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RyselZ

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RyselZ

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  1. RyselZ
    RyselZ
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    Version 1.1
    Changelog

    • Reworked the teleport logic, removed every unsafe async call
    • No more Black Screen video
    • Faster loading procedure
    • Optimized code to reduce calls at minimum
    • Fixed a bug that made you land on major outpost if arrested in space, breaking the sequence
    • Restored the ability to fast travel to outpost secondary locations
    Full changelog in the main section

    IMPORTANT: Version 1.1 is heavily tested by me. If some game breaking bug occurs, please report it in the bugs section providing a clear repro step
    and possibly a video or screenshot. If the mod had become so stable and seamless since first release, is thanks to your reports! You're all awesome.

    DEMO showing remaining issues:


    Priority issues WIP:

    • Still doing research to avoid teleport
    • Find a way to mute the companions before the landing starts


    Thanks to everyone is helping me by submitting issues!
  2. LisbethSAO
    LisbethSAO
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    Still working as advertised, with the new/recent Starfield Update 1.11.36, woohoo!  \o/ ♥


    Again, THANK YOU RyselZ, for this hella awesome essential must-have-mod! Still workin' perfect (Steam, Manual install)! And THANK YOU for all the time and work you've put into this mod, and your Call Your Ship as well! The two originals ♥!! Still hell appreciatin' ya!!  \o/ ♥ ♥ ♥ ♥ ♥
  3. Plutot74
    Plutot74
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    Could we please have the source code as it appears to be no longer maintained?
  4. LisbethSAO
    LisbethSAO
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    Have a hella awesome holidays & new year, Rysel/S1RuleZ and everyone!  \o/ ♥

    
  5. CrashMasterJMM
    CrashMasterJMM
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    Upon landing, do you remain in your ship like when you land the first time? Or are you suddenly on foot outside the ship?

    I'm looking for a mod that keeps you inside your ship when you land, so you manually have to leave it. It would be useful for landing at outposts, so you can transfer resources to the ship without leaving it.
    1. paulbrock
      paulbrock
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      essentially yes... it does start with you briefly outside the ship before the mod kicks in and teleports you back in to the pilot seat
  6. Crimyreaf5555
    Crimyreaf5555
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    sad that this has not been updated.
  7. darkvador83
    darkvador83
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    Maybe you might take a look at this : https://www.nexusmods.com/starfield/mods/6456

    The author left the source code if this, I think that it was working better with the black screen and overhaul functionalities, but it had bugs.
  8. Aryell
    Aryell
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    Conflicts with Ship Command Certification Challenge Fix
    sq_playershipscript.pex
  9. daveaspec
    daveaspec
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    Handsome!but it gives me a little problem, when I land the image teleported to the planet appears first, just 1 second, then the landing sequence starts
    1. Jakeo
      Jakeo
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      This is the intended functionality. There is currently no way to play the animation smoothly due to no CK. 
  10. VirtualChrisM
    VirtualChrisM
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    Any chance of an update to this that's less glitchy?  I had to uninstall and roll-back a save as it was causing me issues.  I miss it dearly, as the vanilla solution is so horribly unimmersive.
  11. sqncer
    sqncer
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    If ever Bethesda decides to allow landings themselves, is it safe to remove these loose pex scripts? Or is it baked in save? Asking because I had few corrupted saves because of script mods in Skyrim.
    1. Raptorman386
      Raptorman386
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      I've installed and uninstalled the mod unfortunately because it hasn't been updated to work correctly without any glitches. but it didn't mess anything up in my game upon doing so.