This page was last updated on 20 November 2023, 8:03PM
Changelogs
Version 1.7
Updated for game version Steam-1.7.36.
Added UI option to disable DLSS auto exposure.
"Ultra Performance" and "Ultra Quality" options have been removed as most DLSS builds don't support them and it only serves to confuse people.
Version 1.6
Updated for game version Steam-1.7.33.
Removed mip bias option as Starfield now properly updates the setting. Custom values require an override in StarfieldCustom.ini.
Updated a few logs to be more descriptive (notably error 39).
Version 1.5
Removed errant arrow in the settings UI.
"DLSS Quality Preset" allows for "Ultra Quality" and "Ultra Performance" overrides. "Auto" does not use these as they're not guaranteed to be available.
Various wording/description tweaks.
Version 1.4
"DLSS Quality Preset: Auto" now uses (render width / display width) instead of (total rendered pixels / display pixels) to determine which preset to use, as most people are accustomed to.
Added additional logging to help diagnose errors.
Minor UI tweaks.
Version 1.3
"DLSS Quality Preset" now defaults to "Auto" and uses the current resolution scale to determine which value to use.
Version 1.2
Added compatibility hack for frame generation.
Removed temporary settings UI fix from v1.1.
Adjusted setting descriptions.
Version 1.1
Added temporary fix for certain setting toggles crashing.
Added 90Hz frame limiter option.
Removed Nvidia proprietary DLLs as their GtiHub releases are watermarked.