File information
Created by
JaeDL - Starborn Royalty KnightsUploaded by
JaeDLVirus scan
About this mod
Improved economy, mission rewards, and loot for Starfield.
- Requirements
- Permissions and credits
-
Translations
- Mandarin
- Changelogs

Pirate's Plunder: Royal Economy And Loot Overhaul
The Loot and Economy changes from Royal Galaxy, finally released standalone. (This mod does not include new weapon enchantments, even though some might consider that loot, it will be released in the combat portion.)
Better Mission Rewards and Loot for Explorers.

Is this Compatible with [Happy Loot Party]?
Yes, just load Happy Loot Party (or any other mod) after this. This mod tweaks only vanilla records, so you can have this mod + another mod that does something similar.
All other mods with "economy overhaul" in the name are compatible if loaded after and, for the most part, tweak totally different things.
I got overwhelmed with how hard it is to write good mod descriptions, so I stopped posting mods. Please forgive the inadequate descriptions.
QOL Components:
Scanner improvements: 4 base scans for flora and fauna, drops to 3 scans with perks.
Ship Registration cost dropped to 0.05%.
Owned ship limit increased to 50 from vanilla 10 (was previously in Royal Economy, forgot to copy it over).
Equipped armor on enemies has a small chance to drop (0% Vanilla)
More vendor credits
Further space interaction distances
Doubled XP from exploration and Starborn temples.
Greater chance to disable enemy ship engines for boarding
More survey board missions (up to 4 per category, as, in my opinion, you would rather not get stuck with a ton of low-level missions
Increased Contraband amount
Companions no longer get angry if you do naughty things.
Ingestibles heal more.
Mining materials and alien creature drops sell for more credits.
Loot Improvements:
All boss chests will now give a legendary weapon. Your first well-rolled legendary will be a game changer.
Unique enemies have a chance for unique loot.
Locked chests may contain rare, named guns and a chance at quality weapons.
Slightly increased legendary drop chance for playing on normal, hard, very hard, or extreme. No penalty for playing below that.
Economy Improvements:
Missions reward significantly more credits, but selling items to vendors only gets half as many credits as vanilla. Vendors have a ton more credits in a balanced, immersive way.
Exploring for Constellation gets you about 8k credits even at level 1, scaling as you level up. It's worth it to DO THINGS now.
Crime is more rewarding with more pickpocketable items, including those that help you with complete quests. Ryujin and Crimson Fleet quests pay you the best.
The average people and security forces of the world are weaker than the average Spacer or Pirate. You might find yourself tempted to clear out a civilian outpost for the easy loot and credits…
Exploration Improvements:
Doubled XP for most exploration & survey-based gameplay. Way more credits for Constellation missions.
Doubled XP for most exploration & survey-based gameplay. Doubled XP for completing events you come across on planets.
Simple Outpost Tweaks
Kept things relatively lite and close to vanilla:
3x Power Generated
3x Storage (Except the tiny ones, they got 6x)
8x the vanilla # of Crewstations
Auto calc, PC level mult for all outpost NPCs
And so much more! This is the full Economy and Loot overhaul players have been enjoying in Royal Galaxy for the last few months. =)
Created so no one is forced into an all-in-one mod to get the best economy, QOL, and loot.
I am a writer and teacher, staying up way past my bedtime to work on Starfield. Any support appreciated.
I love screenshots, nice comments, and endorsements. =)

Created because I want every detail flawless to go with my main list-making hobby:
💫Starborn Royalty - A Starfield Modlist

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Royal Galaxy - A Compatible Starfield Revamp
All My Mods and Many Others - One Plugin

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Starborn Knight - Royal Combat Overhaul

Pirate's Plunder: Royal Economy & Loot

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Royal Arena - Leveled Enemies

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Royal Weathers and Encounters

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Royal Terror - Better Faster Stronger Terrormorphs

Royal Weapon Balance - Full Auto And Early Game Weapon Buffs

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Royal Space Magic - Player And NPC Starborn Powers Enhanced

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Royal Unique Human NPCs And Factions

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Royal Starborn - Starborn Enemies and Powers Improved Scaled Diversified

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Royala Ashta - Akila Belongs to The Ashta

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Royal Works In Progress: Early Access to Upcoming Combat, Encounter, Loot, etc. =)
