I like it a lot. The only feature I would request is a way to exclude certain containers from the Store All function. I made a drop room with a bunch of Lockers but I don't want the items going to my wall lockers which hold specific stuff. Either an option to ignore wall lockers when storing if they are named something specific or ignore wall lockers in general would be great.
so how can I use it? Just put it in the Subnautica\BepInEx\plugins ? I'm sorry that I don't know if I need to create a folder for it ,because the latest version of the file, extracted with only one DLL file.
It could be a handy mod, but I only want to use it for raw materials. Unfortunately, as soon as you fiddle with the allow or forbidden files, the mod breaks and no item is ever transferred. I suspect the files always need certain lines/items in them to work, but no reference is given as to which lines this should be, making allow/forbidden list an ordeal that takes more time than manually drop every item in the right storage in-game..
Is it possible to clarify on how to use the files? It does seem to work when I just remove a few items from the allow list, but when I clear the file and only add the lines of raw materials, it breaks. Which lines are mandatory for the allow list to work?
I got it to work. Dont touch the forbidden file and simply add -- to the beginning of the name you want to exclude in the allowed types file. I think the code is doing an exact match so by adding that it should "exclude" it and you can always remove the -- to revert.
The forbidden types file logic is bugged for sure, it breaks the functionality if you alter its original file.
Cant seem to make the main feature to work. The secondary features seems to work. Arrows and L-Shift works but trying to use the ; key didnt. Tried changing it to any of the allowed keys but nothing happens under any settings. Any suggestions?
Works fine except several situations: store into trash can, growbeds and scanner room mods should be disabled. Trash can is the most annoying, was seconds away from wasting last 2 seeds after disposing one extra. Same with two other cases, but these at least are non-destructive.
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Nevermind. There was a sound, but then my game hanged, and after restart it was gone.
Would you add location restrictions like the ones used by the EasyCraft mod?
Just put it in the Subnautica\BepInEx\plugins ?
I'm sorry that I don't know if I need to create a folder for it ,because the latest version of the file, extracted with only one DLL file.
Is it possible to clarify on how to use the files? It does seem to work when I just remove a few items from the allow list, but when I clear the file and only add the lines of raw materials, it breaks. Which lines are mandatory for the allow list to work?
The forbidden types file logic is bugged for sure, it breaks the functionality if you alter its original file.
The secondary features seems to work.
Arrows and L-Shift works but trying to use the ; key didnt.
Tried changing it to any of the allowed keys but nothing happens under any settings.
Any suggestions?