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Created by

TheNeru

Uploaded by

NeroLigerzid

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Safe to use

About this mod

Makes Juggernauts Weaker

Requirements
Permissions and credits
Changelogs
No one Read this below. I doubt anyone is gonna read this here. But whatever...
I rarely interact or check the comments on Nexus.
The fastest way to interact with me is to ask for me or ping me over at the SoD2 Modding Discord

https://discord.gg/ngamAnJ

I'm open for Commissioned Mods. Ping me over at the SoD2 Modding Discord.

Requires Integration!
Install the mod using KaiHeilos' Mod Manager.

Mod Overview
Makes Juggernauts Weaker. Depending on what modules are active.
The mod has mulltiple modules. The Master mod by itself will not do anything without atleast 1 module.

Keep in mind: You can't damage the head. Until the Juggernaut is in vulnerable state. [Kneeling State]

Modules
1. Head Health - Sets the Head Health of the Juggernaut. In % of original [Pick only one version of this]
2. Remove Hit Threshold - Removes the minimum required hits to stun a Juggernaut
3. Remove Stun Threshold - Removes the stun value required to stun a Juggernaut
4. Stun Gate - Sets the current Stun Gate of the Juggernaut [Pick only one version of this]
5. Stun Multiplier - Increases the Stun Accumulation of the Juggernaut. Additional % of original [Pick only one version of this]
[Is Ignored when Remove Stun Threshold module is active]


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[Donations are appreciated but never required!]