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Hantacore

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23 comments

  1. EB64
    EB64
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    This still works. Cannot figure out why I can't do the Mapper(haven't tried the mapmaking tools). There is no "data.json" that I can locate.

    As a note, if you're using the Stranded Wide mod, make sure to point your directory to the Stranded Wide folder.
    1. hantacore
      hantacore
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      Thanks fot the tip !
  2. EB64
    EB64
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    I had used this and all was good.
    Trying to make a new map, but it keeps giving me this error:
    "Invalid World Directory" and lists the folder for where I have the game installed.

    Only thing that's changed since the last time I made a new world is Stranded Wide was updated.
    1. hantacore
      hantacore
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      Hi
      Weird, have you tried on a clean world directory ?
  3. thisbobcat70
    thisbobcat70
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    please help me i clicked delete world and now my entire game has a red tint to it
    1. hantacore
      hantacore
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      Hi there
      Is the "restore" button available ? have you made backups ?
  4. FYF1997
    FYF1997
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    Hello! wondering if this mod is 1.0 compatible? 
    1. hantacore
      hantacore
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      Hi there
      It should be
      If you encounter any issue, do not hesitate to share it
  5. tjwoosta
    tjwoosta
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    This is really great. I'm just wondering is it possible to use the shark spawner updater thing on maps from the steam workshop? I find that many maps have sharks that spawn once and then never again, I wan't to make all sharks into spawners on all the maps.
    1. hantacore
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      Hey there

      Technically it's possible. With the current version, without changing anything, you could just copy the maps from the workshop directory into your local "Maps" directory, and the tool should find them, then you should be able to patch them

      If you need the tool to do it on its own, I'll have to update it, and I cannot give you a release date for now :)
  6. danvega18
    danvega18
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    Hi,

    I've installed your mod (mainly for the world randomizer)... FYI I use Epic Games to run SD...

    I've followed the directions up to GENERATE WORLD within your app. However I get an error.

    The app requires you to enter two directories:
    1.) "Stranded Deep Data folder" (I select the folder and it enters fine).
    2.) "Stranded Deep installation folder" (I select the folder but it does not enter into the app... the field stays blanked out)...
    The installation folder is in c\prog files\epic games\stranded deep (not in the x86 folder)...

    Help please?

    Thanks
    1. SirGregoryTheKid
      SirGregoryTheKid
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      Hi.  I had the same errors but got past it.  I had the error and the error was caused by a faulty custom map mod.  I kept removing a few maps at a time then it worked.  I re-added the faulty map and it bugged again.  Another time, I got the error and fixed it by reinstalling the game and then redownloaded the mod and it worked.  Another time, I just kept selecting different options, like including the mission maps and NOT selecting open sea starting point and it worked.  Just keep trying different options.  It is worth it.
    2. hantacore
      hantacore
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      we figured out with danvega18 what his problem was : the installation path contained "strandeddeep" without a space, which the tool does not recognize in current version, it looks for "stranded deep" with a space
      this will be fixed in the next version
  7. SirGregoryTheKid
    SirGregoryTheKid
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    Brilliant mod.  The world randomizer is a great way to play the game in a new way.  I added 25 custom maps, 11 of them were the sunken sandbars/reefs with only a few sunken ships and no visible islands then used the randomizer and others tiny maps or just a small rock island.  Thanks for the mod.
    1. hantacore
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      really happy to read that, and that you enjoy the mod :)
      I also feel it makes the game more enjoyable \o/
  8. Holoqueen
    Holoqueen
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    This tool is a must!
    The 'simple' map function is wonderful (I missed having a map in game! Maybe player-updated via chalkboard, written on tree bark or leather?)
    I like to check that I haven't missed any wrecks (some don't show bubbles for me, maybe because they're on custom maps) before I leave an island, so thanks for the hide/reveal feature (plus I love that I only get spoiled if I actually want to know)

    And the randomizer!!! There are no words! Thank you for creating it!

    (ps: in case you ever run out of inspiration, a way to add a custom name to an island and/or write a couple of notes (such as 'left 1 barrel here') could be cool too)
    1. hantacore
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      Hey !
      Very glad to read this, and happy you enjoy the tool

      Just in case you haven't seen, I also made an ingame map (available here on Nexus), way simpler, but real time

      You can "rename" an island by labelling a shelter on it, and any other label should be shown in the tooltips

      The randomizer was hard to write, but I think it was worth it :)
  9. danjackson5
    danjackson5
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    Only seen the video and i'm surprised there isn't more posts here. Looks really good so far - shows a lot of effort and the humour is good too. Nice work! I'm gonna give it a try now. Thank you
    1. hantacore
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      Thank you for your support :)
  10. GordonDry
    GordonDry
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    Cannot create world, although I got 5 custom maps selected.

    I always get the error message (including the typo):
    Cannot generate à full world without at least 5 custom maps selected (algorithm due to mission slots)

    Edit:
    I just found the culprit: it needs to be 6 maps
    1. hantacore
      hantacore
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      Hi there !
      You are right though, the message is not very user friendly, i'll try and update it in the next releases