Top Lists
Most endorsed files in the last two weeks
Most endorsed recently added files
Most endorsed files of all-time (non-adult)
Top 30 Files in past two weeks:
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Ascension Perk Increase (20 or 25 Slots) (Compatible with v.3.0.1)
Adds additional ascension perk slots, and a repeatable version of the ascension theory tech.(Current version set to the Stellaris version I have tested it with.)A 25-perk version is also available.
- 52KB
- 520
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1Ascension Perk Increase (20 or 25 Slots) (Compatible with v.3.0.1)
Adds additional ascension perk slots, and a repeatable version of the ascension theory tech.(Current version set to the Stellaris version I have tested it with.)A 25-perk version is also available.
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The official Role Playing Traits overhaul for Stellaris. Tired of bland, boring species? Tired of having a dozen races that all feel and play exactly the same? Use RPG Traits! It will give you *alien* aliens. Aliens that are big, small, that eat dirt, that are made out of electricity, that breed like insects, that are interesting and diverse.
- 6.0MB
- 421
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2The official Role Playing Traits overhaul for Stellaris. Tired of bland, boring species? Tired of having a dozen races that all feel and play exactly the same? Use RPG Traits! It will give you *alien* aliens. Aliens that are big, small, that eat dirt, that are made out of electricity, that breed like insects, that are interesting and diverse.
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Increase your galaxies to have up to a massive 10,000 stars and mind blowing 5,000 AI Empires.
- 63KB
- 280
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3Increase your galaxies to have up to a massive 10,000 stars and mind blowing 5,000 AI Empires.
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Does it feel wrong to you that ships equipped with unimaginably powerful fusion reactors quietly drift into the darkness after destruction? This mod will make them blaze like a star for one last glorious moment.
- 265KB
- 123
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4Does it feel wrong to you that ships equipped with unimaginably powerful fusion reactors quietly drift into the darkness after destruction? This mod will make them blaze like a star for one last glorious moment.
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LLX's Mods - Megastructures Plus (3.11 'Eridanus')
Tweaked a number of Megastructures, this mod is inspired by Megastructure Rebalance but is really more of a total remake. Removing the one per system limit, and many of the restrictions placed on placement making it much easier to set up a megastructure.
- 337KB
- 18
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5LLX's Mods - Megastructures Plus (3.11 'Eridanus')
Tweaked a number of Megastructures, this mod is inspired by Megastructure Rebalance but is really more of a total remake. Removing the one per system limit, and many of the restrictions placed on placement making it much easier to set up a megastructure.
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Adds 44 original sci-fi styled music tracks to the game.
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No Grow When Overcrowded 2.7.2
This mod will deliver:+ 30% late-game performance (less pops that do nothing = less lag)Less late-game micromanagement (planets that require so much attention that you can't even play. )eliminates ai overcrowding which caused it to underperform in some cases.planets that require so much attention that you can't even play.
- 6KB
- 270
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7No Grow When Overcrowded 2.7.2
This mod will deliver:+ 30% late-game performance (less pops that do nothing = less lag)Less late-game micromanagement (planets that require so much attention that you can't even play. )eliminates ai overcrowding which caused it to underperform in some cases.planets that require so much attention that you can't even play.
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Choose up to 99 traits and use 99 trait points to fully customize your species. Standard mechanics remain unchanged, but the increased limits allow for creative and overpowered designs. Intended as a cheat mod for casual gameplay and compatible with all other mods.
- 2KB
- 13
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8Choose up to 99 traits and use 99 trait points to fully customize your species. Standard mechanics remain unchanged, but the increased limits allow for creative and overpowered designs. Intended as a cheat mod for casual gameplay and compatible with all other mods.
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Moves the start of a new game to year 0, increases the maximum mid game start to 500 and the maximum late game start to 1000.
- 1KB
- 35
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9Moves the start of a new game to year 0, increases the maximum mid game start to 500 and the maximum late game start to 1000.
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Graphical mod only. No gameplay changes. This mod fixes a couple of problems with the default visuals
- 214KB
- 102
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10Graphical mod only. No gameplay changes. This mod fixes a couple of problems with the default visuals
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This mod I put together halves almost all upkeep costs including Ships, Starbases and Starbase Modules. Any bugs let me know and i'll try to fix it, hope you enjoy.
- 20KB
- 70
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11This mod I put together halves almost all upkeep costs including Ships, Starbases and Starbase Modules. Any bugs let me know and i'll try to fix it, hope you enjoy.
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Universum Infinitum - Star Names
Adds thousands of new names for stars, nebulas, asteroids, and black holes.
- 211KB
- 29
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12Universum Infinitum - Star Names
Adds thousands of new names for stars, nebulas, asteroids, and black holes.
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Universum Infinitum - Galaxy Sizes
Adds more galaxy sizes to the game.
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Universum Infinitum - Species Traits
Adds more species traits and increases the trait limit.
- 241KB
- 97
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14Universum Infinitum - Species Traits
Adds more species traits and increases the trait limit.
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Stellaris 3.0 Pop Growth Penalty Fix and Optional Colony Abandon Cost fix - Anticast
This mod removes or optionally reduces to a fifth the pop growth requirement penalty. (needing 250+ pop growth to spawn a new pop instead of 100).Extra file versions also reduce or remove the colony abandon influence cost to zero.This mod has many versions for all combinations of above listed features.
- 36KB
- 11
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15Stellaris 3.0 Pop Growth Penalty Fix and Optional Colony Abandon Cost fix - Anticast
This mod removes or optionally reduces to a fifth the pop growth requirement penalty. (needing 250+ pop growth to spawn a new pop instead of 100).Extra file versions also reduce or remove the colony abandon influence cost to zero.This mod has many versions for all combinations of above listed features.
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Wiirlak Addition Civics and Origins
This mod add a total of 20 civics to the Gestalt Consciousness and Corporate authorities and 23 origins for diverses empires type to create more distinct playstyles and a few uniques ways to start.100% compatible with every thing, no vanilla files harmed.AI can spawn with one of the civics or origins, everything should work
- 5.1MB
- 61
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16Wiirlak Addition Civics and Origins
This mod add a total of 20 civics to the Gestalt Consciousness and Corporate authorities and 23 origins for diverses empires type to create more distinct playstyles and a few uniques ways to start.100% compatible with every thing, no vanilla files harmed.AI can spawn with one of the civics or origins, everything should work
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Universum Infinitum - Character Traits
Mod that adds various new character traits to Stellaris.
- 221KB
- 32
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17Universum Infinitum - Character Traits
Mod that adds various new character traits to Stellaris.
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Holy World Colonization Bug Fix
Fixes the bug that leads the AI to think it's a great idea to colonize holy worlds
- 1KB
- 5
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18Holy World Colonization Bug Fix
Fixes the bug that leads the AI to think it's a great idea to colonize holy worlds
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Touhou Loading Screen (plus main menu) v2.1.3
a loading screen with main menu for old version 2.1.3
- 293.6MB
- 6
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19Touhou Loading Screen (plus main menu) v2.1.3
a loading screen with main menu for old version 2.1.3
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Бессмертие для лидеров. Immortality for leaders. (10_languages)
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Плавное приближение и отдаление камеры. Smooth zoom in and out of the camera.
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Tired of every game becoming a galaxy of 2-3 superoverlords with a dozen vassals each? So am I. So I fixed it. You're welcome.
- 9KB
- 10
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22Tired of every game becoming a galaxy of 2-3 superoverlords with a dozen vassals each? So am I. So I fixed it. You're welcome.
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Three beautiful Gaia World moons for your capital.
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Stellaris - New Star Classes icons
Small mod add new star classes icons.
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The TEC fleet is at your disposal
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The mod increases the power output of of spaceships' reactors.
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Removes habitable systems generation bias.
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A total conversion mod for Stellaris set in the Homeworld universe. Contains new ships, technologies, components, music, and sound.
- 955.8MB
- 31
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28A total conversion mod for Stellaris set in the Homeworld universe. Contains new ships, technologies, components, music, and sound.
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Kammarheit A Dark Otherwordly Ambient Soundtrack
This mod adds new music from the dark ambient artist Kammarheit to supplement the in-game soundtrack. I would describe their music as understated, otherworldly, industrial inspired ambient (see the videos for some examples).
- 193.0MB
- 19
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29Kammarheit A Dark Otherwordly Ambient Soundtrack
This mod adds new music from the dark ambient artist Kammarheit to supplement the in-game soundtrack. I would describe their music as understated, otherworldly, industrial inspired ambient (see the videos for some examples).
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Home System - Selectable Star Class
Allows you to select a specific star class for your custom empire's home system.
- 432KB
- 54
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30Home System - Selectable Star Class
Allows you to select a specific star class for your custom empire's home system.