Subnautica
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Created by

ShiroShini

Uploaded by

Sanhome

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About this mod

Allows you to change the SeaMoth values for taking impact damage

Requirements
Permissions and credits
Changelogs
What it does:
Changes the mass requirement for dealing damage to the SeaMoth(Higher minimum value, the less likely you'll take damage for crashing into stuff). 
There is another setting for adjusting the minimum speed required to take damage.
Both are configurable in the mod options menu.

NOTE:
For reference, the mass of an object is a bit obscure and there is no documentation of the mass list for each object in the game(that i know of). To make a good guess for mass, the mass of the SeaMoth is about 170 and the Gasopod is about 280; So any smaller creatures and objects are relatively small in mass.
As for speed, the SeaMoth does not go very fast by default, so the slider is more geared towards people using any SeaMoth acceleration mod(like RamuneNeptune's SeaMoth Sprint ). Generally 50 will be the highest needed for vanilla speeds, and even with the SeaMoth Sprint mod maxed sliders, I could only get about 170.


How to Install:
  • Install any requirements.
  • Download using NMM and install normally. 
To Install Manually:
  • Intall any requirements.
  • drag BepinEx\plugin\NoSeaMothCollisionDamage folder into your BepInEx\plugins folder.

Changelog
1.1.4:
*Initial public release

Currently Known Issues
1.1.4:
*TBD