version 4.1.4v, currently only available as an experimental pre-release version
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
I tested the script with xEdit version 4.1.4v (experimental pre-release) and found it to be working as intended. Happy modding!
Install and Usage
Download the archive.
Extract it to your xEdit root folder.
Start xEdit and load the plugin you want to modify.
Select the records you want to modify.
From then on you have two options:
Right-click on one of the selected records, select "Apply Script...", select the script "Dank_ModifyStrings" and hit OK.
Or you use the hotkey Ctrl+D to directly run the script.
Afterwards...
Select an element type whose string you want to modify.
Choose either Add Prefix, Add Suffix or Replace.
Follow the instructions in the next dialogue fields.
Done.
You can also expand the list of element types by editing the script. In line 60 ff. you can find the following: Simply copy one of the "cmbContainer.Items.Add", insert it in a separate line and change the element name to the desired one.