Great mod! Unfortunately when using this mod with your clone forge base mod causes invisible bug in all instant action mode except for team deathmatch. Would love to see an update
Love the abilities and the closer resemblance to the 2005 Jet Pack mechanic. I was wondering however if it would be possible to add a Phase 1 Shiny Variant since with this and the ARC mod, the option to be a Phase 1 Clone isn't possible.
Awesome mod! I love the abilities that you've added!
There's a couple of bugs - neither are game breaking. When using the jet pack, the flames that shoot out are orange fire and smoke at first but then switches to small blue jet flames once you are off the ground. Not sure if this is intended or not.
both are not bugs per say. the first is just how the jetpack effects work in game. the second is due to the fact that IAOXL is not 100% compatible with how some PM/IA mods work. I know that the PM/IA upgrade for the arc and the jet troopers creates and extra AI unit that is separate AI unit other than the original
I don’t think this mod works with other PM/IA mods or instant action overhaul XL. Mod seems to be stuck on the loading screen, it doesn’t give a black screen though
I noticed that the AI replacers don't seem to be working correctly, this also goes for the ARC Trooper upgrade, I still get ARC and jet troopers spawning with different skins. I have the AI replacers right at the bottom of my load order. I'm also using all your other ECL AI replacers (Commander, Medic and regular troopers) and they all work fine.
The AI replacers don't seem to be restricting the skins, I still get 501st, 41st, 212th and Shiny ARC troopers on Theed when using the CC Guard replacer for example. Could it possibly be conflicting the with the AI replacers of the ECL Extras mod if they also affect ARC and Jet troopers? Should I not use both?
Ahh, for both the Arc trooper and Jet trooper upgrade what happens is the original appearance still spawns, but with the new appearance as well. Basically, since I can't remove the original AP Jet Trooper or ARC Trooper from spawning, it still spawns, but I've added the new one that spawns as the specific skin
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Press F guys.
There's a couple of bugs - neither are game breaking. When using the jet pack, the flames that shoot out are orange fire and smoke at first but then switches to small blue jet flames once you are off the ground. Not sure if this is intended or not.
The second bug is that the jet troopers seem to be unaffected by the reinforcement restrictions when using this mod. For instance, if the instant action game is set for 2 reinforcements, the AI will still spawn in with 4+ jet troopers at a time. I am personally using Instant Action Overhaul XL Alpha at Star Wars: Battlefront II (2017) Nexus - Mods and community (nexusmods.com) and am encountering this issue.
Really appreciate your quick responses btw