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HW

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HopeFulWish

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41 comments

  1. Citadel535
    Citadel535
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    • 39 kudos
    Any chance for this for the Shattered Space? I updated my own mod to try to mimic the settings from the stock game but it does not make the planet as dark, or perhaps I do not understand what it changes on the image space.
  2. WildHaggis13
    WildHaggis13
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    • 17 kudos
    Is there a way you can make a version about halfway between your Darker Version (NOT EVEN Darker Version) and the vanilla? I'm using a modded LUT's and the lowest version is making my nights almost pitch black. If I get rid of the LUT's then it's perfect, but then the game colors are grainy and have that weird tinge to them. I'd like to be able to get somewhere in between, if possible. :)
    Thanks! :D
    1. Oniblind
      Oniblind
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      • 1 kudos
      +1
    2. RedDog6911
      RedDog6911
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      • 45 kudos
      A Slightly Darker Nights is definitely needed for those of us using certain LUTs.
    3. PraeterVictus
      PraeterVictus
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      • 18 kudos
      I agree, most of the planets are almost pitch black for me at night unless there's a moon in the sky, a partially darkened version would be great.
  3. JaneStarfield
    JaneStarfield
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    • 0 kudos
    this literally doesnt do anything wtf

    am i using it wrong???????
    1. LisbethSAO
      LisbethSAO
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      • 371 kudos
      You sure you Enabled the mod as well, via the CREATIONS Load Order page (or Plugins.txt file, if you use it)?

      Spoiler:  
      Show
      
    2. JaneStarfield
      JaneStarfield
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      • 0 kudos
      wait waht do you have to enable it if you use vortex to download it?

      I thought it worked like skyrim and fallout 4, besides i havent had this issue with any other mods idk ill try it
  4. LisbethSAO
    LisbethSAO
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    So I been using this for the last couple days, since I updated to 1.14.70 (Steam), and man, I'm totally loving it!

    Though the negative side being that it better shows/reveals how bad of a job Bethesda did with the lighting of the game. An example would be New Atlantis; the downward slope you traverse, after exiting your starship and leaving the landing area. There are areas open to the public, where it's more noticeably dark, like REALLY dark, so much so that it would be a massive safety violation (and liabilities galore, lol) if such a thing happened IRL, in similar publicly accessed city areas, lol.  *SMH at Beth*

    Anyhoo, hella awesome job on this, HW/HopeFulWish! THANK YOU for this mod! Endorsed!  o7    :)
  5. LisbethSAO
    LisbethSAO
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    Anyone know if this is compatible with the newest game update, 1.14.70?  (  * 3*)
    1. Spokane7
      Spokane7
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      I'm using it, seems fine.
    2. LisbethSAO
      LisbethSAO
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      • 371 kudos
      Sweet, thanks for the reply!  o7  :)
  6. Harper72
    Harper72
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    • 2 kudos
    This is a fantastic mod with the new Rev-8. The Rev-8 has lights that illuminate what's in front of you. It can give you a feeling of driving in Jurassic Park on some planets where a big, nasty alien walks into the lights of your vehicle and scares you because you didn't know it was there before that moment
  7. Boris8489
    Boris8489
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    • 1 kudos
    Love this mod so much, it adds so much more immersion and as many others have said Pitch Black is just too extreme.

    However, that being said the major lack of any nightvision/thermal or brighter lights style mods makes it very difficult to use.
    My main issue is stealth and being taken out without being able to see them. cant wait to continue using this mod.
    Btw none of this is directed @ HopeFulWish this is purly discussion and feedback. 
  8. UnseenUnit
    UnseenUnit
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    • 5 kudos
    Amazing Mod for immersion (I use Even Darker Version).
    I think Pitch Black is a bit too extreme for me.

    Endorsed + Kudos.
  9. Niteshade0
    Niteshade0
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    Will be curious about testing this in some of the main city areas to see how the night time contrast looks alongside the lighting present in some city areas. Downloaded to check out later and also endorse.

    Love the idea!
  10. Hexagon26
    Hexagon26
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    I'd like some details about how this works - realistically, in planets without atmosphere or with a thin atmosphere, the nightsky should be pretty bright and lighting up the surface decently, while planets with thick atmospheres (such as Earth) are more prone to block the starlight, resulting in dark nights. Is this accounted for, or do all planets lose starlight and nightsky visibility on the night side?

    Of course in practice there are more factors, such as climate conditions / overcast, and nearby bodies reflecting the sunlight (like how on Earth the night is very bright during full moon but very dark when there is no moon), but this is probably way too much for just a mod haha