If you get a "fatal error occurred while loading plugin" message for this mod while loading the game, try updating your vcredist to the latest version, or repairing an existing install.
This mod has been working perfectly for me until today. My save has always had the [c] next to it and it still works, so don't take that as an indicator of anything not working. However, today I installed a few standalone vehicle mods (can provide a list if needed), Shades vehicle tuner, then I installed a creation kit mod, Shade's Deluxe Dynamic Boostpacks.
Not saying for sure that the boostpack mod is the culprit, but I did notice after that I started getting the warnings again about achievements being disabled and the warnings when using console.
I'm not complaining or anything, just reporting so maybe the mod author can look into it. I did confirm achievements are no longer working as I'm right at the end of "Further into the unknown" and upon completing it, no achievement.
Let me know if I can provide anything helpful to look into.
Can ignore this, user error, wasn't loading game with sfse_loader as MO2 defaulted to normal starfield when I opened it this morning.
I can confirm beyond any shadow of a doubt that this mod does not work(and yes is did the load/save/exit/load thing for every test, and it didn't work). I tried multiple times with various mods, mod combinations, and load orders, and even with no mods, and just console commands, and it didn't work in any way shape or form for any of them, as it still blocked my achievements anyway. THIS MOD DOES NOT WORK ANYMORE.
i run the SFSE. And i get the achievents until i run the game with (immersive cargoholds) this mod is listed as creations. the save flags the game as modded and i don´t get achievements anymore. i have a lot of small mods running which are not shown at the vortext load order. "immersive cargohold" or "crimsonfleet ranks" are shown there. and they block the achievemtns, sadly.
I can confirm that the mod is working. Do this: 1: load game, (even if it says the creations are active) 2: save game. 3: Exit to main menu 3: load last save. 4: Enjoy
I can confirm that the mod is working. For those averse to scrolling down to read the creator's own post explaining what to do, do this: 1: load game, (even if it says the creations are active) 2: save game. 3: Exit to main menu 3: load last save. 4: Enjoy
Started a new game and got to level 5 and joined constellation. Didn't get achievements for either so either i've done something very wrong or the mod isn't working
Fresh game install. Installed the Melius wabbajack modlist. My saves have the [C] tag, and no achievements unlock (I've got like 20 hours in this game, from launch, so lots of easy achievements to try). Console key still shows warning that console disables achievements.
I've tried: MO2 install Manual install The other achievement unlocker mod
Game is 1.15.216. VR Redist is up to date. Double checked mod dependencies even though it's a fresh install, all up to date. Reinstalled SFSE and address library just in case. Still can't even unlock "Join the UC Vanguard" or any other early game achievements.
2513 comments
When I save, the save is put into the <character name> [creations] folder.
Is it normal?
This mod has been working perfectly for me until today. My save has always had the [c] next to it and it still works, so don't take that as an indicator of anything not working. However, today I installed a few standalone vehicle mods (can provide a list if needed), Shades vehicle tuner, then I installed a creation kit mod, Shade's Deluxe Dynamic Boostpacks.
Can ignore this, user error, wasn't loading game with sfse_loader as MO2 defaulted to normal starfield when I opened it this morning.Not saying for sure that the boostpack mod is the culprit, but I did notice after that I started getting the warnings again about achievements being disabled and the warnings when using console.
I'm not complaining or anything, just reporting so maybe the mod author can look into it. I did confirm achievements are no longer working as I'm right at the end of "Further into the unknown" and upon completing it, no achievement.
Let me know if I can provide anything helpful to look into.
i run the SFSE. And i get the achievents until i run the game with (immersive cargoholds)
this mod is listed as creations. the save flags the game as modded and i don´t get achievements anymore.
i have a lot of small mods running which are not shown at the vortext
load order. "immersive cargohold" or "crimsonfleet ranks" are shown
there. and they block the achievemtns, sadly.
1: load game, (even if it says the creations are active)
2: save game.
3: Exit to main menu
3: load last save.
4: Enjoy
1: load game, (even if it says the creations are active)
2: save game.
3: Exit to main menu
3: load last save.
4: Enjoy
Fresh game install. Installed the Melius wabbajack modlist. My saves have the [C] tag, and no achievements unlock (I've got like 20 hours in this game, from launch, so lots of easy achievements to try). Console key still shows warning that console disables achievements.
I've tried:
MO2 install
Manual install
The other achievement unlocker mod
Game is 1.15.216. VR Redist is up to date. Double checked mod dependencies even though it's a fresh install, all up to date. Reinstalled SFSE and address library just in case. Still can't even unlock "Join the UC Vanguard" or any other early game achievements.