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Created by
NinjaSirenUploaded by
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Activity logs
This page was last updated on 03 February 2024, 11:30AM
- Changelogs
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Version 0.9.3-HF5
- FIXED: When a negative number is randomized, it causes a CTD
- Bump to Starsector 0.97a-RC6
- Removing GraphicLib dependencies until it updates to 0.97a
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Version 0.9.3-HF4
- FIXED: Whenever CC is enabled, a Null Pointer Exception error with CTD appears.
- FIXED: Error that returns the player back to the main menu while creating the galaxy loading screen.
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Version 0.9.3-HF2
- ADJUSTED: Max burn rates of all ships are adjusted to vanilla ship values
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Version 0.9.3-HF1
- ADJUSTED: Valkyrie Confederacy (full overhaul of ship data, more expensive and uses alot more of supplies)
- ADJUSTED: Atlas Confederacy (full overhaul of ship data, more expensive and uses alot more of supplies)
- ADJUSTED: Buffalo Confederacy (full overhaul of ship data, more expensive)
- ADJUSTED: Gemini Confederacy (full overhaul of ship data, more expensive)
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Version 0.9.3
- Bump to Starsector 0.96a-RC10
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Version 0.9.2-HOTFIX-1
- FIXED: Issues with old ship and wing names included with the current version (they should now appear as "separate ship" but will work the same in game)
- Added and fixed some grammar in the description.
- Should be previous save compatible with older versions (prior 0.8.3-b4)
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Version 0.9.2
- Adjusted weapon ranges closer to vanilla weapons, and abit of flux usage adjustments Thanks to SteelSirokos (https://fractalsoftworks.com/forum/index.php?topic=18126.msg382010#msg382010)
- Neue Jangala system is relocated abit to the left for giving space on new mods
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Version 0.9.1-a1-HF
- - HOTFIX: Critical CTD bug when Unknown Skies mod is not running (FIXED)
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Version 0.9.1-a1
- BALANCING: Reduction of fighter bays for the Krakatoa-class Supership (from 8 to 4 bays)
- MODIFIED: Renaming of Summit-class Supership to Krakatoa-class Supership
- MODIFIED: Change of license from CC-BY-NC-ND 4.0 to CC-BY-SA 4.0
- FIXED (since previous patch 0.8.4-a2): Krakatoa-class Supership should get damaged by any weapon type not just EMP weapons, as a forum comment stated EMP weapons are damaging the ship but not ballistic or missiles, tested in-game and almost died lol
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Version 0.8.4-a2
- BALANCING: Larger ships (Orionis, Naos, Summit) armor, hull, and flux reduction by few hundreds of points
- BALANCING: Summit-class ships have increased flux, maintenance, fuel, and command points usage
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Version 0.8.4-a1
- HOTFIX: Null pointer on planet generation of terrain with Venusia planet in the Neue Jangala system.
- All ships are rebalanced for a bit of a fairer gameplay.
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Version 0.8.4
- Bump to 0.95.1a
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Version 0.8.3-b5
- Reduces Hyperion ships appearing in Independent markets.
- Patches a bug caused by possible NaN value of the orbital values of hidden stations.
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Version 0.8.3-b4
- Minor update concerning too much Hyperion Systems ships spawning in-game.
- Renaming of the following ships for mod compatibility of other mods (Bellatrix -> Becrux, Betelgeuse -> Scuti, Icarus -> Izar, Lynx -> Mintaka)
- Added Phase Hull mods for stealthy ships
- Fixed bug caused by the wrong hullSize from "FIGHTER" to "FRIGATE" (thanks to Terilia https://github.com/Terilia)
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Version 0.8.3-b1
- Added a new capital ship (Summit-class Supership, and 3 pirate-oriented ships)
- Added new weapons (Polaris Projector & Mini Minotaur Cannon)
- Fixed major bug when you select non-corvus mode or random worlds in Nexerelin, the code tries to find Penelope star system, which is not there when in random worlds mode.
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Version 0.8.3
- NEW: Added weapons (Minotaur Cannon, Sagittatius MRM, Cygnus CWIS Autocannon)
- MODIFIED: Ship stats rebalance against base game weapons and other ships.
- MODIFIED: Achernar Bomber uses the mod's Sagittarius MRM than the Atropos Missile.
- MODIFIED: Fixed some of the randomization of factions in planets and their industries.
- MODIFIED: Increased the length of time the Orionis-class Battlecruiser while in phase.
- MODIFIED: Many other ship, faction, and other minor changes.
- BUG FIXED: Fixed the autofitting bug of the Betelgeuse-class Superfreighter by removing some weapon slots.
- KNOWN BUGS: New game bug where it fails to generate a randomly generated system and returns to the main menu, this is not a critical CTD bug but being examined on the cause and workarounds for it.
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Version 0.8.2
- Updated to run with 0.95a
- Added 4 new procedurally-generated star systems
- Added a bunch of procedurally-generated stuffs within the systems
- Ship weapon and points balancing
- Not compatible with 0.9.1a or lower
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Version 0.8.1
- New Star System: Phia-Kria (Testing Phase)
- Open Beta Testing of the Automated, Randomized Planets, and Planet Conditions.
- Removed some additional features for Dassault-Mikoyan, or SCY Nation is installed, as per request and idea of the their consecutive mod developers.
- Confederacy will no longer appear on Penelope's Star, and two of Dassault-Mikoyan's star systems: Kostroma - and Nikolaev, as per request and idea of the mod developer.
- FIXED: A NullPointerException from com.fs.starfarer.combat.CombatMain caused by the Automated, Randomized Planets, and Planet Conditions.
- FIXED: If Nexerelin is not installed, a bug where Penelope could not be found because implementing the Penelope class into the Base_Penelope.java.
- FIXED: If Nexerelin is not installed, a bug where the automated planet and planet condition generator goes into a NullPointerException.
- New Market and Encounter music.
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Version 0.8
- New Faction: Hyperion Confederacy
- New Ship designs and re-skin for the new faction
- New Star System: Neue Jangala
- Added additional features will appear if Unknown Skies, Better Colonies, Dassault-Mikoyan, or SCY Nation is installed.
- Added a new Blueprint for the Hyperion Confederacy ships.
- Procedurally-generated industries for the Confederacy, depending on the planet's conditions.
- Confederacy will appear or not appear on Penelope's Star, and two of Dassault-Mikoyan's star systems: Kostroma and Nikolaev.
- Balancing: Updated prices of ships and stuff, and factions will now use less Hyperion Systems ships. (Except Hegemony, and Independent)
- Playable as a faction in Nexerelin.
- And other special stuffs!
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Version 0.3.5
- Added Perseus-class Supercarrier
- Added 2 new wings. (Achernar-class Phased Bomber & Lynx-class Phased Interceptor)
- Graphics: Modified all ship graphics to look slightly better.
- Balancing: Reduced amount of hullmods of all ships.
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Version 0.3.0
- Initial upload
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- Author's activity
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February 2024
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03 Feb 2024, 11:30AM | Action by: NinjaSiren
Attribute change
'Description changed.'
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03 Feb 2024, 11:29AM | Action by: NinjaSiren
Changelog added
'Change log added for version 0.9.3-HF5'
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03 Feb 2024, 11:28AM | Action by: NinjaSiren
File added
'Bump to Starsector 0.97a-RC6 [version 0.9.3-HF5.2]'
December 2023
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07 Dec 2023, 6:09AM | Action by: NinjaSiren
Changelog added
'Change log added for version 0.9.3-HF5'
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07 Dec 2023, 6:07AM | Action by: NinjaSiren
File added
'Fixing Negative Numbers CTD [version 0.9.3-HF5]'
October 2023
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14 Oct 2023, 11:10AM | Action by: NinjaSiren
Changelog added
'Change log added for version 0.9.3-HF4'
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14 Oct 2023, 11:09AM | Action by: NinjaSiren
File added
'Fixing mod conflict with CC and other mods [version 0.9.3-HF4]'
August 2023
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06 Aug 2023, 8:17AM | Action by: NinjaSiren
Attribute change
'Description changed.
Mod version changed to 0.9.3-HF2.'
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06 Aug 2023, 8:16AM | Action by: NinjaSiren
Changelog added
'Change log added for version 0.9.3-HF2'
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06 Aug 2023, 8:15AM | Action by: NinjaSiren
File added
'Larger ships balancing 2.0 [version 0.9.3-HF2]'
July 2023
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17 Jul 2023, 11:49AM | Action by: NinjaSiren
Changelog added
'Change log added for version 0.9.3-HF1'
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17 Jul 2023, 11:48AM | Action by: NinjaSiren
File added
'Larger ships balancing 2.0 [version 0.9.3-HF1]'
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02 Jul 2023, 12:20PM | Action by: NinjaSiren
Attribute change
'Description changed.'
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02 Jul 2023, 12:20PM | Action by: NinjaSiren
Changelog added
'Change log added for version 0.9.3'
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02 Jul 2023, 12:19PM | Action by: NinjaSiren
File added
'Bump to Starsector 0.96a-RC10 [version 0.9.3]'
March 2023
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22 Mar 2023, 6:35PM | Action by: NinjaSiren
Attribute change
'File \'Naming convention CTD bug HOTFIX\' category changed to Main Files.'
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22 Mar 2023, 6:34PM | Action by: NinjaSiren
Attribute change
'File \'Weapon Balancing (Range nerfs and Flux changes)\' category changed to Main Files.'
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22 Mar 2023, 6:33PM | Action by: NinjaSiren
Attribute change
'File \'Naming convention CTD bug HOTFIX\' category changed to Updates.'
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22 Mar 2023, 6:29PM | Action by: NinjaSiren
Attribute change
'Description changed.'
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22 Mar 2023, 6:25PM | Action by: NinjaSiren
Changelog added
'Change log added for version 0.9.2-HOTFIX-1'
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- Mod page activity
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March 2025
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30 Mar 2025, 10:12AM | Action by: MDHansen
Untracked
'Hyperion Systems'
February 2025
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27 Feb 2025, 10:49PM | Action by: Droyneming
Endorsed
'Hyperion Systems'
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26 Feb 2025, 8:48PM | Action by: Ferty1
Endorsed
'Hyperion Systems'
January 2025
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09 Jan 2025, 5:25PM | Action by: atomicliquorice
Untracked
'Hyperion Systems'
December 2024
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10 Dec 2024, 12:38PM | Action by: baorichron
Tracked
'Hyperion Systems'
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02 Dec 2024, 12:21AM | Action by: Meldek37
Endorsed
'Hyperion Systems'
October 2024
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13 Oct 2024, 10:29AM | Action by: Mournreaver
Endorsed
'Hyperion Systems'
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09 Oct 2024, 9:34PM | Action by: harlockSP2
Tracked
'Hyperion Systems'
August 2024
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15 Aug 2024, 4:39AM | Action by: LordHeyKnight
Endorsed
'Hyperion Systems'
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07 Aug 2024, 11:56AM | Action by: Marlete
Endorsed
'Hyperion Systems'
July 2024
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24 Jul 2024, 4:54PM | Action by: Diablo2Paintball
Endorsed
'Hyperion Systems'
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24 Jul 2024, 3:01PM | Action by: MrSein
Endorsed
'Hyperion Systems'
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10 Jul 2024, 7:21PM | Action by: atomicliquorice
Endorsed
'Hyperion Systems'
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09 Jul 2024, 5:52PM | Action by: atomicliquorice
Tracked
'Hyperion Systems'
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03 Jul 2024, 2:53PM | Action by: Diablo2Paintball
Tracked
'Hyperion Systems'
June 2024
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14 Jun 2024, 4:47AM | Action by: claners76
Endorsed
'Hyperion Systems'
March 2024
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29 Mar 2024, 2:36PM | Action by: EmetBrawler
Endorsed
'Hyperion Systems'
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28 Mar 2024, 4:37AM | Action by: Tatoborn
Tracked
'Hyperion Systems'
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21 Mar 2024, 4:47AM | Action by: TheCatGod
Tracked
'Hyperion Systems'
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06 Mar 2024, 2:31AM | Action by: Aranwen0
Tracked
'Hyperion Systems'
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