Read, edit, and dump all INI, INIPref, and GMST settings live while the game is running. Finds the default values hard-coded into the engine too.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Thanks to the F4SE team for being a rough guide on how some stuff works in memory. Thanks to the NSA for Ghidra Thanks to Bethesda, it just works!
Donation Points system
This mod is not opted-in to receive Donation Points
Changelogs
Version 1.7.0
Many minor tweaks and performance improvements
Version 1.6.0
github only
Version 1.5.1
Added RTTI tab to decode vtable pointers at runtime for use with cheat engine to find class instances
Version 1.4.0
minor tweaks, github release
Version 1.3.0
we dont talk about 1.3.0
Version 1.2.0
Add regex support, source code available!
Version 1.1.0
Added RTTI decoder for ".?AVRendererQualitySetting@CreationRenderer@@" and now reads but doesn't edit string values.
Version 1.0.0
first public release
Donations
No donations accepted
If this tool helped you to create a mod, message me and I will link your mod here
Source Code: Github This tool is based on another unreleased tool I have been using for a few years now, it pulls all of the data it needs dynamically from the running game and doesn't need updating for new game versions.