it works with them brother, i have a mod that unlocks all skills even the RT ones for the normal survivors called (core specialization v) and i see the buffs and all even when i'm choosing only the RT skills for my normal survivors with the said mod's help, which leads to the fact that the combination of these two mods is fire !
Overall, it seems to improve the balance each core's special skills offer what they should be, example unjaming guns which is a basic skill for gun users in IRL, but the vanilla game couldn't do without the WeaponHandling skill, but this mod allows unjaming gun since level 0 Shooting, but it will take some extra time if you don't have the Weapon Handling skill self.
i tried to change it myself, but i couldnt figure out how. some of the benefits are way too strong. 2 extra bullets per shot for gunslinging? +10 magazine size? weapons always knock down? allowing you to pretty much immediately instakill ferals? i would love a nerfed version of this, and obviously its not anyones responsibility to customize the mod for me, but i cant use it without feeling way too strong.
it works with them brother, i have a mod that unlocks all skills even the RT ones for the normal survivors called (core specialization v) and i see the buffs and all even when i'm choosing only the RT skills for my normal survivors with the said mod's help, which leads to the fact that the combination of these two mods is fire !
I won't make for red talon because I have to waste more my time to search or adjust them and put all attributes on each to red talon skills. Beside I think red talon has their op skills enough (And there is conflict that fighting and shooting skill conflict for red talon but they just didn't show up on description).
it works with them brother, i have a mod that unlocks all skills even the RT ones for the normal survivors called (core specialization v) and i see the buffs and all even when i'm choosing only the RT skills for my normal survivors with the said mod's help, which leads to the fact that the combination of these two mods is fire !
That's strange as trying multiple load orders with this and Core Spec V I only see one stat increase and don't see all the others go up.
brother your mod is perfect, i just want to complain about the 5-10 clip size buff, it breaks the experience for me cz revolvers with 6 or 8 bullets cylinders now have 11-16, 13-18 and crossbows have 6 arrows and can shoot them like the repeater now, also launchers.
please remove this buff and don't just remove it for said weapons, or you can just make a version without the buff available for me and everyone, i don't know if this is a lot to ask and i don't even know if you are still checking the mod you created i just hope you respond asap.
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Does this mod make you over powered?
Or does it stretch out skills so it takes longer to max out?
Beside I think red talon has their op skills enough (And there is conflict that fighting and shooting skill conflict for red talon but they just didn't show up on description).
That's strange as trying multiple load orders with this and Core Spec V I only see one stat increase and don't see all the others go up.
please remove this buff and don't just remove it for said weapons, or you can just make a version without the buff available for me and everyone, i don't know if this is a lot to ask and i don't even know if you are still checking the mod you created i just hope you respond asap.
thank you again. A LOT..