzzles so far but I have to admit that overall this thing has me surprisingly stumped. I'm sure I will figure it all out given time though. I've solved the puzzles revolving around crabs and bugs so far but now that I have what I needed from the door after the bug I'm unsure where to go next. Like I said, I will figure it out, no hints please!
I do have one point of suggestion though... making a repair tool available would make a certain section much more manageable in the event of really bad luck with crabsquids. If there is a repair tool and I simply missed it or havn't come across it yet then please disregard this suggestion. Thankfully I didn't need it to complete the puzzle but for some the whole thing might become impossible to complete without one.
Two fun hours of a'maze'ing gameplay and adventure. Not being able to find one object made me a little blue but I'll come back to it another time. A very well balanced and creative cognitive challenge that clearly took a lot of effort to compile. Thank you.
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Edit: Wow, fortunately I have a visual memory, it's what I call a true maze !
There 3/4 things I wanted to ask but I don't wanna spoil anyone, but I believe I can ask why there is beacons named from 1 to 7 ? I'm just curious ^^
Building lag was insane though.
Starting the bioreactor will give you oxygen and power, if you've entered "noenergy" and "freedom" after loading the game.
No comments or complaints on the occassional lags in certain places. I can't even begin to imagine what it might have been like to build such a ginormous base.
Just one question though, why are there beacons in several (seemingly random) places? I think there are seven of them. I have gone through every single of them but couldn't find anything interesting apart from the usual surroundings.
I put the fish into the bioreactor but it didn't generate any power.
And where do I go after find the bag? There are no directions! I just keep running out of oxygen and then I die.
And the map runs so bad! 30 fps is not playable!
I do have one point of suggestion though... making a repair tool available would make a certain section much more manageable in the event of really bad luck with crabsquids. If there is a repair tool and I simply missed it or havn't come across it yet then please disregard this suggestion. Thankfully I didn't need it to complete the puzzle but for some the whole thing might become impossible to complete without one.